Game: D&D 5e Group type: Online only Experience: Any experience Location/Timezone: PST/GMT +7 Schedule: Incredibly flexible Roles sought: Players Game style: West Marches
Greetings!
I am looking to begin a West Marches inspired game using D&D's 5e ruleset. I have lots of experience DMing and have successfully run this type of game for a year.
Gameplay
Players will form their own groups from a pool of players who are available to explore and conquer the challenges of Runesbane. It facilitates games for players to decide what they do before the session even starts, and its flexible nature fits the difficult time-tables of active people. I want to host a game where players can explore vast webbing dungeons, eerie ruins, magical forests. I'd like to encourage players to join factions and get involved in world events, even building their own strongholds and keeps. I'd like them to find small details of an overarching story hidden in the depths of Runesbane, and make their own personal stories through their character's interactions with the environment. An overarching meta-plot will depend on players pushing for what occurs. They choose who to interact with, where to go, what to kill, and what to steal. The hidden story will be tailored as the players take interest and note in certain things.
I appreciate those who invest themselves in worlds, are excited about roleplay, and enjoy crafting a character's story as they explore and interact with the setting and themselves. A West Marches game isn't generally the setting for a rigid overarching story. It is, however, perfect for making a character's story. Injuries, accomplished background goals, victories, and discoveries in the wild can all help craft a really rich character tale. This style of game is perfect for making all sorts of fun war stories and character interactions. Each friendly NPC and combat encounter is enhanced by the player-driven pacing of the game, it makes them feel more sincere.
Setting
In antiquity, Runesbane was home to a sprawling empire whose prowess in the arcane arts led to their complete annihilation. The ruins and artifacts they left behind have inspired many to explore the tangled rivers, mountains, and plains of Runesbane. The dwarves of Longstone made their attempt at taming the continent at Treasurehead and were snuffed out. The humans of the Emerald Empire made their attempt at Inkwatch and were ravaged by the undead. Now a coalition of allied kingdoms has made it their goal to settle Runesbane and expand their influence, and recover the lost secrets of their forerunners. The Sigelic Isles, Emerald Empire, dwarves of Longstone, and the Elves of Onagira have pooled their resources to conquer Runesbane.
You can read more about the colony settlers here, and the landmarks of Runesbane here.
How to Join
If you understand how a West Marches game is, and you think you would enjoy trying it please read this. Here is a roster of the current players.
When applying I would like to hear about what interests you about the game, your character concept, and available times. Remember, these games are highly flexible. My schedule is very, very open due to recent events, so don't be discouraged if you are in an odd timezone. I am on Pacific Time, or GMT-8.
Please contact me on discord or post your interest below to apply! Sunny#2248
Game: D&D 5e
Group type: Online only
Experience: Any experience
Location/Timezone: PST/GMT +7
Schedule: Incredibly flexible
Roles sought: Players
Game style: West Marches
Greetings!
I am looking to begin a West Marches inspired game using D&D's 5e ruleset. I have lots of experience DMing and have successfully run this type of game for a year.
Gameplay
Players will form their own groups from a pool of players who are available to explore and conquer the challenges of Runesbane. It facilitates games for players to decide what they do before the session even starts, and its flexible nature fits the difficult time-tables of active people. I want to host a game where players can explore vast webbing dungeons, eerie ruins, magical forests. I'd like to encourage players to join factions and get involved in world events, even building their own strongholds and keeps. I'd like them to find small details of an overarching story hidden in the depths of Runesbane, and make their own personal stories through their character's interactions with the environment. An overarching meta-plot will depend on players pushing for what occurs. They choose who to interact with, where to go, what to kill, and what to steal. The hidden story will be tailored as the players take interest and note in certain things.
I am using some House Rules.
Desired Player Traits
I appreciate those who invest themselves in worlds, are excited about roleplay, and enjoy crafting a character's story as they explore and interact with the setting and themselves. A West Marches game isn't generally the setting for a rigid overarching story. It is, however, perfect for making a character's story. Injuries, accomplished background goals, victories, and discoveries in the wild can all help craft a really rich character tale. This style of game is perfect for making all sorts of fun war stories and character interactions. Each friendly NPC and combat encounter is enhanced by the player-driven pacing of the game, it makes them feel more sincere.
Setting
In antiquity, Runesbane was home to a sprawling empire whose prowess in the arcane arts led to their complete annihilation. The ruins and artifacts they left behind have inspired many to explore the tangled rivers, mountains, and plains of Runesbane. The dwarves of Longstone made their attempt at taming the continent at Treasurehead and were snuffed out. The humans of the Emerald Empire made their attempt at Inkwatch and were ravaged by the undead. Now a coalition of allied kingdoms has made it their goal to settle Runesbane and expand their influence, and recover the lost secrets of their forerunners. The Sigelic Isles, Emerald Empire, dwarves of Longstone, and the Elves of Onagira have pooled their resources to conquer Runesbane.
You can read more about the colony settlers here, and the landmarks of Runesbane here.
How to Join
If you understand how a West Marches game is, and you think you would enjoy trying it please read this. Here is a roster of the current players.
When applying I would like to hear about what interests you about the game, your character concept, and available times. Remember, these games are highly flexible. My schedule is very, very open due to recent events, so don't be discouraged if you are in an odd timezone. I am on Pacific Time, or GMT-8.
Please contact me on discord or post your interest below to apply! Sunny#2248