PHB. page 233: Multiple Items of the Same Kind You can't wear more than one of certain magic items.You cant normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear or one cloak. The DM might make exceptions.
Is this rule limited only by items in the list? Cause if not, then according to RAW max number of magical rings a character can use is just one.
There is also one column on the same page of PHB which states: Wearing and Wielding Items Using a magic item's properties might mean wearing or wielding it. A magic item meant to be worn must be donned in the intended fashion: boots go on feet, gloves on hands, hats and helmets on head, and rings on a finger. Magic armor must be donned, a Shield strapped to the arm, a cloak fastened about the shoulders. A weapon must be held...
PHB. page 233: Multiple Items of the Same Kind You can't wear more than one of certain magic items.You cant normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear or one cloak. The DM might make exceptions.
Is this rule limited only by items in the list? Cause if not, then according to RAW max number of magical rings a character can use is limited by only one.
It's not necessarily limited to items on the list, but it's explicitly not all types of item ("certain magic items"). All the examples listed are things that occupy a part of the body, and that's the only one you have. It's to stop players from saying "I'll just wear two cloaks", or trying to stack hats.
Also, it says "you can't normally". A Thri-kreen, who has four arms, probably can wear two sets of bracers. (DM's call, of course.)
You're overthinking it. If they wanted to say "only one of each kind of item", they would've. You have multiple fingers, so it stands to reason you can wear multiple rings.
Unless you're doing a Dr Seuss campaign and one of the characters is Bartholomew Cubbins, of course
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I did a quick search on rings, there are 6 that do not require attunement, so you could technically benefit from 10 rings if you were a level 13 Thief Rogue.
If you DM is particularly kind, they might even let you have one of each type of Ring of Resistance since there are 10 variants with different names, making you the master of elemental resistance. That's pretty practical Bling.
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PHB. page 233:
Multiple Items of the Same Kind
You can't wear more than one of certain magic items.You cant normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear or one cloak. The DM might make exceptions.
Is this rule limited only by items in the list? Cause if not, then according to RAW max number of magical rings a character can use is just one.
There is also one column on the same page of PHB which states:
Wearing and Wielding Items
Using a magic item's properties might mean wearing or wielding it. A magic item meant to be worn must be donned in the intended fashion: boots go on feet, gloves on hands, hats and helmets on head, and rings on a finger. Magic armor must be donned, a Shield strapped to the arm, a cloak fastened about the shoulders. A weapon must be held...
"rings" is plural, but "finger" is singular.
Want to hear yor thoughts on this.
It's not necessarily limited to items on the list, but it's explicitly not all types of item ("certain magic items"). All the examples listed are things that occupy a part of the body, and that's the only one you have. It's to stop players from saying "I'll just wear two cloaks", or trying to stack hats.
Also, it says "you can't normally". A Thri-kreen, who has four arms, probably can wear two sets of bracers. (DM's call, of course.)
You're overthinking it. If they wanted to say "only one of each kind of item", they would've. You have multiple fingers, so it stands to reason you can wear multiple rings.
Unless you're doing a Dr Seuss campaign and one of the characters is Bartholomew Cubbins, of course
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Previous editions had a rule of only 1 ring per hand, but this edition does not. You’ve got 10 fingers, so 10 rings.
Of course, you’ve still only got 3 attunement slots, and the vast majority of rings require attunement, so there is that hump to get over.
You've got 10 fingers and 10 toes, so 20 rings. Rings must be worn on a finger or a similar digit, which include toes.
I did a quick search on rings, there are 6 that do not require attunement, so you could technically benefit from 10 rings if you were a level 13 Thief Rogue.
For reference, here are the rings with no attunement: Ring of Animal Influence, Ring of Puzzler's Wit, Ring of Resistance, Ring of Swimming, Ring of Three Wishes, Ring of Water Walking
If you DM is particularly kind, they might even let you have one of each type of Ring of Resistance since there are 10 variants with different names, making you the master of elemental resistance. That's pretty practical Bling.