I found something with the fighter Echo Knight. With Crossbow expert, it's 4 attacks, bonus action 5 plus action surge, 10, and two echoes equal 30 attacks, with a d6 weapon, with sharpshooter feat and with a maxed a dex score plus the addition of the Manual of Quickness of Action which increases dex score and maximum by two, plus 12 to attack, and plus 6 to damage, taking the minus 5 to attack is still a plus 7, and then that's another 10 damage if say, only 10 attacks hit, then that's 170 damage minimum, if all attacks hit at this point, then it is a minimum of 490 damage, and then that's not taking into account the fact that the fighter will probably have a +3 weapon, which is a +15 to attack, or with sharpshooters feat, a +10 to attack, and a +3 to damage, means that it's instead a minimum of 580 damage. That's with rolling a 1 on all of the dice, and the fighter can do this twice, not to mention inside of the range of the crossbow, which essentially makes the fighter range 120 feet with the sharpshooter feat, ignoring half, and 3/4 cover, which is 24 squares, in any direction and can still do it up close because of the crossbow expert feat, and then that's not even considering the damage that could happen if there was a critical or on rolling decently well with the dice. Say you roll equally to getting a 3 on every dice. That's another 90 damage, boosting it to 670 damage, nearly a one shot already. Max damage is 730 damage, and with a bit of luck, then you can plausibly roll to get 700 damage, with all the modifiers. Essentially, with a bit of luck, this hits and can one-shot. Not guaranteed, but still insane damage, that could plausibly be one shot, if they all hit, and rolling the equivalent of a 4 on all of the dice, for 690 damage, which is still 14 hit points above that damage threshold.
So, to review has to hit with all 30 attacks, by rolling at least a 15 each time, and roll decently altogether to add at least 126 damage to the already incredibly high damage of 580 minimum, 550 with no rolling.
Feats: Sharpshooter, Crossbow Expert
Magic Items: +3 Hand Crossbow, Manual of Quickness of Action
I found something with the fighter Echo Knight. With Crossbow expert, it's 4 attacks, bonus action 5 plus action surge, 10, and two echoes equal 30 attacks, with a d6 weapon, with sharpshooter feat and with a maxed a dex score plus the addition of the Manual of Quickness of Action which increases dex score and maximum by two, plus 12 to attack, and plus 6 to damage, taking the minus 5 to attack is still a plus 7, and then that's another 10 damage if say, only 10 attacks hit, then that's 170 damage minimum, if all attacks hit at this point, then it is a minimum of 490 damage, and then that's not taking into account the fact that the fighter will probably have a +3 weapon, which is a +15 to attack, or with sharpshooters feat, a +10 to attack, and a +3 to damage, means that it's instead a minimum of 580 damage. That's with rolling a 1 on all of the dice, and the fighter can do this twice, not to mention inside of the range of the crossbow, which essentially makes the fighter range 120 feet with the sharpshooter feat, ignoring half, and 3/4 cover, which is 24 squares, in any direction and can still do it up close because of the crossbow expert feat, and then that's not even considering the damage that could happen if there was a critical or on rolling decently well with the dice. Say you roll equally to getting a 3 on every dice. That's another 90 damage, boosting it to 670 damage, nearly a one shot already. Max damage is 730 damage, and with a bit of luck, then you can plausibly roll to get 700 damage, with all the modifiers. Essentially, with a bit of luck, this hits and can one-shot. Not guaranteed, but still insane damage, that could plausibly be one shot, if they all hit, and rolling the equivalent of a 4 on all of the dice, for 690 damage, which is still 14 hit points above that damage threshold.
So, to review has to hit with all 30 attacks, by rolling at least a 15 each time, and roll decently altogether to add at least 126 damage to the already incredibly high damage of 580 minimum, 550 with no rolling.
Feats: Sharpshooter, Crossbow Expert
Magic Items: +3 Hand Crossbow, Manual of Quickness of Action
Damage Stat: Dexterity +6
Class: Fighter
Subclass: Echo Knight
Attacks: 30
Damage Dice: D6
Action surge doesn’t give another bonus action
Rollback Post to RevisionRollBack
Royalty among the charge kingdom. All will fall before our glorious assault!
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
hmm. what damage do Shadow attacks do?
Rollback Post to RevisionRollBack
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
hmm. what damage do Shadow attacks do?
Necrotic, but that doesn't affect the 1d4 Strength reduction.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
hmm. what damage do Shadow attacks do?
Necrotic, but that doesn't affect the 1d4 Strength reduction.
hmm.. i believe that there is a creature immune to reduction of stats... i think it is some fiend, but i might be wrong. it even affects undead & constructs... hmm..
Rollback Post to RevisionRollBack
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
hmm. what damage do Shadow attacks do?
Necrotic, but that doesn't affect the 1d4 Strength reduction.
hmm.. i believe that there is a creature immune to reduction of stats... i think it is some fiend, but i might be wrong. it even affects undead & constructs... hmm..
We came looking to instakill the tarrasque. We left instakilling stronger creatures
Rollback Post to RevisionRollBack
Royalty among the charge kingdom. All will fall before our glorious assault!
I found something with the fighter Echo Knight. With Crossbow expert, it's 4 attacks, bonus action 5 plus action surge, 10, and two echoes equal 30 attacks, with a d6 weapon, with sharpshooter feat and with a maxed a dex score plus the addition of the Manual of Quickness of Action which increases dex score and maximum by two, plus 12 to attack, and plus 6 to damage, taking the minus 5 to attack is still a plus 7, and then that's another 10 damage if say, only 10 attacks hit, then that's 170 damage minimum, if all attacks hit at this point, then it is a minimum of 490 damage, and then that's not taking into account the fact that the fighter will probably have a +3 weapon, which is a +15 to attack, or with sharpshooters feat, a +10 to attack, and a +3 to damage, means that it's instead a minimum of 580 damage. That's with rolling a 1 on all of the dice, and the fighter can do this twice, not to mention inside of the range of the crossbow, which essentially makes the fighter range 120 feet with the sharpshooter feat, ignoring half, and 3/4 cover, which is 24 squares, in any direction and can still do it up close because of the crossbow expert feat, and then that's not even considering the damage that could happen if there was a critical or on rolling decently well with the dice. Say you roll equally to getting a 3 on every dice. That's another 90 damage, boosting it to 670 damage, nearly a one shot already. Max damage is 730 damage, and with a bit of luck, then you can plausibly roll to get 700 damage, with all the modifiers. Essentially, with a bit of luck, this hits and can one-shot. Not guaranteed, but still insane damage, that could plausibly be one shot, if they all hit, and rolling the equivalent of a 4 on all of the dice, for 690 damage, which is still 14 hit points above that damage threshold.
So, to review has to hit with all 30 attacks, by rolling at least a 15 each time, and roll decently altogether to add at least 126 damage to the already incredibly high damage of 580 minimum, 550 with no rolling.
Feats: Sharpshooter, Crossbow Expert
Magic Items: +3 Hand Crossbow, Manual of Quickness of Action
Damage Stat: Dexterity +6
Class: Fighter
Subclass: Echo Knight
Attacks: 30
Damage Dice: D6
Action surge doesn’t give another bonus action
Right. Then that is still 4 attacks, bonus action, which is five attacks with crossbow expert, action surge which is another 4 attacks, then Unleash Incarnation makes that 25 attacks altogether.
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
hmm. what damage do Shadow attacks do?
Necrotic, but that doesn't affect the 1d4 Strength reduction.
hmm.. i believe that there is a creature immune to reduction of stats... i think it is some fiend, but i might be wrong. it even affects undead & constructs... hmm..
We came looking to instakill the tarrasque. We left instakilling stronger creatures
*casually fights 3 Emypyrians, Bahamut, Tiamat, and Demogorgon simeltaneasly* Oh, what was that?
Rollback Post to RevisionRollBack
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
hmm. what damage do Shadow attacks do?
Necrotic, but that doesn't affect the 1d4 Strength reduction.
hmm.. i believe that there is a creature immune to reduction of stats... i think it is some fiend, but i might be wrong. it even affects undead & constructs... hmm..
We came looking to instakill the tarrasque. We left instakilling stronger creatures
*casually fights 3 Emypyrians, Bahamut, Tiamat, and Demogorgon simeltaneasly* Oh, what was that?
Tell me: how many shadows would you need to instakill the aspect of Tiamat?
Well, the maximum Strength score a creature can have (to my knowledge) is 30, so I'd assume the same amount of Shadows should be able to do the job just fine. That is, if the Aspect of Tiamat doesn't have some immunity to Strength reductions or a Strength score that is somehow higher than 30.
Tiamat's strength score is 30, so if all 35 shadow's attacks hit, you can kill her in a round.
I guess the mythic actions don’t have the mechanics to block the strength reductions
Is there any beast we can't defeat this way?
hmm. what damage do Shadow attacks do?
Necrotic, but that doesn't affect the 1d4 Strength reduction.
hmm.. i believe that there is a creature immune to reduction of stats... i think it is some fiend, but i might be wrong. it even affects undead & constructs... hmm..
We came looking to instakill the tarrasque. We left instakilling stronger creatures
*casually fights 3 Emypyrians, Bahamut, Tiamat, and Demogorgon simeltaneasly* Oh, what was that?
that, my dear friend, was death to all things, but unless they have spells, and go first in combat.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
one spell... Alter self.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
one spell... Alter self.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
hmm. good point. how about Vortex warp to force the Kraken to the surface?
Rollback Post to RevisionRollBack
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
one spell... Alter self.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
hmm. good point. how about Vortex warp to force the Kraken to the surface?
Great idea, but that negates any challenge the Kraken would have posed. You also need to get close for it to work, which is rather difficult.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
one spell... Alter self.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
hmm. good point. how about Vortex warp to force the Kraken to the surface?
Great idea, but that negates any challenge the Kraken would have posed. You also need to get close for it to work, which is rather difficult.
well, lets say the kraken lives 400 feet under the water. a 5th level Vortex warp would allow you to be at the surface and teleport it 450 feet into the air.
Rollback Post to RevisionRollBack
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
one spell... Alter self.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
hmm. good point. how about Vortex warp to force the Kraken to the surface?
Great idea, but that negates any challenge the Kraken would have posed. You also need to get close for it to work, which is rather difficult.
well, lets say the kraken lives 400 feet under the water. a 5th level Vortex warp would allow you to be at the surface and teleport it 450 feet into the air.
Well then, the Kraken wasn't much of a challenge after all.... what about the Astral Dreadnaught? Surely, this beast will be tougher than the Kraken, right?
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
one spell... Alter self.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
hmm. good point. how about Vortex warp to force the Kraken to the surface?
Great idea, but that negates any challenge the Kraken would have posed. You also need to get close for it to work, which is rather difficult.
well, lets say the kraken lives 400 feet under the water. a 5th level Vortex warp would allow you to be at the surface and teleport it 450 feet into the air.
Well then, the Kraken wasn't much of a challenge after all.... what about the Astral Dreadnaught? Surely, this beast will be tougher than the Kraken, right?
well, Shadows don't have a fly speed, and we can't teleport astral dreadnaughts into any other plane...
Rollback Post to RevisionRollBack
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
one spell... Alter self.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
hmm. good point. how about Vortex warp to force the Kraken to the surface?
Great idea, but that negates any challenge the Kraken would have posed. You also need to get close for it to work, which is rather difficult.
well, lets say the kraken lives 400 feet under the water. a 5th level Vortex warp would allow you to be at the surface and teleport it 450 feet into the air.
Well then, the Kraken wasn't much of a challenge after all.... what about the Astral Dreadnaught? Surely, this beast will be tougher than the Kraken, right?
well, Shadows don't have a fly speed, and we can't teleport astral dreadnaughts into any other plane...
Well, if you True Polymorphed into an shadow dragon to get all those shadows, they can just ride on your back until you get close to the Dreadnaught. From there, we just drop Shadows on its head until it dies. Shadows are weightless, so you shouldn't have trouble carrying the whole army to the fight.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
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I found something with the fighter Echo Knight. With Crossbow expert, it's 4 attacks, bonus action 5 plus action surge, 10, and two echoes equal 30 attacks, with a d6 weapon, with sharpshooter feat and with a maxed a dex score plus the addition of the Manual of Quickness of Action which increases dex score and maximum by two, plus 12 to attack, and plus 6 to damage, taking the minus 5 to attack is still a plus 7, and then that's another 10 damage if say, only 10 attacks hit, then that's 170 damage minimum, if all attacks hit at this point, then it is a minimum of 490 damage, and then that's not taking into account the fact that the fighter will probably have a +3 weapon, which is a +15 to attack, or with sharpshooters feat, a +10 to attack, and a +3 to damage, means that it's instead a minimum of 580 damage. That's with rolling a 1 on all of the dice, and the fighter can do this twice, not to mention inside of the range of the crossbow, which essentially makes the fighter range 120 feet with the sharpshooter feat, ignoring half, and 3/4 cover, which is 24 squares, in any direction and can still do it up close because of the crossbow expert feat, and then that's not even considering the damage that could happen if there was a critical or on rolling decently well with the dice. Say you roll equally to getting a 3 on every dice. That's another 90 damage, boosting it to 670 damage, nearly a one shot already. Max damage is 730 damage, and with a bit of luck, then you can plausibly roll to get 700 damage, with all the modifiers. Essentially, with a bit of luck, this hits and can one-shot. Not guaranteed, but still insane damage, that could plausibly be one shot, if they all hit, and rolling the equivalent of a 4 on all of the dice, for 690 damage, which is still 14 hit points above that damage threshold.
So, to review has to hit with all 30 attacks, by rolling at least a 15 each time, and roll decently altogether to add at least 126 damage to the already incredibly high damage of 580 minimum, 550 with no rolling.
Feats: Sharpshooter, Crossbow Expert
Magic Items: +3 Hand Crossbow, Manual of Quickness of Action
Damage Stat: Dexterity +6
Class: Fighter
Subclass: Echo Knight
Attacks: 30
Damage Dice: D6
Action surge doesn’t give another bonus action
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
Is there any beast we can't defeat this way?
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
hmm. what damage do Shadow attacks do?
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Necrotic, but that doesn't affect the 1d4 Strength reduction.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
hmm.. i believe that there is a creature immune to reduction of stats... i think it is some fiend, but i might be wrong. it even affects undead & constructs... hmm..
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
We came looking to instakill the tarrasque. We left instakilling stronger creatures
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
Right. Then that is still 4 attacks, bonus action, which is five attacks with crossbow expert, action surge which is another 4 attacks, then Unleash Incarnation makes that 25 attacks altogether.
*casually fights 3 Emypyrians, Bahamut, Tiamat, and Demogorgon simeltaneasly* Oh, what was that?
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Well..... slow down. We still have one last wrinkle in the way before we go on a god-killing spree: the Kraken.
Krakens often live hundreds of feet underwater, and Shadows don't have a Swimming speed.... what do we do now?
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
one spell... Alter self.
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
I'm not sure how the spell works, but I don't think you would have the spell slots available to buff each of your Shadows AND hold concentration on each spell.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
hmm. good point. how about Vortex warp to force the Kraken to the surface?
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Great idea, but that negates any challenge the Kraken would have posed. You also need to get close for it to work, which is rather difficult.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Gate it into space like the other guy said before shadows took over the thread. Or just gate it right into the middle of your shadow army.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
well, lets say the kraken lives 400 feet under the water. a 5th level Vortex warp would allow you to be at the surface and teleport it 450 feet into the air.
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Well then, the Kraken wasn't much of a challenge after all.... what about the Astral Dreadnaught? Surely, this beast will be tougher than the Kraken, right?
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
well, Shadows don't have a fly speed, and we can't teleport astral dreadnaughts into any other plane...
Proud member of the spider guild.
i Play Ursula, Ariadne, Bolehs, Uhluhtc and Lizagnazeialqi in the tavern at the end of the world.
spiders are absolutely wonderful works of nature and if you say otherwise i shall feast tonight.
"Those who fight with Swords are Fools. those who fight with Bows are Cowards. You, My friend, Seem to be Both a Coward and A Fool." -Wilbur, Archmage of the Sunset sea addressing a Warrior.
Well, if you True Polymorphed into an shadow dragon to get all those shadows, they can just ride on your back until you get close to the Dreadnaught. From there, we just drop Shadows on its head until it dies. Shadows are weightless, so you shouldn't have trouble carrying the whole army to the fight.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)