Well if you're talking about a Bag Of Holding, the pet is definitely dead. The official text for the Bag Of Holding specifies how long a creature inside it can breathe until the rules for Suffocating kick in. Spoiler Alert: those rules measure in minutes. Even if it's just a plain old sack, if he kept it in there for a week, it's likely still dead. Maybe it can breathe in there, but did the player feed it? Give it water? Is it sitting in a pool of its own waste? You specified that he "forgot" it. So either way, I doubt that pet has had anything to eat or drink in a week. Yeah, it's definitely dead.
the problem is that a friend caugth an animal and kept it on the bag ( it has been there for a week because he forgot it) .
we told him that it should be dead but he refuses to accept it.
what do you think ?
PD: sorry about my english , i´m from argentina and i didnt practice for a long.
ty for repling
Did the player forget about the animal, or did the character forget about the animal? If its just that the player hasn't mentioned the animal lately, then you could assume that the character has been feeding and taking care of the creature the whole time, keeping it safe in the bag during combat and adventuring. If the character has been put under a spell for a whole week and was unable to remember to care for the animal then I would probably decide that the animal escaped from the bag (if possible) and went looking for food.
There's no good reason to kill an innocent creature just because a player hasn't mentioned how often his character feeds it. Who will be having more fun if that animal dies?
the problem is that a friend caugth an animal and kept it on the bag ( it has been there for a week because he forgot it) .
we told him that it should be dead but he refuses to accept it.
what do you think ?
PD: sorry about my english , i´m from argentina and i didnt practice for a long.
ty for repling
Rather than air, it would be dead from no food and water.
But would you really forget to feed a squirming bag with something alive inside? Like Correon said, just because the player forgot about the animal, doesn't mean the character did.
And if you really want him to lose the animal because he obviously doesn't need it (seeing as how he forgot), just say it escaped in that time.
the problem is that a friend caugth an animal and kept it on the bag ( it has been there for a week because he forgot it) .
we told him that it should be dead but he refuses to accept it.
what do you think ?
PD: sorry about my english , i´m from argentina and i didnt practice for a long.
ty for repling
Did the player forget about the animal, or did the character forget about the animal? If its just that the player hasn't mentioned the animal lately, then you could assume that the character has been feeding and taking care of the creature the whole time, keeping it safe in the bag during combat and adventuring. If the character has been put under a spell for a whole week and was unable to remember to care for the animal then I would probably decide that the animal escaped from the bag (if possible) and went looking for food.
There's no good reason to kill an innocent creature just because a player hasn't mentioned how often his character feeds it. Who will be having more fun if that animal dies?
Yeah, normal sack I would think the animal would have broken out by now, not to mention making one hell of a noise and so forth so the other characters would have noticed.
I am also a player who forgets about things from one gaming session to another so saying the animal is dead, when the character would remember it, is plainly wrong.
One way however to see if the character did in fact remember they had the creature in the bag is to have said character make a DC13 Intelligence Saving Throw / Ability Check, to see that they actually remember on the first day of having it there. If they remember, then they are going to remember from then onwards, if they dont remember, have them then make the same roll at DC14, then again if they fail DC15 on the third day. Past that, the creature is dead from dehydration and starvation.
The other thing is, other party members, do they actually know the animal is there, any Good aligned character is certainly not going to allow an animal die because another character forgets its there.
It depends on how much roleplaying has been going on. If the game has been all combat and dungeon crawling and there's been very little roleplay to give them a chance to discuss their new pet, then perhaps they have just been keeping the pet alive quietly.
If there has been a lot of roleplay - long & short rests where characters chat and such - and they haven't mentioned the pet at all? Sorry, there's a chewed hole in your bag, a mess in your bedroll, and no sign of the animal.
How willing was this animal? and how adept at escaping is it? When I adopted two rescue rats from the pet shop (oh, they were lovely boys) one of them was so stressed at being caught that he chewed his way out of the carry box in seconds. seconds.We didn't have time to catch his brother before he was out again. If the character caught a wild animal, unwillingly, and then chucked it in a sack, then that animal is long gone, and the sack's not going to be much use any more.
If i hide a pet or a living thing inside a bag , how many time it can resist inside of the bag before start to suffocate ?
Most bags are not air tight, so you wouldn't have to worry about it.
If it is air tight, then things like bag of holding would imply that it won't have much air at all (10 minutes for 64 cubic feet of air).
I suggest homebrewing it.
the problem is that a friend caugth an animal and kept it on the bag ( it has been there for a week because he forgot it) .
we told him that it should be dead but he refuses to accept it.
what do you think ?
PD: sorry about my english , i´m from argentina and i didnt practice for a long.
ty for repling
Well if you're talking about a Bag Of Holding, the pet is definitely dead. The official text for the Bag Of Holding specifies how long a creature inside it can breathe until the rules for Suffocating kick in. Spoiler Alert: those rules measure in minutes. Even if it's just a plain old sack, if he kept it in there for a week, it's likely still dead. Maybe it can breathe in there, but did the player feed it? Give it water? Is it sitting in a pool of its own waste? You specified that he "forgot" it. So either way, I doubt that pet has had anything to eat or drink in a week. Yeah, it's definitely dead.
Did the player forget about the animal, or did the character forget about the animal? If its just that the player hasn't mentioned the animal lately, then you could assume that the character has been feeding and taking care of the creature the whole time, keeping it safe in the bag during combat and adventuring. If the character has been put under a spell for a whole week and was unable to remember to care for the animal then I would probably decide that the animal escaped from the bag (if possible) and went looking for food.
There's no good reason to kill an innocent creature just because a player hasn't mentioned how often his character feeds it. Who will be having more fun if that animal dies?
Rather than air, it would be dead from no food and water.
But would you really forget to feed a squirming bag with something alive inside? Like Correon said, just because the player forgot about the animal, doesn't mean the character did.
And if you really want him to lose the animal because he obviously doesn't need it (seeing as how he forgot), just say it escaped in that time.
Yeah, normal sack I would think the animal would have broken out by now, not to mention making one hell of a noise and so forth so the other characters would have noticed.
I am also a player who forgets about things from one gaming session to another so saying the animal is dead, when the character would remember it, is plainly wrong.
One way however to see if the character did in fact remember they had the creature in the bag is to have said character make a DC13 Intelligence Saving Throw / Ability Check, to see that they actually remember on the first day of having it there. If they remember, then they are going to remember from then onwards, if they dont remember, have them then make the same roll at DC14, then again if they fail DC15 on the third day. Past that, the creature is dead from dehydration and starvation.
The other thing is, other party members, do they actually know the animal is there, any Good aligned character is certainly not going to allow an animal die because another character forgets its there.
It depends on how much roleplaying has been going on. If the game has been all combat and dungeon crawling and there's been very little roleplay to give them a chance to discuss their new pet, then perhaps they have just been keeping the pet alive quietly.
If there has been a lot of roleplay - long & short rests where characters chat and such - and they haven't mentioned the pet at all? Sorry, there's a chewed hole in your bag, a mess in your bedroll, and no sign of the animal.
How willing was this animal? and how adept at escaping is it? When I adopted two rescue rats from the pet shop (oh, they were lovely boys) one of them was so stressed at being caught that he chewed his way out of the carry box in seconds. seconds. We didn't have time to catch his brother before he was out again. If the character caught a wild animal, unwillingly, and then chucked it in a sack, then that animal is long gone, and the sack's not going to be much use any more.
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