So the absurdity of this is silly and I don't want to tell you not to do the thing. But as a dm I would hard stop this cause first of wielding a object that shape and size would be far beyond what any normal person can use effectively.
RAW it would count as a improvised weapon so no hit modifier deals 1d4 damage.
An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet.
I'm going to be honest at my table this would happen once and that piano would be destroyed since this most likely was never intended as a combat item and just something to sell.
This sadly is all Dm fait, This isn't a normal magic item and your DM would have to homebrew all of this to work. If you are Dm I recommend the KISS method (keep it simple stupid) dont let this happen more then once cause this will suddenly become a combat tactic used over and over.
This is all the ramblings of a old Dm take it with a grain of salt.
So the absurdity of this is silly and I don't want to tell you not to do the thing. But as a dm I would hard stop this cause first of wielding a object that shape and size would be far beyond what any normal person can use effectively.
RAW it would count as a improvised weapon so no hit modifier deals 1d4 damage.
An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet.
I'm going to be honest at my table this would happen once and that piano would be destroyed since this most likely was never intended as a combat item and just something to sell.
This sadly is all Dm fait, This isn't a normal magic item and your DM would have to homebrew all of this to work. If you are Dm I recommend the KISS method (keep it simple stupid) dont let this happen more then once cause this will suddenly become a combat tactic used over and over.
This is all the ramblings of a old Dm take it with a grain of salt.
Yeah, I assumed it'd be something like that. It's definetly more balanced. But at least as a plan B, my DM dud say I could make a black hole with this grand piano. (I can change the weight and density of grand pianos)
It could deal as many damage as the DM wish but if you're looking for rules, improvised damage goes up to 24d10 for the deadliest effect depending on level of severity according to the DMG.
The two schools of thought I’ve seen are, treat it as fall damage, and the target would take, in this case, 1d6 for 15 feet. The other is treat it like a trap, where it scales based on the party level, up to the 24d10 as plaguescarred said. But that’s usually based on the level of the creature effected by the trap, more than the creature setting it.
The designers make it intentional that dropping things on enemies is inefficient. Otherwise everyone just starts looking for ways to summon blue whales over everyone’s heads.
The designers make it intentional that dropping things on enemies is inefficient. Otherwise everyone just starts looking for ways to summon blue whales over everyone’s heads.
Not Everyone, fans of Hitch Hikers Guide to the Galaxy would settle for sperm whales
I assume this is a silly, cartoonish campaign. Nothing wrong with that, if it's fun! I'm also assuming the intention is for this to be an overpowered ability when you happen to have a piano near at hand. In that spirit, I'd suggest dropping the piano gives enemy creatures a DC 15 dex save, with advantage for intelligent creatures that can see an overhead grand piano and sort of wouldn't like to be standing under it in the first place. 1d10 damage per 100 pounds, 24d10 max, because Rule of Cool when it actually hits.
Since we're being wacky, I'd probably adjudicate punching through the floor and causing earthquakes on the fly. If I had to write it down I'd probably have each 500 lbs do like 10 bludgeoning damage to the floor and, for some ridiculous weight threshold, just trigger all the effects of the earthquake spell at once when it reaches solid ground. I'd treat a black hole as a stationary, uncontrollable sphere of annihilation that cannot be brought back into piano form.
It could deal as many damage as the DM wish but if you're looking for rules, improvised damage goes up to 24d10 for the deadliest effect depending on level of severity according to the DMG.
The two schools of thought I’ve seen are, treat it as fall damage, and the target would take, in this case, 1d6 for 15 feet. The other is treat it like a trap, where it scales based on the party level, up to the 24d10 as plaguescarred said. But that’s usually based on the level of the creature effected by the trap, more than the creature setting it.
The designers make it intentional that dropping things on enemies is inefficient. Otherwise everyone just starts looking for ways to summon blue whales over everyone’s heads.
I assume this is a silly, cartoonish campaign. Nothing wrong with that, if it's fun! I'm assuming the intention is for this to be an overpowered ability when you happen to have a piano near at hand. In that spirit, I'd suggest dropping the piano gives enemy creatures a DC 15 dex save, with advantage for intelligent creatures that can see an overhead grand piano and sort of wouldn't like to be standing under it in the first place. 1d10 damage per 100 pounds, 24d10 max, because Rule of Cool when it actually hits.
Since we're being wacky, I'd probably adjudicate punching through the floor and causing earthquakes on the fly. If I had to write it down I'd probably have each 500 lbs do like 10 bludgeoning damage to the floor and, for some ridiculous weight threshold, just trigger all the effects of the earthquake spell at once when it reaches solid ground. I'd treat a black hole as a stationary, uncontrollable sphere of annihilation that cannot be brought back into piano form.
It is quite silly.
I mean my character's name is Calivarianusamian Phil Goliaprathnapsinethen Fanguidynicalifity Axabembretal Pneumontredevehgunbaurde.
So I may have a piano that's weight I can change and if necessary, I was wondering how much damage it might do.
That's three billion pounds falling from 15 feet in the air with a density of 1.6295489x10^10. Which won't make a black hole.
Your DM might also wonder how you create something that dense. Most spells / features to create things are either of a specific material or of something you have seen.
I'm not enough of a science nerd to know for sure, but it seems to me there are two scenarios:
Either it crumbles into a sphere instantly, and drops straight through the earths crust to the core - wobbling back and forth for a long time, likely causing earthquakes, or
Since nothing can really maintain such density, it instantly explodes, laying waste to absolutely everything. Again, I don't know enough, but that might be enough of a boom to crack open the planet.
Rollback Post to RevisionRollBack
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
The character would punch a character shaped hole in the falling object. Or leave a character shaped hole in the ground after he roles it off of himself.
It could deal as many damage as the DM wish but if you're looking for rules, improvised damage goes up to 24d10 for the deadliest effect depending on level of severity according to the DMG.
The two schools of thought I’ve seen are, treat it as fall damage, and the target would take, in this case, 1d6 for 15 feet. The other is treat it like a trap, where it scales based on the party level, up to the 24d10 as plaguescarred said. But that’s usually based on the level of the creature effected by the trap, more than the creature setting it.
The designers make it intentional that dropping things on enemies is inefficient. Otherwise everyone just starts looking for ways to summon blue whales over everyone’s heads.
I assume this is a silly, cartoonish campaign. Nothing wrong with that, if it's fun! I'm assuming the intention is for this to be an overpowered ability when you happen to have a piano near at hand. In that spirit, I'd suggest dropping the piano gives enemy creatures a DC 15 dex save, with advantage for intelligent creatures that can see an overhead grand piano and sort of wouldn't like to be standing under it in the first place. 1d10 damage per 100 pounds, 24d10 max, because Rule of Cool when it actually hits.
Since we're being wacky, I'd probably adjudicate punching through the floor and causing earthquakes on the fly. If I had to write it down I'd probably have each 500 lbs do like 10 bludgeoning damage to the floor and, for some ridiculous weight threshold, just trigger all the effects of the earthquake spell at once when it reaches solid ground. I'd treat a black hole as a stationary, uncontrollable sphere of annihilation that cannot be brought back into piano form.
It is quite silly.
I mean my character's name is Calivarianusamian Phil Goliaprathnapsinethen Fanguidynicalifity Axabembretal Pneumontredevehgunbaurde.
But yeah I guess I'll just see whzt my dm thinks.
of the New Hampshire Pneumontredevehgunbaurders??
...but as to your piano tuning issue, is this meant to be the irresistible force paradox? well, when you're dealing with infinities, just use infinity as your variable. heart does N damage to piano even as piano does N damage to heart, where N = infinity. there's a chance you could reverse piano density before it goes through the floor except for the distracting breeze. what happens to the 15ft of air between the piano and it's target? that's something like 6 billion psi from gravity so i'm guessing it causes a liiiiittle wind. and the wind is on fire. likely everyone within <N meters would take <N damage. half damage on a dex save? sure.
going further, maybe you could pin the heart between two pianos to reduce the fall distance. the damage is still N to the heart and pianos, but this time there's a significantly smaller fraction of N to the piano handler. also, you'll obviously fit additional dense pianos around it like bricks. that's just sense. only, you gotta be careful not to cover the top or else risk a demon core incident. experiment a little! with a power like this it kinda seems like your culture will be entering the age of space travel shortly, one way or another.
Rollback Post to RevisionRollBack
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: providefeedback!
So I may have a piano that's weight I can change and if necessary, I was wondering how much damage it might do.
That's three billion pounds falling from 15 feet in the air with a density of 1.6295489x10^10. Which won't make a black hole.
Your DM might also wonder how you create something that dense. Most spells / features to create things are either of a specific material or of something you have seen.
My DM made the mistake of allowing me to change the weight of grand pianos and when I asked if I could create a black hole with it he said yes. So that means the density would change too. Which is the reason my character had a grand piano on his back for the whole campaign.
I'm not enough of a science nerd to know for sure, but it seems to me there are two scenarios:
Either it crumbles into a sphere instantly, and drops straight through the earths crust to the core - wobbling back and forth for a long time, likely causing earthquakes, or
Since nothing can really maintain such density, it instantly explodes, laying waste to absolutely everything. Again, I don't know enough, but that might be enough of a boom to crack open the planet.
Well, I ended up not being able to use it, but I assume it would have just gotten destroyed. I don't know about the science.
Though the boss we were fighting was Shadowfell itself so it could have helped if either scenario happened.
It could deal as many damage as the DM wish but if you're looking for rules, improvised damage goes up to 24d10 for the deadliest effect depending on level of severity according to the DMG.
The two schools of thought I’ve seen are, treat it as fall damage, and the target would take, in this case, 1d6 for 15 feet. The other is treat it like a trap, where it scales based on the party level, up to the 24d10 as plaguescarred said. But that’s usually based on the level of the creature effected by the trap, more than the creature setting it.
The designers make it intentional that dropping things on enemies is inefficient. Otherwise everyone just starts looking for ways to summon blue whales over everyone’s heads.
I assume this is a silly, cartoonish campaign. Nothing wrong with that, if it's fun! I'm assuming the intention is for this to be an overpowered ability when you happen to have a piano near at hand. In that spirit, I'd suggest dropping the piano gives enemy creatures a DC 15 dex save, with advantage for intelligent creatures that can see an overhead grand piano and sort of wouldn't like to be standing under it in the first place. 1d10 damage per 100 pounds, 24d10 max, because Rule of Cool when it actually hits.
Since we're being wacky, I'd probably adjudicate punching through the floor and causing earthquakes on the fly. If I had to write it down I'd probably have each 500 lbs do like 10 bludgeoning damage to the floor and, for some ridiculous weight threshold, just trigger all the effects of the earthquake spell at once when it reaches solid ground. I'd treat a black hole as a stationary, uncontrollable sphere of annihilation that cannot be brought back into piano form.
It is quite silly.
I mean my character's name is Calivarianusamian Phil Goliaprathnapsinethen Fanguidynicalifity Axabembretal Pneumontredevehgunbaurde.
But yeah I guess I'll just see whzt my dm thinks.
of the New Hampshire Pneumontredevehgunbaurders??
...but as to your piano tuning issue, is this meant to be the irresistible force paradox? well, when you're dealing with infinities, just use infinity as your variable. heart does N damage to piano even as piano does N damage to heart, where N = infinity. there's a chance you could reverse piano density before it goes through the floor except for the distracting breeze. what happens to the 15ft of air between the piano and it's target? that's something like 6 billion psi from gravity so i'm guessing it causes a liiiiittle wind. and the wind is on fire. likely everyone within <N meters would take <N damage. half damage on a dex save? sure.
going further, maybe you could pin the heart between two pianos to reduce the fall distance. the damage is still N to the heart and pianos, but this time there's a significantly smaller fraction of N to the piano handler. also, you'll obviously fit additional dense pianos around it like bricks. that's just sense. only, you gotta be careful not to cover the top or else risk a demon core incident. experiment a little! with a power like this it kinda seems like your culture will be entering the age of space travel shortly, one way or another.
New Hampshire Pneumontredevehgunbaurders?
Interesting thought process though. While I ended up being unable to use my Grand Piano this still is interesting.
None. The piano is the personal equipment of the bard at the keyboard. Said bard wisely learned the Feather Fall and uses it. Being only 15' up, bard and piano land safely, causing no damage.
I think you misunderstood me, I wanted to do damage and the piano was 3 billion pounds.
My DM made the mistake of allowing me to change the weight of grand pianos and when I asked if I could create a black hole with it he said yes. So that means the density would change too. Which is the reason my character had a grand piano on his back for the whole campaign.
Okay, I was with your right up to there. The least realistic part of all this is carrying a grand piano on your back, regardless of weight. You wouldn't fit through most doors or even inside a lot of hallways and rooms. Hell, you won't fit in a lot of alleys, any kind of forested area, or even on a crowded street. You'd get buffeted badly by even light winds. You'd constantly bump into overhead branches or other protuberances. Every time you turn, anything and anyone nearby is at risk of getting smacked. You should probably get disadvantage against anyone sneaking nearby and on any combat perception or investigation checks. You'd make so much horrible noise all the time with the hammers bouncing around (I'd respect a DM that put on cacophonous piano music whenever you wore it until the party wrests it from you and burns it).
Pianos also need tuning when moved in the normal course of things - a piano jostled around like that would be unusable without some work.
So I may have a piano that's weight I can change and if necessary, I was wondering how much damage it might do.
That's three billion pounds falling from 15 feet in the air with a density of 1.6295489x10^10. Which won't make a black hole.
So how much damage might this do?
Specifically against a crystal heart with an AC of 32...
Additionally, what would the on hit modifier for a grand piano be?
So the absurdity of this is silly and I don't want to tell you not to do the thing. But as a dm I would hard stop this cause first of wielding a object that shape and size would be far beyond what any normal person can use effectively.
RAW it would count as a improvised weapon so no hit modifier deals 1d4 damage.
An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet.
I'm going to be honest at my table this would happen once and that piano would be destroyed since this most likely was never intended as a combat item and just something to sell.
This sadly is all Dm fait, This isn't a normal magic item and your DM would have to homebrew all of this to work. If you are Dm I recommend the KISS method (keep it simple stupid) dont let this happen more then once cause this will suddenly become a combat tactic used over and over.
This is all the ramblings of a old Dm take it with a grain of salt.
Yeah, I assumed it'd be something like that. It's definetly more balanced. But at least as a plan B, my DM dud say I could make a black hole with this grand piano. (I can change the weight and density of grand pianos)
It could deal as many damage as the DM wish but if you're looking for rules, improvised damage goes up to 24d10 for the deadliest effect depending on level of severity according to the DMG.
The two schools of thought I’ve seen are, treat it as fall damage, and the target would take, in this case, 1d6 for 15 feet.
The other is treat it like a trap, where it scales based on the party level, up to the 24d10 as plaguescarred said. But that’s usually based on the level of the creature effected by the trap, more than the creature setting it.
The designers make it intentional that dropping things on enemies is inefficient. Otherwise everyone just starts looking for ways to summon blue whales over everyone’s heads.
Not Everyone, fans of Hitch Hikers Guide to the Galaxy would settle for sperm whales
https://www.google.com/search?client=firefox-b-d&q=hitch+hikers+guide+to+the+glaxy+whale&bshm=bshqp/1#fpstate=ive&vld=cid:19d0ed1b,vid:BFSst3ujx6U
Ask your DM, none of this is anywhere close to anything within the published rules.
I assume this is a silly, cartoonish campaign. Nothing wrong with that, if it's fun! I'm also assuming the intention is for this to be an overpowered ability when you happen to have a piano near at hand. In that spirit, I'd suggest dropping the piano gives enemy creatures a DC 15 dex save, with advantage for intelligent creatures that can see an overhead grand piano and sort of wouldn't like to be standing under it in the first place. 1d10 damage per 100 pounds, 24d10 max, because Rule of Cool when it actually hits.
Since we're being wacky, I'd probably adjudicate punching through the floor and causing earthquakes on the fly. If I had to write it down I'd probably have each 500 lbs do like 10 bludgeoning damage to the floor and, for some ridiculous weight threshold, just trigger all the effects of the earthquake spell at once when it reaches solid ground. I'd treat a black hole as a stationary, uncontrollable sphere of annihilation that cannot be brought back into piano form.
Yeah. Probably Good to ask my dm.
Yeah suppose I'll have to see.
It is quite silly.
I mean my character's name is Calivarianusamian Phil Goliaprathnapsinethen Fanguidynicalifity Axabembretal Pneumontredevehgunbaurde.
But yeah I guess I'll just see whzt my dm thinks.
Your DM might also wonder how you create something that dense. Most spells / features to create things are either of a specific material or of something you have seen.
I'm not enough of a science nerd to know for sure, but it seems to me there are two scenarios:
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I would Wile E. Coyote it
The character would punch a character shaped hole in the falling object. Or leave a character shaped hole in the ground after he roles it off of himself.
of the New Hampshire Pneumontredevehgunbaurders??
...but as to your piano tuning issue, is this meant to be the irresistible force paradox? well, when you're dealing with infinities, just use infinity as your variable. heart does N damage to piano even as piano does N damage to heart, where N = infinity. there's a chance you could reverse piano density before it goes through the floor except for the distracting breeze. what happens to the 15ft of air between the piano and it's target? that's something like 6 billion psi from gravity so i'm guessing it causes a liiiiittle wind. and the wind is on fire. likely everyone within <N meters would take <N damage. half damage on a dex save? sure.
going further, maybe you could pin the heart between two pianos to reduce the fall distance. the damage is still N to the heart and pianos, but this time there's a significantly smaller fraction of N to the piano handler. also, you'll obviously fit additional dense pianos around it like bricks. that's just sense. only, you gotta be careful not to cover the top or else risk a demon core incident. experiment a little! with a power like this it kinda seems like your culture will be entering the age of space travel shortly, one way or another.
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
My DM made the mistake of allowing me to change the weight of grand pianos and when I asked if I could create a black hole with it he said yes. So that means the density would change too. Which is the reason my character had a grand piano on his back for the whole campaign.
Magic.
Well, I ended up not being able to use it, but I assume it would have just gotten destroyed. I don't know about the science.
Though the boss we were fighting was Shadowfell itself so it could have helped if either scenario happened.
New Hampshire Pneumontredevehgunbaurders?
Interesting thought process though. While I ended up being unable to use my Grand Piano this still is interesting.
I think you misunderstood me, I wanted to do damage and the piano was 3 billion pounds.
Okay, I was with your right up to there. The least realistic part of all this is carrying a grand piano on your back, regardless of weight. You wouldn't fit through most doors or even inside a lot of hallways and rooms. Hell, you won't fit in a lot of alleys, any kind of forested area, or even on a crowded street. You'd get buffeted badly by even light winds. You'd constantly bump into overhead branches or other protuberances. Every time you turn, anything and anyone nearby is at risk of getting smacked. You should probably get disadvantage against anyone sneaking nearby and on any combat perception or investigation checks. You'd make so much horrible noise all the time with the hammers bouncing around (I'd respect a DM that put on cacophonous piano music whenever you wore it until the party wrests it from you and burns it).
Pianos also need tuning when moved in the normal course of things - a piano jostled around like that would be unusable without some work.