Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Agreed. It’s like “I’m taking a vow of poverty. Now gimme gimme gimme”.
Choices have consequences. Especially self imposed choices.
Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Agreed. It’s like “I’m taking a vow of poverty. Now gimme gimme gimme”.
Choices have consequences. Especially self imposed choices.
I think players should be able to play the characters they want without suffering for it.
Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Agreed. It’s like “I’m taking a vow of poverty. Now gimme gimme gimme”.
Choices have consequences. Especially self imposed choices.
I think players should be able to play the characters they want without suffering for it.
On the other hand, why should players get preferential treatment because of self imposed restrictions that other players at the table don’t get?
But play it however you like at your table. DM’s make these kinds of calls all the time.
Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Agreed. It’s like “I’m taking a vow of poverty. Now gimme gimme gimme”.
Choices have consequences. Especially self imposed choices.
I think players should be able to play the characters they want without suffering for it.
On the other hand, why should players get preferential treatment because of self imposed restrictions that other players at the table don’t get?
But play it however you like at your table. DM’s make these kinds of calls all the time.
It’s all about the group coming together to play. The DM ultimately is the deciding factor. Like mentioned above. At our table we give suggestions and taken into consideration all the time, but we never make “1” favorable over others. If your DM wants to reward the “poverty “ oath that’s great, as long as it’s not disturbing the game.
My monk always gives 90% away, as I don’t care for wealth as a player, but my group supports my beliefs. I don’t get rewarded by the DM, but as my character I’m rewarded. That even includes “weapons “ if upgraded. I don’t keep or sell. I keep enough for maintenance and getting by with supplies.
In my opinion, it’s having fun with a group of great friends I have had playing since 1986 second edition dnd.
Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Agreed. It’s like “I’m taking a vow of poverty. Now gimme gimme gimme”.
Choices have consequences. Especially self imposed choices.
I think players should be able to play the characters they want without suffering for it.
On the other hand, why should players get preferential treatment because of self imposed restrictions that other players at the table don’t get?
But play it however you like at your table. DM’s make these kinds of calls all the time.
It isn’t like those other characters are barred from having those powers. They are free to take a vow of poverty as well!
Unless I forgot something, I don't believe taking a Vow of Poverty is a strict requirement for a Monk. There's nothing saying that a Monk character can't rationalize that "having magic items allows me to better survive, and surviving longer lets me give away more wealth in the long run, as opposed to lying dead in a ditch." You can still give away just about everything you earn, and even only use found magic items, not shop-bought ones.
Why not use that approach, rather than asking the DM for extra stuff and saying if other PC's complain that they could just give away all their stuff and then... get extra stuff too (???).
Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Agreed. It’s like “I’m taking a vow of poverty. Now gimme gimme gimme”.
Choices have consequences. Especially self imposed choices.
I think players should be able to play the characters they want without suffering for it.
On the other hand, why should players get preferential treatment because of self imposed restrictions that other players at the table don’t get?
But play it however you like at your table. DM’s make these kinds of calls all the time.
It isn’t like those other characters are barred from having those powers. They are free to take a vow of poverty as well!
Ok so your argument is to the fighter, paladin, etc is give up all your armor, weapons, and items, just wear robes and punch things and you can take the Vow as well to get the above benefits? Minus the Ki related one. Or don’t and you just have to play by the rules while the monk gets benefits.
On the other hand, if this is a new campaign, not an ongoing one where everyone but the monk has magic items, why not, as a DM just not give out that kind of loot so, as you said the game was designed around no magic items, so no one has them?
I think I would prefer that, myself. I’m cool with low to no magic item games.
For a 16th level Open Hand Monk who has made a Vow of Poverty, he has only a walking staff, clothes (rags), and a hat/beggar's bowl.
As characters are balanced without magic items, the fact that the other PCs have magic items means that the monk is weaker than the other characters.
Is the following appropriate compensation?
Why should the monk get anything at all to balance out the lack of magic items? Doesn't taking a vow require some sort of sacrifice? Shouldn't learning to be perceived as being weaker than those with material items of power be part of the sacrifice the monk has to endure to keep his vow? I would leave it and make it part of his character development.
Otherwise its hard to say without knowing what magic items others are getting.
Agreed. It’s like “I’m taking a vow of poverty. Now gimme gimme gimme”.
Choices have consequences. Especially self imposed choices.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
I think players should be able to play the characters they want without suffering for it.
On the other hand, why should players get preferential treatment because of self imposed restrictions that other players at the table don’t get?
But play it however you like at your table. DM’s make these kinds of calls all the time.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
It’s all about the group coming together to play. The DM ultimately is the deciding factor. Like mentioned above. At our table we give suggestions and taken into consideration all the time, but we never make “1” favorable over others. If your DM wants to reward the “poverty “ oath that’s great, as long as it’s not disturbing the game.
My monk always gives 90% away, as I don’t care for wealth as a player, but my group supports my beliefs. I don’t get rewarded by the DM, but as my character I’m rewarded. That even includes “weapons “ if upgraded. I don’t keep or sell. I keep enough for maintenance and getting by with supplies.
In my opinion, it’s having fun with a group of great friends I have had playing since 1986 second edition dnd.
It isn’t like those other characters are barred from having those powers. They are free to take a vow of poverty as well!
Unless I forgot something, I don't believe taking a Vow of Poverty is a strict requirement for a Monk. There's nothing saying that a Monk character can't rationalize that "having magic items allows me to better survive, and surviving longer lets me give away more wealth in the long run, as opposed to lying dead in a ditch." You can still give away just about everything you earn, and even only use found magic items, not shop-bought ones.
Why not use that approach, rather than asking the DM for extra stuff and saying if other PC's complain that they could just give away all their stuff and then... get extra stuff too (???).
Ok so your argument is to the fighter, paladin, etc is give up all your armor, weapons, and items, just wear robes and punch things and you can take the Vow as well to get the above benefits? Minus the Ki related one. Or don’t and you just have to play by the rules while the monk gets benefits.
On the other hand, if this is a new campaign, not an ongoing one where everyone but the monk has magic items, why not, as a DM just not give out that kind of loot so, as you said the game was designed around no magic items, so no one has them?
I think I would prefer that, myself. I’m cool with low to no magic item games.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?