So the way Umbral Sight for a Gloom Stalker is written, they essentially have Great Invisibility as long as they are in darkness and their opponents are using darkvision? They could attack all day and never break the invisibility? That seems absurdly powerful.
So the way Umbral Sight for a Gloom Stalker is written, they essentially have Great Invisibility as long as they are in darkness and their opponents are using darkvision? They could attack all day and never break the invisibility? That seems absurdly powerful.
As opposed to being in darkness against a creature without darkvision where you essentially have greater invisibility as long as you are in darkness and can attack all day and never break the invisibility?
A heavily obscured area—such as darkness—blocks vision entirely. A creature effectively suffers from the blinded condition when trying to see something in that area.
The feature basically lets you treat creatures with darkvision as if they don't. That is all.
The game element giving the Invisible condition will indicate if it breaks upon attacking. Umbral Sight does not. When in darkness, creature relying on normal vision are blinded when trying to see in it and you're invisible to those relying on darkvision to also see in it which means both can't see you even after you attack.
So the way Umbral Sight for a Gloom Stalker is written, they essentially have Great Invisibility as long as they are in darkness and their opponents are using darkvision? They could attack all day and never break the invisibility? That seems absurdly powerful.
Yup.
When nasty things go bump in the dark, the Gloom Stalker is the one that bumps back.
So the way Umbral Sight for a Gloom Stalker is written, they essentially have Great Invisibility as long as they are in darkness and their opponents are using darkvision? They could attack all day and never break the invisibility? That seems absurdly powerful.
As opposed to being in darkness against a creature without darkvision where you essentially have greater invisibility as long as you are in darkness and can attack all day and never break the invisibility?
The feature basically lets you treat creatures with darkvision as if they don't. That is all.
The game element giving the Invisible condition will indicate if it breaks upon attacking. Umbral Sight does not. When in darkness, creature relying on normal vision are blinded when trying to see in it and you're invisible to those relying on darkvision to also see in it which means both can't see you even after you attack.
It’s quits powerful, indeed, but remember that any simple source of light or a mere dim light would counter this ability.
So is other senses such as Blindsight or Truesight.
Yup.
When nasty things go bump in the dark, the Gloom Stalker is the one that bumps back.
Bear in mind that you're free to give monsters the same power. I routinely give it to shadows.