The Game: When the local river started making everyone sick, people learned to purify it. Then the fish started making people sick, and the people of Duchy Silvoth lost their livelihood. The issue has finally come to the wealthy’s attention, and you find yourself on the front line.
About Me: I’ve been playing D&D 5e for eight years and DMing long-term campaigns for six. Since my very first game, I’ve been building an original fantasy world — one filled with rich lore, political intrigue, and mysteries for players to uncover. I enjoy D&D the most when I have engaged players who care about the story we’re creating together. I make sure every character has meaningful ties to the world and that their choices drive the narrative forward. Whether you’re exploring ancient ruins, negotiating with rival factions, or uncovering the truth behind a centuries-old conflict, my games emphasize player agency, emotional investment, and collaborative storytelling.
My tables are a great fit for players who enjoy deep character arcs, complex social encounters, rich exploration, and thoughtful storytelling. Combat is impactful but not constant — typically one encounter every 2–3 sessions, depending on the story’s pace. If you’re looking for a game where your character’s ideals, flaws, and ambitions can genuinely change the world around them, this is the table for you.
Game: D&D 5e Group type: Online (discord, zoom, D&D beyond) My Experience: Veteran Timezone: US Eastern Time Zone Schedule: Biweekly on Tuesday at 7pm OR Thursday at 5pm (two separate groups) Roles sought: 3-6 players for each group. All experiences welcome. My table is the best fit for players who enjoy deep character arcs, complex social encounters, rich exploration, and thoughtful storytelling Game style: I run homebrewed campaigns in my original setting, a medieval fantasy world filled with magic, adventure, and political intrigue. From bustling city-states to pirate republics to theocracies, each region has its own culture, history, and values, making the world feel alive and dynamic. I use a sandbox approach where the story grows from player decisions — the world reacts to you instead of the other way around. My job as the DM is to create a dynamic world for you to enact change in, and then place meaningful challenges in your way as you attempt to complete your goals.
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Hello everyone!
The Game: When the local river started making everyone sick, people learned to purify it. Then the fish started making people sick, and the people of Duchy Silvoth lost their livelihood. The issue has finally come to the wealthy’s attention, and you find yourself on the front line.
About Me: I’ve been playing D&D 5e for eight years and DMing long-term campaigns for six. Since my very first game, I’ve been building an original fantasy world — one filled with rich lore, political intrigue, and mysteries for players to uncover. I enjoy D&D the most when I have engaged players who care about the story we’re creating together. I make sure every character has meaningful ties to the world and that their choices drive the narrative forward. Whether you’re exploring ancient ruins, negotiating with rival factions, or uncovering the truth behind a centuries-old conflict, my games emphasize player agency, emotional investment, and collaborative storytelling.
My tables are a great fit for players who enjoy deep character arcs, complex social encounters, rich exploration, and thoughtful storytelling. Combat is impactful but not constant — typically one encounter every 2–3 sessions, depending on the story’s pace. If you’re looking for a game where your character’s ideals, flaws, and ambitions can genuinely change the world around them, this is the table for you.
Sign-up link: https://startplaying.games/gm/anyaw
Game: D&D 5e
Group type: Online (discord, zoom, D&D beyond)
My Experience: Veteran
Timezone: US Eastern Time Zone
Schedule: Biweekly on Tuesday at 7pm OR Thursday at 5pm (two separate groups)
Roles sought: 3-6 players for each group. All experiences welcome. My table is the best fit for players who enjoy deep character arcs, complex social encounters, rich exploration, and thoughtful storytelling
Game style: I run homebrewed campaigns in my original setting, a medieval fantasy world filled with magic, adventure, and political intrigue. From bustling city-states to pirate republics to theocracies, each region has its own culture, history, and values, making the world feel alive and dynamic. I use a sandbox approach where the story grows from player decisions — the world reacts to you instead of the other way around. My job as the DM is to create a dynamic world for you to enact change in, and then place meaningful challenges in your way as you attempt to complete your goals.