The world of Aslsperd is never how it should be, constant wars break out, towns leveled, gods turning a blind eye to all of this, or helping to burn the world beyond where it is. Life is never easy, and typically, it ends before forty years of life, brutally and cruelly. There is a creeping darkness, a sight that watches from the trees. Something that invokes fear, something that levels the earth, something that burns, something that sends armies of darkness and hatred, something beyond normal, something. This world is always in constant fear, people always suffer, magic is stripped, people are jailed. The swords always go back to hit the hide of the weak, and no one is there to stop that. You will die, no matter what you do, there is no hope for you; just sit down at the frontlines and let them shoot you, you know you will die, even if you try to be a hero, you will either become the villain or die.
And so, in this crumbling world filled with ashes and death, in this pitiful place that you live in, you were found, known as unnatural, and hated. You might try to become a hero, but it wont work out; there is a darkness set into you by the blades of those who hated you, a hatred that burns as always. Everything will burn, so stop trying. You are no more likely to survive than anyone else, and no more of a hero. Now, whatever that darkness is, it is hidden, and you are in the town of Sivileonx, a town know for it’s peace that resides, even when the darkness encroaches. This town is safe for now.
Sivileonx History:
Sivileonx, a town known for peace, with a long history about why and where it is, and what it was. It was originally the place where most wars were fought, like the Great War of Conquest, a war that had many, many tribes and groups of people at arms, one in which people were trying to take the town for it’s terrain and weaponsmiths that would be favorable in war. The town was nearly taken by people who we do not still remember, yet it survived. The war was started by a god, once a god of allyship, turned to a god of self-serving, as the god took their allies, and put them into a war for childish dreams of conquest. Perhaps this will repeat, as most things do.
Sivileonx was not all wars though, for it had bustling markets, and groups of people that would fight for each other. And so the town built shields and keeps, for defence with minimal offence. They never conquered, they instead gave to others, like in the Gift of Avantreious, where the ruler at the time, Avantreious, a large dragonborn, gifted the town Aspenfield food in supplies when they had none.
When you came to where you are now, you where no longer hated, you had this peace, if only for a bit, and you found others like you. You may have known them in the past, or just have met them right now, though you formed a party, a group of adventurers, though those who must have had no hope of being heroes.
This is the world you live in, and this is always going to be the world, with your scars of the past to remind you
Wounds of Hatred (Chose one or roll 1d10):
1d10
Wounds
1
Every time you do a noble deed, the wound opens and you take 1d6 necrotic damage.
2
Every time you heal another person, you lose one dice of the damage you heal them by.
3
Every time you gain health, you take one hit dice of damage.
4
Every time you damage a hostile creature, you take necrotic 1d4 damage.
5
Every time you heal, you become vulnerable to necrotic damage for two rounds.
6
Every time you roll a charisma skill check that is not intimidation, you take necrotic 1d8 damage.
7
Every time you take damage, you take one additional hit dice of damage.
8
Every time you have a condition applied to you, you take 2d4 necrotic damage.
9
Every time you lose a condition, you take 1d10 necrotic damage.
10
Every time you take a long rest, you can not have advantage on any check for the next hour.
Character Template:
(You start at level 6 and multiclassing is allowed)
Name:
Class:
Subclass:
Background:
Race:
Wound:
Backstory:
Rules:
Gore is allowed, so long as it is not excessive.
Please censor swears.
Please do not talk about modern stuff in character, this is meant to be set in the 1400s.
Please don't murder everything.
Keep it PG-13, maybe a bit over, but nothing too mature.
No intimate scenes, keep those in PMs or black out.
Be kind.
Please roll in here, and set it on reroll ones always.
This PBP is about being a hero in the darkest of worlds, not spreading suffering even though that happened to you, and being good when you struggle. Keep in mind this will have gore, so if the premise isn't interesting, or you don't like gore, please don't play.
Have fun people :3
(I can't choose so the first seven players will be chosen, so long as none of the rules are violated)
Wound: Every time you lose a condition, you take 1d10 necrotic damage.
- Maxwell gained his wound through fighting an ignorant goon from a gang, the goon used an unknown spell to curse his wound so he is plagued by it forever.
Backstory: Maxwell grew up alone but was taken into a temple at the age of 12, he then was trained in the arts of magic. One day, a mystical god contacted the acolytes and appointed Maxwell to save the people of Sivileonx. He swore an oath to complete the holy quest and set off on his journey to Sivileonx.
Wound: Every time you lose a condition, you take 1d10 necrotic damage.
- Maxwell gained his wound through fighting an ignorant goon from a gang, the goon used an unknown spell to curse his wound so he is plagued by it forever.
Backstory: Maxwell grew up alone but was taken into a temple at the age of 12, he then was trained in the arts of magic. One day, a mystical god contacted the acolytes and appointed Maxwell to save the people of Sivileonx. He swore an oath to complete the holy quest and set off on his journey to Sivileonx.
Subclass: Scout (rogue), Berserker (Barbarian, when she gets there, 2024 version because it's actually good)
Background: Soldier (2024, reflavored as more generic 'warrior' or 'mercenary')
Race: Human (2024, Alert origin feat)
Wound: 8 - Every time you have a condition applied to you, you take 2d4 necrotic damage.
Backstory:
When Rosaline was only a child, she vanished.
She and several others were taken in the night—dragged into the woods by something that laughed with no breath and moved like smoke. Days passed. Then weeks. The search parties lost hope. Only when the sky turned cold did a team of Inquisitors finally find the hag’s den… and what remained inside.
The other children were gone—reduced to bone and horror. Rosaline was the only one left alive. Barely. Covered in grime and scars, her eyes burned not with fear… but with hate.
The Inquisitors expected to rescue a victim. What they found was a survivor.
Rosaline never forgot the way those witch-hunters fought. How they risked everything to bring her home. From that day forward, she carried the fire they lit in her heart—and sharpened it into a weapon.
Now, Rosaline walks the shadows with twin blades and no patience for excuses. She is not driven by vengeance, but by purpose. To her, black magic is a fire, and she is the knife that cuts the wick before it spreads.
Witches. Hags. Necromancers who overstep. Arrogant sorcerers who think no one can reach them. She doesn’t hate them. She simply removes them.
Do this but replace the 7 with an r: Ability scores: [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll]
Subclass: Scout (rogue), Berserker (Barbarian, when she gets there, 2024 version because it's actually good)
Background: Soldier (2024, reflavored as more generic 'warrior' or 'mercenary')
Race: Human (2024, Alert origin feat)
Wound: 1 - 1d6 Necrotic damage when she does a noble deed.
Backstory:
When Rosaline was only a child, she vanished.
She and several others were taken in the night—dragged into the woods by something that laughed with no breath and moved like smoke. Days passed. Then weeks. The search parties lost hope. Only when the sky turned cold did a team of Inquisitors finally find the hag’s den… and what remained inside.
The other children were gone—reduced to bone and horror. Rosaline was the only one left alive. Barely. Covered in grime and scars, her eyes burned not with fear… but with hate.
The Inquisitors expected to rescue a victim. What they found was a survivor.
Rosaline never forgot the way those witch-hunters fought. How they risked everything to bring her home. From that day forward, she carried the fire they lit in her heart—and sharpened it into a weapon.
Now, Rosaline walks the shadows with twin blades and no patience for excuses. She is not driven by vengeance, but by purpose. To her, black magic is a fire, and she is the knife that cuts the wick before it spreads.
Witches. Hags. Necromancers who overstep. Arrogant sorcerers who think no one can reach them. She doesn’t hate them. She simply removes them.
Wound: ( I don’t remember how to roll dice in play by post)
Backstory: Aeliaz was born the son of Aarakokra nobles but left his family behind to become a soldier in a war against the giants. During a particular battle, the Aarakokra forces were ambushed and when the dust settled, Aeliaz was the only survivor. Aeliaz left his life as a soldier after that fateful day and decided to become a wandering ranger, seeking to protect the forests and woods of his homeland. One day Aeliaz may return to the field of battle, but let us hope that day never comes.
Do this but replace the 7 with an r: Ability scores: [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll]
Wound: ( I don’t remember how to roll dice in play by post)
Backstory: Aeliaz was born the son of Aarakokra nobles but left his family behind to become a soldier in a war against the giants. During a particular battle, the Aarakokra forces were ambushed and when the dust settled, Aeliaz was the only survivor. Aeliaz left his life as a soldier after that fateful day and decided to become a wandering ranger, seeking to protect the forests and woods of his homeland. One day Aeliaz may return to the field of battle, but let us hope that day never comes.
Do this but replace the 7 with an r: Ability scores: [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll]
Do this but replace the 7 with an r: Ability scores: [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll]
Do this but replace the 7 with an r: Ability scores: [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll]
(Also sry if this seems rude)
Oops, my bad
161016161517
Ya got good rolls mate :3
He was brought up well :)
He has a strength of 19 now thanks to Human ABI and the Ability Score Improvement Feat
The world of Aslsperd is never how it should be, constant wars break out, towns leveled, gods turning a blind eye to all of this, or helping to burn the world beyond where it is. Life is never easy, and typically, it ends before forty years of life, brutally and cruelly. There is a creeping darkness, a sight that watches from the trees. Something that invokes fear, something that levels the earth, something that burns, something that sends armies of darkness and hatred, something beyond normal, something. This world is always in constant fear, people always suffer, magic is stripped, people are jailed. The swords always go back to hit the hide of the weak, and no one is there to stop that. You will die, no matter what you do, there is no hope for you; just sit down at the frontlines and let them shoot you, you know you will die, even if you try to be a hero, you will either become the villain or die.
And so, in this crumbling world filled with ashes and death, in this pitiful place that you live in, you were found, known as unnatural, and hated. You might try to become a hero, but it wont work out; there is a darkness set into you by the blades of those who hated you, a hatred that burns as always. Everything will burn, so stop trying. You are no more likely to survive than anyone else, and no more of a hero. Now, whatever that darkness is, it is hidden, and you are in the town of Sivileonx, a town know for it’s peace that resides, even when the darkness encroaches. This town is safe for now.
Sivileonx History:
Sivileonx, a town known for peace, with a long history about why and where it is, and what it was. It was originally the place where most wars were fought, like the Great War of Conquest, a war that had many, many tribes and groups of people at arms, one in which people were trying to take the town for it’s terrain and weaponsmiths that would be favorable in war. The town was nearly taken by people who we do not still remember, yet it survived. The war was started by a god, once a god of allyship, turned to a god of self-serving, as the god took their allies, and put them into a war for childish dreams of conquest. Perhaps this will repeat, as most things do.
Sivileonx was not all wars though, for it had bustling markets, and groups of people that would fight for each other. And so the town built shields and keeps, for defence with minimal offence. They never conquered, they instead gave to others, like in the Gift of Avantreious, where the ruler at the time, Avantreious, a large dragonborn, gifted the town Aspenfield food in supplies when they had none.
When you came to where you are now, you where no longer hated, you had this peace, if only for a bit, and you found others like you. You may have known them in the past, or just have met them right now, though you formed a party, a group of adventurers, though those who must have had no hope of being heroes.
This is the world you live in, and this is always going to be the world, with your scars of the past to remind you
Wounds of Hatred (Chose one or roll 1d10):
Character Template:
(You start at level 6 and multiclassing is allowed)
Name:
Class:
Subclass:
Background:
Race:
Wound:
Backstory:
Rules:
Gore is allowed, so long as it is not excessive.
Please censor swears.
Please do not talk about modern stuff in character, this is meant to be set in the 1400s.
Please don't murder everything.
Keep it PG-13, maybe a bit over, but nothing too mature.
No intimate scenes, keep those in PMs or black out.
Be kind.
Please roll in here, and set it on reroll ones always.
This PBP is about being a hero in the darkest of worlds, not spreading suffering even though that happened to you, and being good when you struggle. Keep in mind this will have gore, so if the premise isn't interesting, or you don't like gore, please don't play.
Have fun people :3
(I can't choose so the first seven players will be chosen, so long as none of the rules are violated)
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
:3
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
9
Check these out: My Imgur Page, My Deviant Art
Henlo :3
So you can kinda choose how you got the wound and who gave it to you
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Name: Maxwell Starforge
Class: Paladin
Subclass: Oath of Devotion
Background: Acolyte
Race: Human
Wound: Every time you lose a condition, you take 1d10 necrotic damage.
- Maxwell gained his wound through fighting an ignorant goon from a gang, the goon used an unknown spell to curse his wound so he is plagued by it forever.
Backstory: Maxwell grew up alone but was taken into a temple at the age of 12, he then was trained in the arts of magic. One day, a mystical god contacted the acolytes and appointed Maxwell to save the people of Sivileonx. He swore an oath to complete the holy quest and set off on his journey to Sivileonx.
Check these out: My Imgur Page, My Deviant Art
Okie :3
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Uh can you roll for stats?
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Yeah, almost forgot.
7, 8, 4, 13, 19, 19
Check these out: My Imgur Page, My Deviant Art
Am I allowed to reroll my 4?
Check these out: My Imgur Page, My Deviant Art
Ability scores: 11 11 16 16 18 16
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Name: Rosaline Blackridge
Class: Rogue 4/Barbarian 2
Subclass: Scout (rogue), Berserker (Barbarian, when she gets there, 2024 version because it's actually good)
Background: Soldier (2024, reflavored as more generic 'warrior' or 'mercenary')
Race: Human (2024, Alert origin feat)
Wound: 8 - Every time you have a condition applied to you, you take 2d4 necrotic damage.
Backstory:
When Rosaline was only a child, she vanished.
She and several others were taken in the night—dragged into the woods by something that laughed with no breath and moved like smoke. Days passed. Then weeks. The search parties lost hope. Only when the sky turned cold did a team of Inquisitors finally find the hag’s den… and what remained inside.
The other children were gone—reduced to bone and horror. Rosaline was the only one left alive. Barely. Covered in grime and scars, her eyes burned not with fear… but with hate.
The Inquisitors expected to rescue a victim. What they found was a survivor.
Rosaline never forgot the way those witch-hunters fought. How they risked everything to bring her home. From that day forward, she carried the fire they lit in her heart—and sharpened it into a weapon.
Now, Rosaline walks the shadows with twin blades and no patience for excuses. She is not driven by vengeance, but by purpose. To her, black magic is a fire, and she is the knife that cuts the wick before it spreads.
Witches. Hags. Necromancers who overstep. Arrogant sorcerers who think no one can reach them.
She doesn’t hate them.
She simply removes them.
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Wait you rolled wrong:
Do this but replace the 7 with an r: Ability scores: [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll]
(Also sry if this seems rude)
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
That is an epic backstory holy :3
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Thanks! I won't lie, I'm pretty proud of it :)
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
You should be :3
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Name: Aeliaz
Class: Ranger
Subclass: Beast Master
Background: Soldier
Race: Aarakokra
Wound: ( I don’t remember how to roll dice in play by post)
Backstory: Aeliaz was born the son of Aarakokra nobles but left his family behind to become a soldier in a war against the giants. During a particular battle, the Aarakokra forces were ambushed and when the dust settled, Aeliaz was the only survivor. Aeliaz left his life as a soldier after that fateful day and decided to become a wandering ranger, seeking to protect the forests and woods of his homeland. One day Aeliaz may return to the field of battle, but let us hope that day never comes.
Oops, my bad
13 17 11 14 13 13
Check these out: My Imgur Page, My Deviant Art
Do this but replace the 7 with an r: Ability scores: [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll] [7oll]4d6dl1rr1[/roll]
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Ya got good rolls mate :3
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
He was brought up well :)
He has a strength of 19 now thanks to Human ABI and the Ability Score Improvement Feat
Check these out: My Imgur Page, My Deviant Art