Hello all, I am having trouble making a Modifier that allows the character to deal additional Fire damage equal to their level divided by 2 rounded up. I checked the thread and I should be able to use {{(classlevel/2)@roundup}}. Where do I use this as it wont work under Fixed Value? Thanks for the help.
I have it under Class Feature ----> Modifiers ----> Damage is the Type, Modifier Substitute is Fire, No to everything else until Fixed Value and I enter the Snippet. Where else would I use this snippet to create what I am looking for?
I can make it show up under using Snippet in the Class Features list but I can not figure out how to make it be a Bonus action at all. All the things require a number and I have no clue how to do it.
Snippets are display data only and are used in the snippet data fields - they display on the character sheet - they're the descriptive text that you see on the character sheet.
You'll probably want to create an action that displays an attack on the character sheet, showing the additional damage - you can set-up scaling damage for the action, so it shows the correct damage.
Hello all, I am having trouble making a Modifier that allows the character to deal additional Fire damage equal to their level divided by 2 rounded up. I checked the thread and I should be able to use {{(classlevel/2)@roundup}}. Where do I use this as it wont work under Fixed Value? Thanks for the help.
I have it under Class Feature ----> Modifiers ----> Damage is the Type, Modifier Substitute is Fire, No to everything else until Fixed Value and I enter the Snippet. Where else would I use this snippet to create what I am looking for?
I can make it show up under using Snippet in the Class Features list but I can not figure out how to make it be a Bonus action at all. All the things require a number and I have no clue how to do it.
Snippets are display data only and are used in the snippet data fields - they display on the character sheet - they're the descriptive text that you see on the character sheet.
You'll probably want to create an action that displays an attack on the character sheet, showing the additional damage - you can set-up scaling damage for the action, so it shows the correct damage.
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