Unless there's a Sage Advice Column or a tweet, we can't really answer RAI.
I ran a quick search for dragons, it doesn't appear that their natural attacks are magical, unless I missed it. If you look at the Androsphinx, you see this: "Magic Weapons. The sphinx's weapon attacks are magical." I didn't see that for the dragons I looked at (though maybe it's somewhere else). No magic attacks equals no magic damage. Falling deals bludgeoning, so again, no damage.
Inside an antimagic field, i believe natural attacks that are considered magical would lose that property. I base this off the "Magic Weapons" ability of the Androsphinx above and the text of the spell below. If there is an ability not called Magic Weapons that gives the same effect, or said something like "are treated as magical for the purpose of damage reduction" I may reconsider.
Magic Items. The properties and powers of magic items are suppressed in the sphere. For example, a longsword, +1 in the sphere functions as a nonmagical longsword.
A magic weapon's properties and powers are suppressed if it is used against a target in the sphere or wielded by an attacker in the sphere. If a magic weapon or a piece of magic ammunition fully leaves the sphere (for example, if you fire a magic arrow or throw a magic spear at a target outside the sphere), the magic of the item ceases to be suppressed as soon as it exits.
Rollback Post to RevisionRollBack
I started playing D&D from the basic box set in 1979.
Dragons are magical creatures but their attacks are not, including breath weapon, according to the Sage Advice Compendium (under monsters section, p. 21). An antimagic zone doesn’t affect a dragon as their attacks aren’t magical.
ok I understand and agree, but falling isn't weapon damage, its just falling damage, not sure if its bludgeoning, would hvy armor feat protect you from fall? its not an attack.
ok I understand and agree, but falling isn't weapon damage, its just falling damage, not sure if its bludgeoning, would hvy armor feat protect you from fall? its not an attack.
how would you play this?
Because falling damage aren't damage from an attack, it isn't subject to resistance to bludgeoning, Piercing, and Slashing from Nonmagical Attacks, nor Heavy Armor Master reduce them.
Heavy Armor Master: While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from nonmagical attacks is reduced by 3.
The Monster Manual entry on Vulnerabilities, Resistances, and Immunitiesthat clarify what attacks are intended:
Vulnerabilities, Resistances, and Immunities: Some creatures have vulnerability, resistance, or immunity to certain types of damage. Particular creatures are even resistant or immune to damage from non-magical attacks (a magical attack is an attack delivered by a spell, a magic item, or another magical source). In addition, some creatures are immune to certain conditions.
Also, there's a Sage Advice Compendium Q&A on falling monsters immune to bludgeoning damage that clarify intentions;
A monster is immune to damage from nonmagical bludgeoning weapons. Does it still take damage from falling?
Yes, that monster is still going to feel the hurt of a fall, because a fall is not a weapon.
Dragons have breath weapons. Werewolves are not immune to breath weapons. Fried/Frozen/etc. etc. lupine
Note, weirdest bit is that shapechange (both that used by a werewolf and a dragon) is not declared to be magical. As such, technically they can do it inside an anti-magic zone.
what is the official rules as intended for a werewolf immune to non magic damage, against a dragon claw attack?
is the dragon considered magical? so it bypasses? or it needs to snatch and throw from height for falling damage?
Also, if said werewolf is inside a dead magic zone (or an antimagic field), would a creature whose natural attacks
are considered magical, not work against the werewolf?
Unless there's a Sage Advice Column or a tweet, we can't really answer RAI.
I ran a quick search for dragons, it doesn't appear that their natural attacks are magical, unless I missed it. If you look at the Androsphinx, you see this: "Magic Weapons. The sphinx's weapon attacks are magical." I didn't see that for the dragons I looked at (though maybe it's somewhere else). No magic attacks equals no magic damage. Falling deals bludgeoning, so again, no damage.
Inside an antimagic field, i believe natural attacks that are considered magical would lose that property. I base this off the "Magic Weapons" ability of the Androsphinx above and the text of the spell below. If there is an ability not called Magic Weapons that gives the same effect, or said something like "are treated as magical for the purpose of damage reduction" I may reconsider.
Magic Items. The properties and powers of magic items are suppressed in the sphere. For example, a longsword, +1 in the sphere functions as a nonmagical longsword.
A magic weapon's properties and powers are suppressed if it is used against a target in the sphere or wielded by an attacker in the sphere. If a magic weapon or a piece of magic ammunition fully leaves the sphere (for example, if you fire a magic arrow or throw a magic spear at a target outside the sphere), the magic of the item ceases to be suppressed as soon as it exits.
I started playing D&D from the basic box set in 1979.
Dragons are magical creatures but their attacks are not, including breath weapon, according to the Sage Advice Compendium (under monsters section, p. 21). An antimagic zone doesn’t affect a dragon as their attacks aren’t magical.
ok I understand and agree, but falling isn't weapon damage, its just falling damage, not sure if its bludgeoning, would hvy armor feat protect you from fall? its not an attack.
how would you play this?
Because falling damage aren't damage from an attack, it isn't subject to resistance to bludgeoning, Piercing, and Slashing from Nonmagical Attacks, nor Heavy Armor Master reduce them.
The Monster Manual entry on Vulnerabilities, Resistances, and Immunitiesthat clarify what attacks are intended:
Also, there's a Sage Advice Compendium Q&A on falling monsters immune to bludgeoning damage that clarify intentions;
The answers here seem to be correct.
Dragon attacking Werewolf: Attacks are ineffective.
Dragon using Legendary Actions against a Werewolf that require saving throws: Effective.
Dragon using Breath Weapon against a Werewolf: Effective.
Magical attacks in a dead magic zone or antimagic field: Ineffective.
Unless you're a demon lord, your bludgeoning immunity isn't going to protect you from falling damage.
"Not all those who wander are lost"
Dragons have breath weapons. Werewolves are not immune to breath weapons. Fried/Frozen/etc. etc. lupine
Note, weirdest bit is that shapechange (both that used by a werewolf and a dragon) is not declared to be magical. As such, technically they can do it inside an anti-magic zone.