I'm trying to create a homebrew item my DM gave me. It's a shortsword that adds my intelligence modifier as psychic damage. That is the only thing it does, and I've had no luck adding it. I've tried using "Bonus - Magic" but it doesn't seem to add anything. Damage is just changing the type of damage for everything, which is not what I want. It seems like this is a simple enough modification that it should be supported, but I can't find anything that would help me with this.
Can someone help me figure out how to add this single magical effect to a short sword?
I'm trying to create a homebrew item my DM gave me. It's a shortsword that adds my intelligence modifier as psychic damage. That is the only thing it does, and I've had no luck adding it. I've tried using "Bonus - Magic" but it doesn't seem to add anything. Damage is just changing the type of damage for everything, which is not what I want. It seems like this is a simple enough modification that it should be supported, but I can't find anything that would help me with this.
Can someone help me figure out how to add this single magical effect to a short sword?
Bonus—>Magic adds a “fixed value” magic bonus to a weapon such as a Shortsword, +1.
Modifier—>”Replace Damage Type” is “is just changing the type of damage for everything”
I'm trying to create a homebrew item my DM gave me. It's a shortsword that adds my intelligence modifier as psychic damage. That is the only thing it does, and I've had no luck adding it. I've tried using "Bonus - Magic" but it doesn't seem to add anything. Damage is just changing the type of damage for everything, which is not what I want. It seems like this is a simple enough modification that it should be supported, but I can't find anything that would help me with this.
Can someone help me figure out how to add this single magical effect to a short sword?
Bonus—>Magic adds a “fixed value” magic bonus to a weapon such as a Shortsword, +1.
Modifier—>”Replace Damage Type” is “is just changing the type of damage for everything”
Modifier—>Damage is what adds additional damage to the attack, but it can only either add a random amount (XdX) or a fixed value. It currently can not add an amount based on an Ability modifier such as Intelligence. DDB is upgrading their system so that may be possible in future, just not yet. You can request that feature here: https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/21916-what-additional-modifiers-would-you-like-to-see
In the meantime, to do what you want you would need to use:
I hope this has been helpful.
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