You have arrived at your destination: Drummer's sleepover party.
Welcome! It's great to see you here, climb on in.
This is a safe space, as long as you don't bother the monsters... Lets begin :)
Drummers hosting another sleepover, and guess what? It's spooky season!
Drummers parents are using his Grandma's old country home to host a party! It's only for boring old adults though. Drummer decided that that's no fun! So he's got a secret pact with his Grandma. If he can sneak his friends into the spare bedroom, on the top flaw, Grandma won't tell anyone!
Everyone is invited as well! As long as you don't tell anyone, and are, well, a kid, you're welcome to jump in. Drummer has made a perilous a structure out of ladders, stacked plant pots, and ropes around the back wall of the house. Feel free to use that to climb up! Characters can be introed coming through the window into the spare bedroom that the party is set up in.
Luckily, all the oldies have left now, leaving only a few adults in the house. Even this late in the night, Drummers mother is cleaning dishes in the aftermath of the adult party. Drummers father is outside, picking up empty beer bottles. Grandma is in her rocking chair, knitting in the living room.
As for the spare room itself, its all set up! Halloween decorations, lots of cozy blankets and cushions, and of course, the pillow fort! And a mini fridge full of snacks.
"The aim of tonight." Drummer tells you, "Is to find all 6 of the most legendary snacks. Once all are found, only then will it become morning, and only then will you be able to leave."
He smiles. "They're different from last time too."
Welcome! This is the Sleepover 2. We're pretty chilled, so feel free to take your time. Here be the rules my friend.
Whilst you're in the spare room, you're completely safe. This is the chill part of the Sleepover. Feel free to relax, snack, chat, watch movies, and like last time, play 20 questions! No monsters can get you. Drummer will also always be up for relaxed conversation. It's a good place to roleplay, make friends, and maybe find some people to explore the house with, unless you feel brave enough to venture out alone...
There is one door out of the room, that leads to the rest of the house. That's where you'll find the legendary snacks... and the monsters. ANNABELLE
You can only have 1 weapon and 1 equipment with you at any one time. If you wish to change what you have, you must go back to the fort to do so.
Weapons:
Drummer has a pile of weapons ready for any brave souls who wish to venture out into the house. There's also ammunition, but its in the "Orange chocolate and Ammunition" bowl, so you might have to snack on your way.
Baseball bat. (+3 to hit, 1d8 damage)
Makeshift Morningstar. (+2 to hit, 1d10 damage)
Flashlight Lightsaber. (+3 to hit, 1d10 damage. Requires you to have the Battery Pack Equipment to work.)
Pillow battering ram. (+0 to hit. 1d12 damage. Increased damage against doors and structures)
Slingshot. (+2 to hit, 1d6 damage. Inflicts stunned. 2 shots, then needs one turn to reload)
Silly string blaster [Quickdraw]. (+1 to hit, 1d8 damage. Always goes first in the initiative)
A small hand carved wooden toy. (You may choose its appearance (3 charges. Expend one charge to blind selected enemy with magic for 2 rounds))
Combat rules will be explained if and when combat starts.
Equipment:
Rope
Bag
Flashlight
Candle
Lighter
Watch
Tape
Bouncy ball
Hair pin
Water bottle
Gloves
Pen
Battery pack
Blindfold
Compass (Points to fort)
Whistle
Magnifying glass
Matchbox
Camera
Ice pack
Rules:
This Thread is 13+, as DDB is 13+. So, if you were honest with your account age, everyone should be fine to participate.
Light swearing is okay, as long as it's not constantly said and not the same as or worse than the F word. We encourage you to sensor your swears with [gp].
No PvP. This is a collaborative adventure.
No Adult content.
Have fun!
Special sleepover rules! There's a list with all of them on inside the pillow fort, so hopefully your characters have read them...
Special Sleepover Rules:
After leaving the spare room, if the corridor bends the wrong way, retrace your steps back to the fort. And when I say retrace your steps, I mean you have to walk backwards. Looking behind you will cause you to lose your way.
Like last time, if the lights flicker, hold your breath.
Be mindful of what you read and how you interpret it. Reading the wrong things could get you feeling the wrong things.
There may be clues on the walls, make use of them. But if you see your name on the walls, get rid of it, before it gets rid of you.
The closets are hungry, but are slow to react. They can be used, just don't get devoured.
When Arthur stares at you through the window, pain no attention to him. He's harmless, unless you open the window. Staring at him can also cause him to come into the house through the front door.
If you step on a creaky floorboard, hide.
When going downstairs, count the steps. If there's 20 steps, continue as normal. If there's more or less than that, run back up the stairs as fast as you can.
When running up the stairs because the last rule came into play, make sure you reach the top quickly. If the stairs never end, throw yourself over the railing that lines the edge of them.
As per usual, DO NOT LOOK MOTHER IN THE EYES. She should just be washing up in the kitchen downstairs, keep this in mind if you venture that far.
"What the monster said won't get me dead."
Don't stay out in the open when in the main hall.
The houses maid got lost in the laundry years ago. Don't suffer the same fate.
Grandma is on our side, unlike mother, father, and all the other creatures here. If you find her, she's a safe space. Yeah.
Say "Sleepovers Rock!" in your first post to show you've read the rules.
DON'T GO IN THE GARDEN
Sleepover status- check this spoiler for updates every so often!
Current events: Beginnings
0/6 legendary snacks found.
Room's explored: 4/12
Fort integrity: 100%
Drummer's status: Happy
Fort snack storage: 99%. Majority of snacks remain.
Hostile monsters: 3
irritated monsters: 4
Neutral monsters: 2
Happy monsters: 1
Knocked down players: 0
Past knockdowns: 0
Respawns: 3
Time: Stuck at 3:00am
Weather: Clear, spooky clouds
Temperature - The spare room: warm
Temperature - everywhere else: cool
Players on the ground floor - 0
Monsters killed - 0.5
Current major objectives - find the legendary snacks, Explore
If your character dies, they respawn back at the fort :)
Hope you survive!
Welcome to my haunted hangout thread. Explore, chat, enjoy :)
(lightsaber, battery pack, also YAY, I get to recreate my awkward 12 year old self)L, a pale, skinny 12 year old trans girl (Physically male) with messy shoulder length brown hair, climbs in through the window. She has an orange sweater with a jack-o-lantern face on it, and dark blue ripped jeans, as well as black converse sneakers and prescription glasses. "He-Hey Drummer, this is c-cool, yeah um.. I'm just gonna, um, gr-grab this stuff if you don't mind." She puts a battery pack in her pocket, and hooks the lightsaber/flashlight to her belt. She reads the rules on the note "Y'know, um... Sleepovers r-rock!"
(Baseball bat and a Flashlight) 14 year old non-binary boy [they/them/she/her pronouns] long straight black hair halfway down her back wearing jogging black shorts, a black t-shirt with a binder, and black crocs climbs into the room behind her. "hi..."
A tall boy in a cheap, slightly too-small cloak (its aesthetic tearing has turned into actual tearing) climbs up through the window and tumbles to the floor with a loud thud. He looks exhausted. "I heard... there were... snacks? Sleepovers rock!" He pumps a fist into the air before it falls back down.
Alara (a short skinny tomboyish girl with long red hair tied back in a ponytail) scrambles through the window and emerges in the fort. “Sleepovers rock!” she shouts happily, then gives Drummer a hug. She goes over to the equipment and takes a baseball bat and a compass. She has a silver crescent moon necklace around her neck.
Drummer greets everyone, taking off his headphones and crawling out of the fort. "Welcome everyone! Make yourselves at home. Chill, go out for some thrill, or do something in between. It's up to you!"
He hugs Alara back. "Its great to see you again, Alara."
To L, he answers, "I don't know much about the monsters, I guess you'll have to find out for yourself. I don't remember writing those rules..."
You have arrived at your destination: Drummer's sleepover party.
Welcome! It's great to see you here, climb on in.
This is a safe space, as long as you don't bother the monsters... Lets begin :)
Drummers hosting another sleepover, and guess what? It's spooky season!
Drummers parents are using his Grandma's old country home to host a party! It's only for boring old adults though. Drummer decided that that's no fun! So he's got a secret pact with his Grandma. If he can sneak his friends into the spare bedroom, on the top flaw, Grandma won't tell anyone!
Everyone is invited as well! As long as you don't tell anyone, and are, well, a kid, you're welcome to jump in. Drummer has made a perilous a structure out of ladders, stacked plant pots, and ropes around the back wall of the house. Feel free to use that to climb up! Characters can be introed coming through the window into the spare bedroom that the party is set up in.
Luckily, all the oldies have left now, leaving only a few adults in the house. Even this late in the night, Drummers mother is cleaning dishes in the aftermath of the adult party. Drummers father is outside, picking up empty beer bottles. Grandma is in her rocking chair, knitting in the living room.
As for the spare room itself, its all set up! Halloween decorations, lots of cozy blankets and cushions, and of course, the pillow fort! And a mini fridge full of snacks.
"The aim of tonight." Drummer tells you, "Is to find all 6 of the most legendary snacks. Once all are found, only then will it become morning, and only then will you be able to leave."
He smiles. "They're different from last time too."
Welcome! This is the Sleepover 2. We're pretty chilled, so feel free to take your time. Here be the rules my friend.
Whilst you're in the spare room, you're completely safe. This is the chill part of the Sleepover. Feel free to relax, snack, chat, watch movies, and like last time, play 20 questions! No monsters can get you. Drummer will also always be up for relaxed conversation. It's a good place to roleplay, make friends, and maybe find some people to explore the house with, unless you feel brave enough to venture out alone...
There is one door out of the room, that leads to the rest of the house. That's where you'll find the legendary snacks... and the monsters. ANNABELLE
You can only have 1 weapon and 1 equipment with you at any one time. If you wish to change what you have, you must go back to the fort to do so.
Weapons:
Drummer has a pile of weapons ready for any brave souls who wish to venture out into the house. There's also ammunition, but its in the "Orange chocolate and Ammunition" bowl, so you might have to snack on your way.
Combat rules will be explained if and when combat starts.
Equipment:
Rules:
Special sleepover rules! There's a list with all of them on inside the pillow fort, so hopefully your characters have read them...
Special Sleepover Rules:
DON'T GO IN THE GARDEN
Sleepover status- check this spoiler for updates every so often!
Current events: Beginnings
0/6 legendary snacks found.
Room's explored: 4/12
Fort integrity: 100%
Drummer's status: Happy
Fort snack storage: 99%. Majority of snacks remain.
Hostile monsters: 3
irritated monsters: 4
Neutral monsters: 2
Happy monsters: 1
Knocked down players: 0
Past knockdowns: 0
Respawns: 3
Time: Stuck at 3:00am
Weather: Clear, spooky clouds
Temperature - The spare room: warm
Temperature - everywhere else: cool
Players on the ground floor - 0
Monsters killed - 0.5
Current major objectives - find the legendary snacks, Explore
If your character dies, they respawn back at the fort :)
Hope you survive!
Welcome to my haunted hangout thread. Explore, chat, enjoy :)
Back for the sleepover!!!
(lightsaber, battery pack, also YAY, I get to recreate my awkward 12 year old self)L, a pale, skinny 12 year old trans girl (Physically male) with messy shoulder length brown hair, climbs in through the window. She has an orange sweater with a jack-o-lantern face on it, and dark blue ripped jeans, as well as black converse sneakers and prescription glasses. "He-Hey Drummer, this is c-cool, yeah um.. I'm just gonna, um, gr-grab this stuff if you don't mind." She puts a battery pack in her pocket, and hooks the lightsaber/flashlight to her belt. She reads the rules on the note "Y'know, um... Sleepovers r-rock!"
https://www.heroforge.com/load_config=514093917/
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
Sleepovers Rock!
(Baseball bat and a Flashlight) 14 year old non-binary boy [they/them/she/her pronouns] long straight black hair halfway down her back wearing jogging black shorts, a black t-shirt with a binder, and black crocs climbs into the room behind her. "hi..."
Pronouns: She/Her
Gender: Nonbinary Female, 1/3 human, 1/3 feline, 1/3 dragon
Mentally and emotionally unstable, anorexic, autism, ADHD, anger issues
(Slingshot, Box of Matches)
A tall boy in a cheap, slightly too-small cloak (its aesthetic tearing has turned into actual tearing) climbs up through the window and tumbles to the floor with a loud thud. He looks exhausted. "I heard... there were... snacks? Sleepovers rock!" He pumps a fist into the air before it falls back down.
Let him who is without sin cast the first stone.
"are you ok?..."
Pronouns: She/Her
Gender: Nonbinary Female, 1/3 human, 1/3 feline, 1/3 dragon
Mentally and emotionally unstable, anorexic, autism, ADHD, anger issues
"No, why?"
Let him who is without sin cast the first stone.
"you fell.. i.. sorry" she shuffles back and goes over to the plant
Pronouns: She/Her
Gender: Nonbinary Female, 1/3 human, 1/3 feline, 1/3 dragon
Mentally and emotionally unstable, anorexic, autism, ADHD, anger issues
Alara (a short skinny tomboyish girl with long red hair tied back in a ponytail) scrambles through the window and emerges in the fort. “Sleepovers rock!” she shouts happily, then gives Drummer a hug. She goes over to the equipment and takes a baseball bat and a compass. She has a silver crescent moon necklace around her neck.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
"M-M-May I a-ask what you mean when you say 'monsters?" She says through her stutter,
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
"I don't know. what's your name?..."
Pronouns: She/Her
Gender: Nonbinary Female, 1/3 human, 1/3 feline, 1/3 dragon
Mentally and emotionally unstable, anorexic, autism, ADHD, anger issues
"I'm P- L, I'm L, sorry. An- A- And you are?"
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
Slepovers rock
Weapon: Lightsaber
Equipment: Battery pack
A boy around 14 climbs in through the window and falls to the floor. He has short black hair and is slightly short for his age.
If I ever get into a pbp please make sure you add the underscore to my name when I get PMed.
Characters (Links!):
Amzar Starshade - Odyssey Of Greatness
Faelin Nighthollow - 7th Sojourn
Dallas Hullbreaker - Legacy of Iggwilv
"hi L, my name is Lily."
Pronouns: She/Her
Gender: Nonbinary Female, 1/3 human, 1/3 feline, 1/3 dragon
Mentally and emotionally unstable, anorexic, autism, ADHD, anger issues
She takes a puff from the inhaler in her pocket, waves and smiles "Nice to m-meet you, Lily."
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
Lily smiles shyly and then disappears into the fort
Pronouns: She/Her
Gender: Nonbinary Female, 1/3 human, 1/3 feline, 1/3 dragon
Mentally and emotionally unstable, anorexic, autism, ADHD, anger issues
Drummer greets everyone, taking off his headphones and crawling out of the fort. "Welcome everyone! Make yourselves at home. Chill, go out for some thrill, or do something in between. It's up to you!"
He hugs Alara back. "Its great to see you again, Alara."
To L, he answers, "I don't know much about the monsters, I guess you'll have to find out for yourself. I don't remember writing those rules..."
Back for the sleepover!!!
“I’m gonna chill for now,” Alara decides. She settles in to hang out with Drummer and anyone else who’s in the fort.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
Lily starts organizing the supplies.
Pronouns: She/Her
Gender: Nonbinary Female, 1/3 human, 1/3 feline, 1/3 dragon
Mentally and emotionally unstable, anorexic, autism, ADHD, anger issues
*This brings back great memories.*
"Good choice. Going out is a little too scary for me." He chuckles softly. "Want to play 20 questions? Or watch a movie? I have plenty of snacks."
Back for the sleepover!!!
“Let’s play 20 questions!” Alara says excitedly. “Anybody else wanna play too?”
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).