*Technically, it isn't official 5e content even though it is from a book.*
*I personally don't plan on statting out the Pontiff. I was planning on it until I read the new rules in the Specific Rulings thread, because I tend to use 2024 and a lot of homebrew to expand my options from there. I think he'd just be a Reborn School of Necromancy Wizard, or maybe a Death Cleric.*
*I understand why the rulings are there; they're just bothersome to me specifically, and I don't want to ask for exceptions or make a DDB character sheet (I own nothing on here and don't have a subscription).*
*I understand that, but if people are going to be in combat it should be somewhat fair and balanced, for example I could just take that, soul catching gloves (i think i put those on the ban list, if i didnt then i will), and go 20 levels in fighter and be basically unkillable but that’s not fun for anyone else.*
*2024 is pretty much identical to 5e? The differences are 1) combat rulings 2) 6e has significantly less content and flavor 3) 6e is objectively worse at power scaling, if you need content id be happy to post a few links people made for campaign sharing all of their content. I also didn’t ban homebrew, I just said that if you use it in combat, make sure the other person is okay with it. They’re specific rules because they’re for one specific scenario, which is combat, and even then there’s a ton of leeway. This isn’t a combat thread, I just wanted to make it actually fair instead of “my CR 20 pit fiend with the maralith reactive feature and regeneration fights your 15th level champion fighter” yaknow. I also feel like you have a little bit of bias going into this, if it was archfey that posted it instead of me.*
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— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*could you draw what you think thorne would look like please?*
*blowing you up with a giant bomb*
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
If you don’t know where I am, I’m either sleeping or roleplaying. If I’m doing neither of those things, except the worst. (Do not actually expect the worst) If you need to talk then PM me. Head Acolyte of The Tree Cult.
*Technically, it isn't official 5e content even though it is from a book.*
*I personally don't plan on statting out the Pontiff. I was planning on it until I read the new rules in the Specific Rulings thread, because I tend to use 2024 and a lot of homebrew to expand my options from there. I think he'd just be a Reborn School of Necromancy Wizard, or maybe a Death Cleric.*
*I understand why the rulings are there; they're just bothersome to me specifically, and I don't want to ask for exceptions or make a DDB character sheet (I own nothing on here and don't have a subscription).*
*I understand that, but if people are going to be in combat it should be somewhat fair and balanced, for example I could just take that, soul catching gloves (i think i put those on the ban list, if i didnt then i will), and go 20 levels in fighter and be basically unkillable but that’s not fun for anyone else.*
*2024 is pretty much identical to 5e? The differences are 1) combat rulings 2) 6e has significantly less content and flavor 3) 6e is objectively worse at power scaling, if you need content id be happy to post a few links people made for campaign sharing all of their content. I also didn’t ban homebrew, I just said that if you use it in combat, make sure the other person is okay with it. They’re specific rules because they’re for one specific scenario, which is combat, and even then there’s a ton of leeway. This isn’t a combat thread, I just wanted to make it actually fair instead of “my CR 20 pit fiend with the maralith reactive feature and regeneration fights your 15th level champion fighter” yaknow. I also feel like you have a little bit of bias going into this, if it was archfey that posted it instead of me.*
*Sorry, I didn't mean to be hostile. If I was, I deeply apologize. I was just explaining my thought process directly.*
*I have a bad habit of doing that without filtering myself. I'm also sorry if I seem biased, I probably am despite fighting against it. If you catch me being biased again, please inform me as soon as possible and I'll either explain or correct myself.*
*I don't plan on engaging in combat unless absolutely necessary, so I didn't want to make a sheet I wasn't going to enjoy making or playing. I understand wanting it to be balanced, and I want the same thing. I like fights where I can lose.*
well we could just ignore the invisibility and say that every time after a short rest i have to choose between cold and necrotic resistance and announce it so people can't claim i am cheating
Or you could forgo the +6 and get the rest of the racial features, with the normal +2 +1 stat increase
or i forgo both the resistances and the invisibility
brother needs that stat increase
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*Sorry, I didn't mean to be hostile. If I was, I deeply apologize. I was just explaining my thought process directly.*
*I have a bad habit of doing that without filtering myself. I'm also sorry if I seem biased, I probably am despite fighting against it. If you catch me being biased again, please inform me as soon as possible and I'll either explain or correct myself.*
*I don't plan on engaging in combat unless absolutely necessary, so I didn't want to make a sheet I wasn't going to enjoy making or playing.*
*ten thousand bees shipped to your house*
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
well we could just ignore the invisibility and say that every time after a short rest i have to choose between cold and necrotic resistance and announce it so people can't claim i am cheating
Or you could forgo the +6 and get the rest of the racial features, with the normal +2 +1 stat increase
or i forgo both the resistances and the invisibility
brother needs that stat increase
*I like being tanky besides i get regen based off of my constution modify only 6 per round but that adds up to 60 for every ten rounds so i think its worth it*
Rollback Post to RevisionRollBack
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
*It’s been a while but this looks to be worth it. Hello!*
Down in the far southeast, beyond the swamps, lie the sun-baked and near-permanently flooded wetlands of Vonstradt and its eponymous township, populated by a race of crocodilian traders who send their barges upriver year after year laden with goods for trade, often undercutting each other in their fierce internal competition to sell out and return home the fastest. They often refuse to trade in any local currency, instead opting for their favoured pursuit of hard bargaining through barter. They don’t appear wealthy, but nor do they appear poor - though their heavy-set builds make it difficult to tell, they all seem to be well-fed, and though their inhuman nature makes them distinctly unreadable, they seem at least content. Very few travellers make the long and arduous journey to their home, however, plagued as it is by mysterious bandits and tales of great scaled beasts happy to crush any hapless boating party they come across, and as such nobody really knows how old the Vonstradt are as a people.
It’s not as if you can simply ask one of the Vonstradt, either - they delight in falsehood and embellishment and reserve the truth for seemingly random purposes. The one consistent detail is the reverent tone they speak of their ruler - or perhaps even god - the Autarch, whoever that might be, deserving or undeserving of this reverence. They don’t allow foreigners on their boats and attempts to circumvent this are often met with bared fangs and levelled weapons, at odds with their ordinarily polite and cheerful behaviour. Their trade goods are in the main alcoholic beverages - no wine, but beer, strong whiskeys, and strongerpotcheen are available, though they don’t ever seem to partake themselves. They also sell cloths; bone and horn weapons and jewellery, wooden statuettes, and other knickknacks and things they can pass off for nothing or hoard like the riches of Crassus as the mood takes them.
Those who have seen this fabled home speak of baking heat and water everywhere as high as your knees, homes constructed from domes of fired clay which are regularly submerged entire during floods, and weather that switches between searing sunlight and sheets of rain in mere moments. They also tell tales of extensive fields of rice paddies, and scorpions cultivated as a local staple, and a fearsome tower of red or terracotta in the town’s centre they weren’t allowed within bowshot of. They speak of fogs that come at night and flicker with sparks under a sky so swollen with stars it might as well be daytime. The only thing separating these stories from the usual drinkspun narrative is their consistency, few and far between as they are. For now the Vonstradt are content to remain a curiosity - a people to be careful around but who are ultimately harmless. Time will tell if these traders and weavers of tall tales are as benign and amicably divided as they appear.
Vonstradt -
Ruler - the Autarch
Republic
market (lower class) +2 wealth
market (lower class) +2 wealth
plantation (-3 pop growth time)
barracks (military recruits +2)
barracks (military recruits +2)
castle (military power +4)
contains 1 troop with 7MP
lower class wealth modest
upper class wealth modest
*I’d appreciate if someone could point out if I’ve missed anything in the town composition or miscalculated my initial recruitment.*
*It’s been a while but this looks to be worth it. Hello!*
Down in the far southeast, beyond the swamps, lie the sun-baked and near-permanently flooded wetlands of Vonstradt and its eponymous township, populated by a race of crocodilian traders who send their barges upriver year after year laden with goods for trade, often undercutting each other in their fierce internal competition to sell out and return home the fastest. They often refuse to trade in any local currency, instead opting for their favoured pursuit of hard bargaining through barter. They don’t appear wealthy, but nor do they appear poor - though their heavy-set builds make it difficult to tell, they all seem to be well-fed, and though their inhuman nature makes them distinctly unreadable, they seem at least content. Very few travellers make the long and arduous journey to their home, however, plagued as it is by mysterious bandits and tales of great scaled beasts happy to crush any hapless boating party they come across, and as such nobody really knows how old the Vonstradt are as a people.
It’s not as if you can simply ask one of the Vonstradt, either - they delight in falsehood and embellishment and reserve the truth for seemingly random purposes. The one consistent detail is the reverent tone they speak of their ruler - or perhaps even god - the Autarch, whoever that might be, deserving or undeserving of this reverence. They don’t allow foreigners on their boats and attempts to circumvent this are often met with bared fangs and levelled weapons, at odds with their ordinarily polite and cheerful behaviour. Their trade goods are in the main alcoholic beverages - no wine, but beer, strong whiskeys, and strongerpotcheen are available, though they don’t ever seem to partake themselves. They also sell cloths; bone and horn weapons and jewellery, wooden statuettes, and other knickknacks and things they can pass off for nothing or hoard like the riches of Crassus as the mood takes them.
Those who have seen this fabled home speak of baking heat and water everywhere as high as your knees, homes constructed from domes of fired clay which are regularly submerged entire during floods, and weather that switches between searing sunlight and sheets of rain in mere moments. They also tell tales of extensive fields of rice paddies, and scorpions cultivated as a local staple, and a fearsome tower of red or terracotta in the town’s centre they weren’t allowed within bowshot of. They speak of fogs that come at night and flicker with sparks under a sky so swollen with stars it might as well be daytime. The only thing separating these stories from the usual drinkspun narrative is their consistency, few and far between as they are. For now the Vonstradt are content to remain a curiosity - a people to be careful around but who are ultimately harmless. Time will tell if these traders and weavers of tall tales are as benign and amicably divided as they appear.
Vonstradt -
Ruler - the Autarch
Republic
market (lower class) +2 wealth
market (lower class) +2 wealth
plantation (-3 pop growth time)
barracks (military recruits +2)
barracks (military recruits +2)
castle (military power +4)
contains 1 troop with 7MP
lower class wealth modest
upper class wealth modest
*I’d appreciate if someone could point out if I’ve missed anything in the town composition or miscalculated my initial recruitment.*
*I think you would have five troops, but otherwise it looks great*
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
The entire previous day for New Gladereach was dedicated to establishing roads connecting to the borders of other regions around the developing New Mehriketh, and there has been work put towards constructing bridges at parts of the Tsaritsa river that would still allow boats to travel underneath. The clergy of the All-Knowing Orb is still working towards this, though a group of acolytes overseen by the Grand Architect are working on further developing the local inn.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
The entire previous day for New Gladereach was dedicated to establishing roads connecting to the borders of other regions around the developing New Mehriketh, and there has been work put towards constructing bridges at parts of the Tsaritsa river that would still allow boats to travel underneath. The clergy of the All-Knowing Orb is still working towards this, though a group of acolytes overseen by the Grand Architect are working on further developing the local inn.
A couple boats merrily float down the Tsaritsa river, lazily drifting under half-constructed bridges, but one boat stands out among the rest. Probably because it's not much of a boat. A floating plaltform, a raft, really, made of seashells and inlaid with gems, floats inside a contraption of concentric golden rings, spinning and twisting and turning, keeping the raft afloat. On the raft are three merfolk, alogside many chests of goods inlaid with designs of waves. Two of the merfolk are guards, wearing complex silver armor trimmed with a shining blue material, and are armed with shining tridents. The other Merfolk on the platform is anambasador by the name of Margarite of the Shining Scales. As her name suggests, Margarite's scales are decorated with silver tattoos of waves, and is dressed in a cloak with strands of precous metals weaved in.
Rollback Post to RevisionRollBack
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
*It’s been a while but this looks to be worth it. Hello!*
Down in the far southeast, beyond the swamps, lie the sun-baked and near-permanently flooded wetlands of Vonstradt and its eponymous township, populated by a race of crocodilian traders who send their barges upriver year after year laden with goods for trade, often undercutting each other in their fierce internal competition to sell out and return home the fastest. They often refuse to trade in any local currency, instead opting for their favoured pursuit of hard bargaining through barter. They don’t appear wealthy, but nor do they appear poor - though their heavy-set builds make it difficult to tell, they all seem to be well-fed, and though their inhuman nature makes them distinctly unreadable, they seem at least content. Very few travellers make the long and arduous journey to their home, however, plagued as it is by mysterious bandits and tales of great scaled beasts happy to crush any hapless boating party they come across, and as such nobody really knows how old the Vonstradt are as a people.
It’s not as if you can simply ask one of the Vonstradt, either - they delight in falsehood and embellishment and reserve the truth for seemingly random purposes. The one consistent detail is the reverent tone they speak of their ruler - or perhaps even god - the Autarch, whoever that might be, deserving or undeserving of this reverence. They don’t allow foreigners on their boats and attempts to circumvent this are often met with bared fangs and levelled weapons, at odds with their ordinarily polite and cheerful behaviour. Their trade goods are in the main alcoholic beverages - no wine, but beer, strong whiskeys, and strongerpotcheen are available, though they don’t ever seem to partake themselves. They also sell cloths; bone and horn weapons and jewellery, wooden statuettes, and other knickknacks and things they can pass off for nothing or hoard like the riches of Crassus as the mood takes them.
Those who have seen this fabled home speak of baking heat and water everywhere as high as your knees, homes constructed from domes of fired clay which are regularly submerged entire during floods, and weather that switches between searing sunlight and sheets of rain in mere moments. They also tell tales of extensive fields of rice paddies, and scorpions cultivated as a local staple, and a fearsome tower of red or terracotta in the town’s centre they weren’t allowed within bowshot of. They speak of fogs that come at night and flicker with sparks under a sky so swollen with stars it might as well be daytime. The only thing separating these stories from the usual drinkspun narrative is their consistency, few and far between as they are. For now the Vonstradt are content to remain a curiosity - a people to be careful around but who are ultimately harmless. Time will tell if these traders and weavers of tall tales are as benign and amicably divided as they appear.
Vonstradt -
Ruler - the Autarch
Republic
market (lower class) +2 wealth
market (lower class) +2 wealth
plantation (-3 pop growth time)
barracks (military recruits +2)
barracks (military recruits +2)
castle (military power +4)
contains 1 troop with 7MP
lower class wealth modest
upper class wealth modest
*I’d appreciate if someone could point out if I’ve missed anything in the town composition or miscalculated my initial recruitment.*
I'll add this to the archives post in the archives if I missed anything
Rollback Post to RevisionRollBack
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
*I like being tanky besides i get regen based off of my constution modify only 6 per round but that adds up to 60 for every ten rounds so i think its worth it*
*you can invest less into feats for more ASIs, take an amulet of health, or take a bit out of wisdom and put it into con, and basically get the same result i think*
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*It’s been a while but this looks to be worth it. Hello!*
Down in the far southeast, beyond the swamps, lie the sun-baked and near-permanently flooded wetlands of Vonstradt and its eponymous township, populated by a race of crocodilian traders who send their barges upriver year after year laden with goods for trade, often undercutting each other in their fierce internal competition to sell out and return home the fastest. They often refuse to trade in any local currency, instead opting for their favoured pursuit of hard bargaining through barter. They don’t appear wealthy, but nor do they appear poor - though their heavy-set builds make it difficult to tell, they all seem to be well-fed, and though their inhuman nature makes them distinctly unreadable, they seem at least content. Very few travellers make the long and arduous journey to their home, however, plagued as it is by mysterious bandits and tales of great scaled beasts happy to crush any hapless boating party they come across, and as such nobody really knows how old the Vonstradt are as a people.
It’s not as if you can simply ask one of the Vonstradt, either - they delight in falsehood and embellishment and reserve the truth for seemingly random purposes. The one consistent detail is the reverent tone they speak of their ruler - or perhaps even god - the Autarch, whoever that might be, deserving or undeserving of this reverence. They don’t allow foreigners on their boats and attempts to circumvent this are often met with bared fangs and levelled weapons, at odds with their ordinarily polite and cheerful behaviour. Their trade goods are in the main alcoholic beverages - no wine, but beer, strong whiskeys, and strongerpotcheen are available, though they don’t ever seem to partake themselves. They also sell cloths; bone and horn weapons and jewellery, wooden statuettes, and other knickknacks and things they can pass off for nothing or hoard like the riches of Crassus as the mood takes them.
Those who have seen this fabled home speak of baking heat and water everywhere as high as your knees, homes constructed from domes of fired clay which are regularly submerged entire during floods, and weather that switches between searing sunlight and sheets of rain in mere moments. They also tell tales of extensive fields of rice paddies, and scorpions cultivated as a local staple, and a fearsome tower of red or terracotta in the town’s centre they weren’t allowed within bowshot of. They speak of fogs that come at night and flicker with sparks under a sky so swollen with stars it might as well be daytime. The only thing separating these stories from the usual drinkspun narrative is their consistency, few and far between as they are. For now the Vonstradt are content to remain a curiosity - a people to be careful around but who are ultimately harmless. Time will tell if these traders and weavers of tall tales are as benign and amicably divided as they appear.
Vonstradt -
Ruler - the Autarch
Republic
market (lower class) +2 wealth
market (lower class) +2 wealth
plantation (-3 pop growth time)
barracks (military recruits +2)
barracks (military recruits +2)
castle (military power +4)
contains 1 troop with 7MP
lower class wealth modest
upper class wealth modest
*I’d appreciate if someone could point out if I’ve missed anything in the town composition or miscalculated my initial recruitment.*
*REDPELT!!!!!!!!! :D this looks awesome*
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*I like being tanky besides i get regen based off of my constution modify only 6 per round but that adds up to 60 for every ten rounds so i think its worth it*
*you can invest less into feats for more ASIs, take an amulet of health, or take a bit out of wisdom and put it into con, and basically get the same result*
*So yes or no to being allowed to use gifted umbral humans as long as I forgo both the invisibility and resistance traits?*
Rollback Post to RevisionRollBack
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
The entire previous day for New Gladereach was dedicated to establishing roads connecting to the borders of other regions around the developing New Mehriketh, and there has been work put towards constructing bridges at parts of the Tsaritsa river that would still allow boats to travel underneath. The clergy of the All-Knowing Orb is still working towards this, though a group of acolytes overseen by the Grand Architect are working on further developing the local inn.
An emissary from Rhagoan, a rather tall leopard-like centaur with thick blueish-white fur and serrated black spots, seems to be curiously poking at the inn’s structure. They seem intrigued by it, head tilted almost like a bird as their black braids hang off of their shoulders. The centurian seems to be hooded, covered in silver tassels and with black face paint to complement their natural markings. They’re also missing an eye - it looks to be covered by a cloth.
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*It’s been a while but this looks to be worth it. Hello!*
Down in the far southeast, beyond the swamps, lie the sun-baked and near-permanently flooded wetlands of Vonstradt and its eponymous township, populated by a race of crocodilian traders who send their barges upriver year after year laden with goods for trade, often undercutting each other in their fierce internal competition to sell out and return home the fastest. They often refuse to trade in any local currency, instead opting for their favoured pursuit of hard bargaining through barter. They don’t appear wealthy, but nor do they appear poor - though their heavy-set builds make it difficult to tell, they all seem to be well-fed, and though their inhuman nature makes them distinctly unreadable, they seem at least content. Very few travellers make the long and arduous journey to their home, however, plagued as it is by mysterious bandits and tales of great scaled beasts happy to crush any hapless boating party they come across, and as such nobody really knows how old the Vonstradt are as a people.
It’s not as if you can simply ask one of the Vonstradt, either - they delight in falsehood and embellishment and reserve the truth for seemingly random purposes. The one consistent detail is the reverent tone they speak of their ruler - or perhaps even god - the Autarch, whoever that might be, deserving or undeserving of this reverence. They don’t allow foreigners on their boats and attempts to circumvent this are often met with bared fangs and levelled weapons, at odds with their ordinarily polite and cheerful behaviour. Their trade goods are in the main alcoholic beverages - no wine, but beer, strong whiskeys, and strongerpotcheen are available, though they don’t ever seem to partake themselves. They also sell cloths; bone and horn weapons and jewellery, wooden statuettes, and other knickknacks and things they can pass off for nothing or hoard like the riches of Crassus as the mood takes them.
Those who have seen this fabled home speak of baking heat and water everywhere as high as your knees, homes constructed from domes of fired clay which are regularly submerged entire during floods, and weather that switches between searing sunlight and sheets of rain in mere moments. They also tell tales of extensive fields of rice paddies, and scorpions cultivated as a local staple, and a fearsome tower of red or terracotta in the town’s centre they weren’t allowed within bowshot of. They speak of fogs that come at night and flicker with sparks under a sky so swollen with stars it might as well be daytime. The only thing separating these stories from the usual drinkspun narrative is their consistency, few and far between as they are. For now the Vonstradt are content to remain a curiosity - a people to be careful around but who are ultimately harmless. Time will tell if these traders and weavers of tall tales are as benign and amicably divided as they appear.
Vonstradt -
Ruler - the Autarch
Republic
market (lower class) +2 wealth
market (lower class) +2 wealth
plantation (-3 pop growth time)
barracks (military recruits +2)
barracks (military recruits +2)
castle (military power +4)
contains 1 troop with 7MP
lower class wealth modest
upper class wealth modest
*I’d appreciate if someone could point out if I’ve missed anything in the town composition or miscalculated my initial recruitment.*
A single, very tall rider of a rather small, canoe-like boat, rides down the river to the town. They’re centaur-like, though their lower half is that of a big cat, with thick black tiger stripes and a soft blueish hue to their foreleg fur. It looks to be dressed in simple barding, a leather harness fastened in place with brass clips with a small jar of pale white bones hanging off the side. A saddlebag is attached to the back of their harness, and their clothing seems a little less suited for the weather, featuring a thick black cloak with silver lining and woolen lined bracers. A massive harpoon is slung across their back, as well as an almost scythe-like polearm, ridged as if to catch things rather than make a clean cut.
Rollback Post to RevisionRollBack
— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
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*I understand that, but if people are going to be in combat it should be somewhat fair and balanced, for example I could just take that, soul catching gloves (i think i put those on the ban list, if i didnt then i will), and go 20 levels in fighter and be basically unkillable but that’s not fun for anyone else.*
*2024 is pretty much identical to 5e? The differences are 1) combat rulings 2) 6e has significantly less content and flavor 3) 6e is objectively worse at power scaling, if you need content id be happy to post a few links people made for campaign sharing all of their content. I also didn’t ban homebrew, I just said that if you use it in combat, make sure the other person is okay with it. They’re specific rules because they’re for one specific scenario, which is combat, and even then there’s a ton of leeway. This isn’t a combat thread, I just wanted to make it actually fair instead of “my CR 20 pit fiend with the maralith reactive feature and regeneration fights your 15th level champion fighter” yaknow. I also feel like you have a little bit of bias going into this, if it was archfey that posted it instead of me.*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*i already am one step ahead of you buddy*
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
*blowing you up with a giant bomb*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
Mulop or |\/| |_| |_ () |>? Sry for randomness.
Lightning flashes, it creates ash. The ash forms a human.
If you don’t know where I am, I’m either sleeping or roleplaying. If I’m doing neither of those things, except the worst. (Do not actually expect the worst) If you need to talk then PM me. Head Acolyte of The Tree Cult.
*aww but we don't even have bombs*
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
*Sorry, I didn't mean to be hostile. If I was, I deeply apologize. I was just explaining my thought process directly.*
*I have a bad habit of doing that without filtering myself. I'm also sorry if I seem biased, I probably am despite fighting against it. If you catch me being biased again, please inform me as soon as possible and I'll either explain or correct myself.*
*I don't plan on engaging in combat unless absolutely necessary, so I didn't want to make a sheet I wasn't going to enjoy making or playing. I understand wanting it to be balanced, and I want the same thing. I like fights where I can lose.*
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
brother needs that stat increase
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*ten thousand bees shipped to your house*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*I like being tanky besides i get regen based off of my constution modify only 6 per round but that adds up to 60 for every ten rounds so i think its worth it*
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
*It’s been a while but this looks to be worth it. Hello!*
Down in the far southeast, beyond the swamps, lie the sun-baked and near-permanently flooded wetlands of Vonstradt and its eponymous township, populated by a race of crocodilian traders who send their barges upriver year after year laden with goods for trade, often undercutting each other in their fierce internal competition to sell out and return home the fastest. They often refuse to trade in any local currency, instead opting for their favoured pursuit of hard bargaining through barter. They don’t appear wealthy, but nor do they appear poor - though their heavy-set builds make it difficult to tell, they all seem to be well-fed, and though their inhuman nature makes them distinctly unreadable, they seem at least content. Very few travellers make the long and arduous journey to their home, however, plagued as it is by mysterious bandits and tales of great scaled beasts happy to crush any hapless boating party they come across, and as such nobody really knows how old the Vonstradt are as a people.
It’s not as if you can simply ask one of the Vonstradt, either - they delight in falsehood and embellishment and reserve the truth for seemingly random purposes. The one consistent detail is the reverent tone they speak of their ruler - or perhaps even god - the Autarch, whoever that might be, deserving or undeserving of this reverence. They don’t allow foreigners on their boats and attempts to circumvent this are often met with bared fangs and levelled weapons, at odds with their ordinarily polite and cheerful behaviour. Their trade goods are in the main alcoholic beverages - no wine, but beer, strong whiskeys, and stronger potcheen are available, though they don’t ever seem to partake themselves. They also sell cloths; bone and horn weapons and jewellery, wooden statuettes, and other knickknacks and things they can pass off for nothing or hoard like the riches of Crassus as the mood takes them.
Those who have seen this fabled home speak of baking heat and water everywhere as high as your knees, homes constructed from domes of fired clay which are regularly submerged entire during floods, and weather that switches between searing sunlight and sheets of rain in mere moments. They also tell tales of extensive fields of rice paddies, and scorpions cultivated as a local staple, and a fearsome tower of red or terracotta in the town’s centre they weren’t allowed within bowshot of. They speak of fogs that come at night and flicker with sparks under a sky so swollen with stars it might as well be daytime. The only thing separating these stories from the usual drinkspun narrative is their consistency, few and far between as they are. For now the Vonstradt are content to remain a curiosity - a people to be careful around but who are ultimately harmless. Time will tell if these traders and weavers of tall tales are as benign and amicably divided as they appear.
Vonstradt -
Ruler - the Autarch
Republic
market (lower class) +2 wealth
market (lower class) +2 wealth
plantation (-3 pop growth time)
barracks (military recruits +2)
barracks (military recruits +2)
castle (military power +4)
contains 1 troop with 7MP
lower class wealth modest
upper class wealth modest
*I’d appreciate if someone could point out if I’ve missed anything in the town composition or miscalculated my initial recruitment.*
I can’t remember what’s supposed to go here.
*I'm just going to make the Pontiff a nigh-indestructible tank to protect me from assassinations.*
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*I think you would have five troops, but otherwise it looks great*
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*Gooooooood morning, everyone!*
The entire previous day for New Gladereach was dedicated to establishing roads connecting to the borders of other regions around the developing New Mehriketh, and there has been work put towards constructing bridges at parts of the Tsaritsa river that would still allow boats to travel underneath. The clergy of the All-Knowing Orb is still working towards this, though a group of acolytes overseen by the Grand Architect are working on further developing the local inn.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
A couple boats merrily float down the Tsaritsa river, lazily drifting under half-constructed bridges, but one boat stands out among the rest. Probably because it's not much of a boat. A floating plaltform, a raft, really, made of seashells and inlaid with gems, floats inside a contraption of concentric golden rings, spinning and twisting and turning, keeping the raft afloat. On the raft are three merfolk, alogside many chests of goods inlaid with designs of waves. Two of the merfolk are guards, wearing complex silver armor trimmed with a shining blue material, and are armed with shining tridents. The other Merfolk on the platform is anambasador by the name of Margarite of the Shining Scales. As her name suggests, Margarite's scales are decorated with silver tattoos of waves, and is dressed in a cloak with strands of precous metals weaved in.
Hiya, there! I'm Gonzalo2, but you can just call me Gonz! (Don't ask about what happened to Gonzalo1.) I'm just an ADHD theater nerd who has too much time on my hands and too little sleep! I'm usually at Camp Half-Blood, which I moderate, and have seventeen characters on. Like I said, too much time on my hands, too little sleep.
DON'T TRUST SALEM AND NANER! I'M ON THE MOST!!!
Camp Half-Blood Archives
I'll add this to the archives post in the archives if I missed anything
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
*you can invest less into feats for more ASIs, take an amulet of health, or take a bit out of wisdom and put it into con, and basically get the same result i think*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*REDPELT!!!!!!!!! :D this looks awesome*
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
*So yes or no to being allowed to use gifted umbral humans as long as I forgo both the invisibility and resistance traits?*
fellow follower of JEFF!!!! and a fan of botw
Co-cult leader of the cynophobia cult
Archivist of the kingdoms and Crowns thread, Percy Jackson thread, and Mechanicus thread
An emissary from Rhagoan, a rather tall leopard-like centaur with thick blueish-white fur and serrated black spots, seems to be curiously poking at the inn’s structure. They seem intrigued by it, head tilted almost like a bird as their black braids hang off of their shoulders. The centurian seems to be hooded, covered in silver tassels and with black face paint to complement their natural markings. They’re also missing an eye - it looks to be covered by a cloth.
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
A single, very tall rider of a rather small, canoe-like boat, rides down the river to the town. They’re centaur-like, though their lower half is that of a big cat, with thick black tiger stripes and a soft blueish hue to their foreleg fur. It looks to be dressed in simple barding, a leather harness fastened in place with brass clips with a small jar of pale white bones hanging off the side. A saddlebag is attached to the back of their harness, and their clothing seems a little less suited for the weather, featuring a thick black cloak with silver lining and woolen lined bracers. A massive harpoon is slung across their back, as well as an almost scythe-like polearm, ridged as if to catch things rather than make a clean cut.
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ