PVP! choose a character. Use point buy as stats and no home brew unless I allow it. They are lvl one with no magic items such as +1 swords. They will fight to the death and dirty fighting and teaming is okay. You lvl up every kill you get. It will work like a normal dnd combat round and will end when there is only one player left. Give me a link to your character so I can DM properly. I will decide what environment it is but wont tell you until last second so you cant create someone who specialises only in that environment. People say pvp is unbalanced, but who cares? lets do this!
Please note that there may be small bizarre occurrences during combat.
Every Five kills you get, I will roll a d6, and that decides which loot table I roll on. You then get that item. You could get anywhere from a potion of healing to +2 longbows to wand of wonder. There will be 24 max spots. There is also one word that, if said in chat while doing your turn, gives you a legendary magic item. It is not beneficial, but looks cool. You will take it in initiative order to declare. For eg. I decide to shoot a monk so I type it in chat. Then the monk, lets say lvl 3, can three days later log on and say they use deflect missles. I will try and be as active as possible to keep it running smoothly and I would like to make sure that you are oftenly active as well otherwise it could just make it more annoying for others. You can send each other private msgs to figure out strategies if you want. Once a battle begins we finish it before making the next and please no spam from ppl not in the event. Make sure to have fun!
How I would do it roll a d20 for each person be honest about it then decide initiative players can post before ther turn but it doesn't happen until their turn
Rollback Post to RevisionRollBack
I will never get discord I play using play by post
PVP! choose a character. Use point buy as stats and no home brew unless I allow it. They are lvl one with no magic items such as +1 swords. They will fight to the death and dirty fighting and teaming is okay. You lvl up every kill you get. It will work like a normal dnd combat round and will end when there is only one player left. Give me a link to your character so I can DM properly. I will decide what environment it is but wont tell you until last second so you cant create someone who specialises only in that environment. People say pvp is unbalanced, but who cares? lets do this!
Please note that there may be small bizarre occurrences during combat.
Every Five kills you get, I will roll a d6, and that decides which loot table I roll on. You then get that item. You could get anywhere from a potion of healing to +2 longbows to wand of wonder. There will be 24 max spots. There is also one word that, if said in chat while doing your turn, gives you a legendary magic item. It is not beneficial, but looks cool. You will take it in initiative order to declare. For eg. I decide to shoot a monk so I type it in chat. Then the monk, lets say lvl 3, can three days later log on and say they use deflect missles. I will try and be as active as possible to keep it running smoothly and I would like to make sure that you are oftenly active as well otherwise it could just make it more annoying for others. You can send each other private msgs to figure out strategies if you want. Once a battle begins we finish it before making the next and please no spam from ppl not in the event. Make sure to have fun!
First of all I will join under one change
The initiative
How I would do it roll a d20 for each person be honest about it then decide initiative players can post before ther turn but it doesn't happen until their turn
I will never get discord I play using play by post
Roll initiative!?!
12
Oops, got too excited there for a moment.
An Assassin of Random
Will try to post, but I have a busy schedule and have to attend to the real world.(Currently un-unavailable, whatever that means...)
"Whatever it was, it was my sister, not me!"
I play Avalon Farwood, Esthvele, and Anacra in the Tales of the Adventurers Tavern.
*Sheeeeez this is from a long time ago... a lot has changed...*