I'm sure this has been covered but I'm too lazy to do the research...if you're an rogue with the dual wielder feat or just a dual wielder, do you get sneak attack dmg on both attacks assuming you hit and have advantage or surprise?
I'm sure this has been covered but I'm too lazy to do the research...if you're an rogue with the dual wielder feat or just a dual wielder, do you get sneak attack dmg on both attacks assuming you hit and have advantage or surprise?
"I'm too lazy to do the research"? Seriously, read the PHB. No one likes having a player at the table who not only doesn't know how their character works, but can't be bothered to learn.
Actually I did read it after I posted the thread, it doesn't make sense though...if you get surprise and have two weapons you should be sneak attack on both. Two weapon fighting is really discounted in 5e. I have seen streams allowing players with multiattack, with one weapon, in their attack action get sneak attack on both. I suppose it can be a Homebrew rule.
Not everyone reads the all the books cover to cover, nor to do they have them memorized. I'm an old 1st edition player and DnD was not this complicated.
Actually I did read it after I posted the thread, it doesn't make sense though...if you get surprise and have two weapons you should be sneak attack on both. Two weapon fighting is really discounted in 5e. I have seen streams allowing players with multiattack, with one weapon, in their attack action get sneak attack on both. I suppose it can be a Homebrew rule.
Not everyone reads the all the books cover to cover, nor to do they have them memorized. I'm an old 1st edition player and DnD was not this complicated.
If you played 1st edition then you handled reverse ACs (lower is better), tables for hitting instead of just adding and subtracting, reaction charts, morale charts, evasion and pursuit charts, Saving throw charts, prime requisites and bonuses to XP based on ability scores, tables for turning undead, short medium and long ranges for every weapon... god forbid you had the Cyclopedia which gave you the chance to rank up every single weapon in the game from a scale of 0-5, each with its own special effects.
Once per turn means once per turn. And you don’t even need to read the entire book to find it, you literally just read the first paragraph of the Rogue action.
I used to play 1st edition, the rules have never been this streamlined man. Just don’t trust what you see in the streamed games, Internet homebrew is very common.
Once per turn means once per turn. And you don’t even need to read the entire book to find it, you literally just read the first paragraph of the Rogue action.
This.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
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I'm sure this has been covered but I'm too lazy to do the research...if you're an rogue with the dual wielder feat or just a dual wielder, do you get sneak attack dmg on both attacks assuming you hit and have advantage or surprise?
Really? You couldn’t just read the paragraph on Sneak Attack, it’s literally in the first 2-3 sentences.
“Once per turn...”
"I'm too lazy to do the research"? Seriously, read the PHB. No one likes having a player at the table who not only doesn't know how their character works, but can't be bothered to learn.
Actually I did read it after I posted the thread, it doesn't make sense though...if you get surprise and have two weapons you should be sneak attack on both. Two weapon fighting is really discounted in 5e. I have seen streams allowing players with multiattack, with one weapon, in their attack action get sneak attack on both. I suppose it can be a Homebrew rule.
Not everyone reads the all the books cover to cover, nor to do they have them memorized. I'm an old 1st edition player and DnD was not this complicated.
Really? I tried reading through the 1st Edition AD&D Players Handbook again recently and I have no idea how we ever actually played that game.
If you played 1st edition then you handled reverse ACs (lower is better), tables for hitting instead of just adding and subtracting, reaction charts, morale charts, evasion and pursuit charts, Saving throw charts, prime requisites and bonuses to XP based on ability scores, tables for turning undead, short medium and long ranges for every weapon... god forbid you had the Cyclopedia which gave you the chance to rank up every single weapon in the game from a scale of 0-5, each with its own special effects.
Once per turn means once per turn. And you don’t even need to read the entire book to find it, you literally just read the first paragraph of the Rogue action.
I used to play 1st edition, the rules have never been this streamlined man. Just don’t trust what you see in the streamed games, Internet homebrew is very common.
This.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha