*you're the one who decided to mess with me, lol. and the hp is probably closer to 200. I can tone these things down, i'll probably write up an monster stat-block and run it by drummer.*
*yeah. If you make a powerful character, you have to run it by Drummer. I had to do that with Donn and Yuri.*
*strong characters can be boring... like Yuri is fun cause of story, but my only high level characters are zenix. All my others that I currently use are under level 8*
*which explains why they consistently get their buttons handed to them*
*you're the one who decided to mess with me, lol. and the hp is probably closer to 200. I can tone these things down, i'll probably write up an monster stat-block and run it by drummer.*
*yeah. If you make a powerful character, you have to run it by Drummer. I had to do that with Donn and Yuri.*
*strong characters can be boring... like Yuri is fun cause of story, but my only high level characters are zenix. All my others that I currently use are under level 8*
*which explains why they consistently get their buttons handed to them*
*yeah, strong characters can be boring if theres nothing to challenge them. and weak characters can be unsatisfying if everything is too challenging for them. I am redisigning my own version of the DnD classes and almost none of the features just give flat numerical bonuses, as I find cool, thematic abilities better. One thing I do love doing is making stat blocks for uber-powerful entities that normal characters would probably have no chance against (i'm currently designing a Demon King stat block that takes all the most powerful stuff from each demon lord in Monsters of the Multiverse and it is utterly terrifying. one hit from its weapon deals like 90 damage on average. so while it is possible to kill it, as it has HP, it is not likely. IDK why I'm telling you this, maybe I jsut want to rant about how heckin' powerful this Demon King is. its a really cool stat block. once i finish I'll post a link if ya'll want),*
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"Come with me, and you'll be. in a world of pure imagination. Take a look, and you'll see, into your imagination. we'll begin, with a spin. traveling in a world of my creation. what we'll see will defy explanation!" ~Willy Wonka, Charlie and the Chocolate Factory
their is no light without dark. no calm without storm. no heroes without villains. I, unfortunately am the dark. I am the storm. I. Am. The. Villain (not really considering I'm a forever player and never get the chance to DM)
The Egregore is trying his hand (or hands, considering he's got 12 mage hands at the moment) at "unorthodox taxidermy," where you take parts of an animal and make up something new using those parts. Using some previously buried animal bones, he's decided to use the odd arrangements of bones he came up with yesterday.
Oswald is burning/melting down one of his factories with Bonemelt. All the constructs are evacuated, as there are no mortal workers other than him.
Plague Eater is on all fours, chowing down on a dead dog.
*IM BACK.*
Yuri is in astral form while Ragged Agatha, the Night Hag, is trying to reattach her limbs. It doesn't seem to be working due to blood loss and because the weapon was made of Iron.
Sadeh is curled up in the corner, hugging a pillow. The markings on her neck are from the rope yesterday from the Paladins trying to hang her and her family. Pakmon is sitting at a table with Khemut, trying different spells to heal the Crook of Rao.
Stroth is replacing a tongue of a dead body with a hand, finding it both funny and a useful idea.
*you're the one who decided to mess with me, lol. and the hp is probably closer to 200. I can tone these things down, i'll probably write up an monster stat-block and run it by drummer.*
*yeah. If you make a powerful character, you have to run it by Drummer. I had to do that with Donn and Yuri.*
*strong characters can be boring... like Yuri is fun cause of story, but my only high level characters are zenix. All my others that I currently use are under level 8*
*which explains why they consistently get their buttons handed to them*
*yeah, strong characters can be boring if theres nothing to challenge them. and weak characters can be unsatisfying if everything is too challenging for them. I am redisigning my own version of the DnD classes and almost none of the features just give flat numerical bonuses, as I find cool, thematic abilities better. One thing I do love doing is making stat blocks for uber-powerful entities that normal characters would probably have no chance against (i'm currently designing a Demon King stat block that takes all the most powerful stuff from each demon lord in Monsters of the Multiverse and it is utterly terrifying. one hit from its weapon deals like 90 damage on average. so while it is possible to kill it, as it has HP, it is not likely. IDK why I'm telling you this, maybe I jsut want to rant about how heckin' powerful this Demon King is. its a really cool stat block. once i finish I'll post a link if ya'll want),*
*eh, I find the growth and journey of a character more fun to rp. Even more so I don't find a point in bringing in characters that are built for combat past a certain point either. My most powerful character ive introduced is a god of light, but i also refused using them for combat cause itd be un-fun for both parties involved*
A large hairy tree giant snores as he lays underneath a tree. A small pouch on a string hangs about his neck and rests on his bare chest. The entire tree shifts with each snore.
Suddenly the chubby wyvern coils around him in a big hug, his golden eyes opening. "Yeah?"
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
*strong characters can be boring... like Yuri is fun cause of story, but my only high level characters are zenix. All my others that I currently use are under level 8*
*which explains why they consistently get their buttons handed to them*
*also good morning everyone! I hope the day is grand and the rp is fresh as heck :3*
*good morning alaric! I'm doing my last group of exams today! I get to go home after so I'm excited :D*
(hi alaric)
they/her Always open to chat. Just send me a PM
"Good morning." He says with a smile
*yeah, strong characters can be boring if theres nothing to challenge them. and weak characters can be unsatisfying if everything is too challenging for them. I am redisigning my own version of the DnD classes and almost none of the features just give flat numerical bonuses, as I find cool, thematic abilities better. One thing I do love doing is making stat blocks for uber-powerful entities that normal characters would probably have no chance against (i'm currently designing a Demon King stat block that takes all the most powerful stuff from each demon lord in Monsters of the Multiverse and it is utterly terrifying. one hit from its weapon deals like 90 damage on average. so while it is possible to kill it, as it has HP, it is not likely. IDK why I'm telling you this, maybe I jsut want to rant about how heckin' powerful this Demon King is. its a really cool stat block. once i finish I'll post a link if ya'll want),*
"Come with me, and you'll be. in a world of pure imagination. Take a look, and you'll see, into your imagination. we'll begin, with a spin. traveling in a world of my creation. what we'll see will defy explanation!" ~Willy Wonka, Charlie and the Chocolate Factory
their is no light without dark. no calm without storm. no heroes without villains. I, unfortunately am the dark. I am the storm. I. Am. The. Villain (not really considering I'm a forever player and never get the chance to DM)
Extended Signature
*IM BACK.*
Yuri is in astral form while Ragged Agatha, the Night Hag, is trying to reattach her limbs. It doesn't seem to be working due to blood loss and because the weapon was made of Iron.
Sadeh is curled up in the corner, hugging a pillow. The markings on her neck are from the rope yesterday from the Paladins trying to hang her and her family. Pakmon is sitting at a table with Khemut, trying different spells to heal the Crook of Rao.
Stroth is replacing a tongue of a dead body with a hand, finding it both funny and a useful idea.
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*MY FRIEND!!! [HUGS]*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*hey wendigo!*
*woo! Sounds nice ^^*
*HEY NOLKISS! :D*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*How ya doin today? :D*
*Tired. But also feeling good.*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
*Thas great!*
*eh, I find the growth and journey of a character more fun to rp. Even more so I don't find a point in bringing in characters that are built for combat past a certain point either. My most powerful character ive introduced is a god of light, but i also refused using them for combat cause itd be un-fun for both parties involved*
*also yes that sounds dope*
*FREN!!! [HUGS HUGS]*
*How about you? How are you?*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘
A large hairy tree giant snores as he lays underneath a tree. A small pouch on a string hangs about his neck and rests on his bare chest. The entire tree shifts with each snore.
*(*.)^(*.)*
*How are ya?*
𝔾𝕖𝕥 𝕥𝕙𝕖 𝕥𝕠𝕡 𝕤𝕙𝕖𝕝𝕗, 𝕕𝕠𝕦𝕓𝕝𝕖 𝕣𝕠𝕔𝕜𝕤, 𝕡𝕠𝕦𝕣 𝕥𝕙𝕖 𝕤𝕔𝕠𝕥𝕔𝕙
𝕀'𝕧𝕖 𝕞𝕚𝕤𝕤𝕖𝕕 𝕥𝕙𝕖 𝕥𝕦𝕟𝕖 𝕠𝕗 𝕥𝕦𝕞𝕓𝕝𝕖𝕣𝕤 𝕔𝕝𝕚𝕟𝕜𝕚𝕟𝕘
𝔻𝕖𝕒𝕝 𝕞𝕖 𝕚𝕟, 𝕜𝕚𝕔𝕜 𝕥𝕙𝕖 𝕤𝕚𝕟 𝕦𝕡 𝕒 𝕟𝕠𝕥𝕔𝕙
𝔻𝕚𝕧𝕚𝕟𝕘 𝕚𝕟 𝕢𝕦𝕚𝕔𝕜𝕤𝕒𝕟𝕕'𝕤 𝕗𝕒𝕤𝕥𝕖𝕣 𝕥𝕙𝕒𝕟 𝕤𝕚𝕟𝕜𝕚𝕟𝕘