How is the spell find steed actually used? Do we use the template for the types of creature it can be (fiend, fey celestial)?
Here is a story for if you want to know the deets: So playing the game (I am the DM) my player summoned a steed, we chose a camel for the desert theme, and he went for the Fiend stats. Doing the stats I assumed it was also using the template for the fiend for this camel (the template that we used can be found Here ). made this camel very difficult to kill but when i did whoo boy did i celebrate when I killed it.
Now i know its not part of the actual game but is there an official template that we can use or is this proper to use? Should we even be using these?
I am afraid as far as I am aware there are no official celestial, fey, or fiendish templates in 5e. In any case the spell Find Steed simply means that the mounts creature type changes from beast or whatever it was to the creature type chosen when the spell is first cast.
Like with the spell Find Familiar, the creature summoned by Find Steed has the stat block of the beast you selected (a camel in this case), but is of type Celestial, Fey or Fiend. You can certainly flavor the creature based on the type, but it doesn't affect the stat block in any other way - the camel isn't going to be resistant to fire damage from being of type Fiend.
The main way the creature type matters is with spells and other magical/divine effects that affect creatures of that type. The fiendish camel will have disadvantage on attacks it makes against a creature that has had protection from evil and good cast on it, and may be affected by Cleric or Paladin Channel Divinities that target Fiends.
Note, Find Steed is an incredible spell, well worth taking as a Bard via Magical Secret. The main advantage is the words "any spell also targets your steed".
Something to keep in mind: The summoned Steed also has an Int of 6 minimum (which might make it smarter than some party members, or even it's summoner - which could be... amusing if the player is okay some ribbing by their mount).
As mentioned in the actual spell description of Find Steed, the steed uses the stat block of the creature summoned. The only thing that's different is the creature type which can be fey, celestial or fiend and that it has a minimum intelligence of 6.
Same applies to Find Greater Steed at higher levels.
How is the spell find steed actually used? Do we use the template for the types of creature it can be (fiend, fey celestial)?
Here is a story for if you want to know the deets: So playing the game (I am the DM) my player summoned a steed, we chose a camel for the desert theme, and he went for the Fiend stats. Doing the stats I assumed it was also using the template for the fiend for this camel (the template that we used can be found Here ). made this camel very difficult to kill but when i did whoo boy did i celebrate when I killed it.
Now i know its not part of the actual game but is there an official template that we can use or is this proper to use? Should we even be using these?
None of the creature types in 5E have any rules beyond being types (which can interact with e.g. spell targeting). The idea that types have rules attached comes from 3.5E. There are no templates for fiend, celestial, undead, etc, even when, as an emergent behaviour, all known monsters of a given type share a special rule. That's why e.g. 5E undead need to eat, drink, breathe, and sleep unless they have a special rule saying otherwise (which not all of them do).
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How is the spell find steed actually used? Do we use the template for the types of creature it can be (fiend, fey celestial)?
Here is a story for if you want to know the deets: So playing the game (I am the DM) my player summoned a steed, we chose a camel for the desert theme, and he went for the Fiend stats. Doing the stats I assumed it was also using the template for the fiend for this camel (the template that we used can be found Here ). made this camel very difficult to kill but when i did whoo boy did i celebrate when I killed it.
Now i know its not part of the actual game but is there an official template that we can use or is this proper to use? Should we even be using these?
I am afraid as far as I am aware there are no official celestial, fey, or fiendish templates in 5e. In any case the spell Find Steed simply means that the mounts creature type changes from beast or whatever it was to the creature type chosen when the spell is first cast.
Like with the spell Find Familiar, the creature summoned by Find Steed has the stat block of the beast you selected (a camel in this case), but is of type Celestial, Fey or Fiend. You can certainly flavor the creature based on the type, but it doesn't affect the stat block in any other way - the camel isn't going to be resistant to fire damage from being of type Fiend.
The main way the creature type matters is with spells and other magical/divine effects that affect creatures of that type. The fiendish camel will have disadvantage on attacks it makes against a creature that has had protection from evil and good cast on it, and may be affected by Cleric or Paladin Channel Divinities that target Fiends.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Awesome, thanks for the assistance here, you guys were awesome help and now I have some bad news to go break :P
Note, Find Steed is an incredible spell, well worth taking as a Bard via Magical Secret. The main advantage is the words "any spell also targets your steed".
Something to keep in mind: The summoned Steed also has an Int of 6 minimum (which might make it smarter than some party members, or even it's summoner - which could be... amusing if the player is okay some ribbing by their mount).
As mentioned in the actual spell description of Find Steed, the steed uses the stat block of the creature summoned. The only thing that's different is the creature type which can be fey, celestial or fiend and that it has a minimum intelligence of 6.
Same applies to Find Greater Steed at higher levels.
None of the creature types in 5E have any rules beyond being types (which can interact with e.g. spell targeting). The idea that types have rules attached comes from 3.5E. There are no templates for fiend, celestial, undead, etc, even when, as an emergent behaviour, all known monsters of a given type share a special rule. That's why e.g. 5E undead need to eat, drink, breathe, and sleep unless they have a special rule saying otherwise (which not all of them do).