Hey guys! I'm a DM about to wrap up his 2nd homebrew campaign, and I've alalways wanted to do a Halo themed d&d campaign. I have multiple players extremely excited for it and it's been something I have worked on for close to a year now in between my current campaign sessions. My main concern lies with the mechanical changes I have implemented to make it feel a bit more like Halo, while still keeping that great d&d charm that brings us all back to the table. In between creating the guns, armor abilities, classes, weapon and armor modifications, and vehicles, I've worried that I'm entering the territory of unbalancing the game and making it either too challenging or not enough. If anyone has any Halo homebrew content they are willing to send me the link for, or any existing modules in something like d&d or Pathfinder that someone could suggest to help me balance the mechanics of my homebrew I would love some ideas. I plan to add another thread later in the year with links to the classes, weapons, vehicles, etc. once I have everything more polished. Any feedback would be most appreciated, thanks for reading!
made a campaign yet? :P im in the same boat, searching for something to do a Halo D&D adventure with 3 friends of mine... please let me know if you have anything! :)
Hey guys! I'm a DM about to wrap up his 2nd homebrew campaign, and I've alalways wanted to do a Halo themed d&d campaign. I have multiple players extremely excited for it and it's been something I have worked on for close to a year now in between my current campaign sessions. My main concern lies with the mechanical changes I have implemented to make it feel a bit more like Halo, while still keeping that great d&d charm that brings us all back to the table. In between creating the guns, armor abilities, classes, weapon and armor modifications, and vehicles, I've worried that I'm entering the territory of unbalancing the game and making it either too challenging or not enough. If anyone has any Halo homebrew content they are willing to send me the link for, or any existing modules in something like d&d or Pathfinder that someone could suggest to help me balance the mechanics of my homebrew I would love some ideas. I plan to add another thread later in the year with links to the classes, weapons, vehicles, etc. once I have everything more polished. Any feedback would be most appreciated, thanks for reading!
u accepting new players??
Hey man,
made a campaign yet? :P im in the same boat, searching for something to do a Halo D&D adventure with 3 friends of mine... please let me know if you have anything! :)
Cheers
Hey random question that's like 2 years late but have you made the classes, weapons, vehicles, etc yet? And if so can we have the link?