I have this great character build on mind, a longtooth Shifter Totem Barbarian (3) / Moon Circle Druid (2). But I don’t know if this combo of, by example; Shifting into a Wolf, Wild Shape in a bear and enter Rage is valid. Can be this carnage possible in game?
I can't think of a mechanic that would stop it, but as pointed out, you'd be using the Bear stats, making the Wolf bit kind of pointless. Interesting build, but heavily MAD, wanting Str, Con, Dex and Wis all pretty high. Sounds interesting though, an actual Raging Bear.
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I have this great character build on mind, a longtooth Shifter Totem Barbarian (3) / Moon Circle Druid (2). But I don’t know if this combo of, by example; Shifting into a Wolf, Wild Shape in a bear and enter Rage is valid. Can be this carnage possible in game?
Sure you can (as long as you are not "replacing" your stats with those of an animal other than with wild shape and only "gaining" new stats. I'm not sure how new shifters work yet).
It will take more than 1 turn to activate all these features and traits though (rage needs to be last since it ends if you don't attack or take damage).
And it really only needs 13 STR and 13 WIS since it will mostly scale off the beast stats. Make sure you are checking if their AC should be higher from unarmored defense and to add rage damage to its attacks.
1d6 + str is likely not an improvement to good wild shape options.
Is it still a bonus action in MP:MotM? Granted, it will only apply on turn 3...
Good question. I'm usually too lazy to look in books when replying here. Shifting and Reverting are still a bonus action in MP:MotM (PB/LR uses). Still fangs doing piercing damage for the longtooth. You still get a few TempHP, so maybe that's why you'd do it? Not sure.
I have this great character build on mind, a longtooth Shifter Totem Barbarian (3) / Moon Circle Druid (2). But I don’t know if this combo of, by example; Shifting into a Wolf, Wild Shape in a bear and enter Rage is valid. Can be this carnage possible in game?
Whist Shift before using Wild Shape? The benefits of your shift are replaced by the stats of the beast that you're Wild Shaping into.
I can't think of a mechanic that would stop it, but as pointed out, you'd be using the Bear stats, making the Wolf bit kind of pointless. Interesting build, but heavily MAD, wanting Str, Con, Dex and Wis all pretty high. Sounds interesting though, an actual Raging Bear.
Talk to your Players. Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.
Shifting and raging are both bonus actions. Moon druids can still technically wild shape as an action. So it takes a couple of rounds to get going.
1d6 + str is likely not an improvement to good wild shape options.
Sure you can (as long as you are not "replacing" your stats with those of an animal other than with wild shape and only "gaining" new stats. I'm not sure how new shifters work yet).
It will take more than 1 turn to activate all these features and traits though (rage needs to be last since it ends if you don't attack or take damage).
And it really only needs 13 STR and 13 WIS since it will mostly scale off the beast stats. Make sure you are checking if their AC should be higher from unarmored defense and to add rage damage to its attacks.
Is it still a bonus action in MP:MotM? Granted, it will only apply on turn 3...
Good question. I'm usually too lazy to look in books when replying here. Shifting and Reverting are still a bonus action in MP:MotM (PB/LR uses). Still fangs doing piercing damage for the longtooth. You still get a few TempHP, so maybe that's why you'd do it? Not sure.
Doesn't basically every other shifter sub-race give a better bonus to a druid/barb than longtooth? You could have a bad bite attack or: