I will be running an ATLA game taking place 5-10 years before Aang breaks out of the iceberg. It will take place in 5e, using Roll20 for maps and combat and Discord for voice.
I have already created all the subclasses, using monks as the base class. We currently already have a Firebender and a Waterbender, so I am looking for a third player to play an Earthbender. The class is fairly straightforward, with some opportunities for interesting playstyles. CREATIVITY IS A MUST!! With this campaign, creative solutions are preferred and encouraged, sometimes the solution takes thinking and isn't immediately available on your character sheet.
House Rules include (but are not limited to): No feats a lot of feats rely on systems we are not using, Coin has weight, Variant Encumbrance, No Stunning Strike (you don't know how to Chi/Ki block yet), in order to get a Monastic Tradition Feature you need to train with someone with more experience than you of your element, no Flanking, and be creative!
We are planning on playing on Sundays around 5-6 pm EST!
If you are interested, please contact me at [TA] JoshWitcher760#2403 (including the brackets and space) or comment down below.
So far it's only benders, but in the future I might end up making a subclass for Fighters to use in this campaign as well. I want the campaign to mostly focus on benders and their interactions with the world, so even the subclass would have something to do with bending, like defending against it and fighting offensively against a bender and so on. All that would have to be homebrewed of course.
For now, no, but in the future if we need a new player I will consider making the subclass.
Hey there!
I will be running an ATLA game taking place 5-10 years before Aang breaks out of the iceberg. It will take place in 5e, using Roll20 for maps and combat and Discord for voice.
I have already created all the subclasses, using monks as the base class. We currently already have a Firebender and a Waterbender, so I am looking for a third player to play an Earthbender. The class is fairly straightforward, with some opportunities for interesting playstyles. CREATIVITY IS A MUST!! With this campaign, creative solutions are preferred and encouraged, sometimes the solution takes thinking and isn't immediately available on your character sheet.
House Rules include (but are not limited to): No feats a lot of feats rely on systems we are not using, Coin has weight, Variant Encumbrance, No Stunning Strike (you don't know how to Chi/Ki block yet), in order to get a Monastic Tradition Feature you need to train with someone with more experience than you of your element, no Flanking, and be creative!
We are planning on playing on Sundays around 5-6 pm EST!
If you are interested, please contact me at [TA] JoshWitcher760#2403 (including the brackets and space) or comment down below.
Happy Rolling!
Is it possible to play as a non-bender or is that something you don't want to have? Something like a kensei?
So far it's only benders, but in the future I might end up making a subclass for Fighters to use in this campaign as well. I want the campaign to mostly focus on benders and their interactions with the world, so even the subclass would have something to do with bending, like defending against it and fighting offensively against a bender and so on. All that would have to be homebrewed of course.
For now, no, but in the future if we need a new player I will consider making the subclass.
alrighty, thanks for replying so quickly!