I'm surprised I never see this come up, since it seems like it would be a very common occurrence. What happens if you cast Sleep on someone in waist-high water? Or more generally, toss/entrap someone in water while they're under the effects of the spell?
If you cast sleep on somebody while they are in water or generally suffocating, and you maintain concentration for at least 6 rounds, they will die IF and ONLY IF they have a -1 or worse in Constitution. Otherwise, they will be able to survive for at least one minute, which allows them to outlast the Sleep spell. Of course, a DM is very unlikely to ever use anything with a -1 in Constitution.
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I think most GMs would interpret the point where the target has to start making saving throws to be an equivalent of "taking damage" for the purposes of whether or not the creature wakes up.
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"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Falling into a magical slumber while on water may eventually lead to Suffocating depending of body positioning, which would be entirely up to the DM. Some people are known to have survived some time by floating unconscious on their back.
If you cast sleep on somebody while they are in water or generally suffocating, and you maintain concentration for at least 6 rounds, they will die IF and ONLY IF they have a -1 or worse in Constitution. Otherwise, they will be able to survive for at least one minute, which allows them to outlast the Sleep spell. Of course, a DM is very unlikely to ever use anything with a -1 in Constitution.
Given that it only requires being shaken awake to break the spell's effect I'd personally rule that it's not an especially deep sleep, so being submerged in water should be enough to wake you (as it would someone that was sleeping naturally).
The spell doesn't really suggest that anything about the sleep is in any way unnatural, other than when it happens.
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I'm surprised I never see this come up, since it seems like it would be a very common occurrence. What happens if you cast Sleep on someone in waist-high water? Or more generally, toss/entrap someone in water while they're under the effects of the spell?
If you cast sleep on somebody while they are in water or generally suffocating, and you maintain concentration for at least 6 rounds, they will die IF and ONLY IF they have a -1 or worse in Constitution. Otherwise, they will be able to survive for at least one minute, which allows them to outlast the Sleep spell. Of course, a DM is very unlikely to ever use anything with a -1 in Constitution.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
I think most GMs would interpret the point where the target has to start making saving throws to be an equivalent of "taking damage" for the purposes of whether or not the creature wakes up.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Falling into a magical slumber while on water may eventually lead to Suffocating depending of body positioning, which would be entirely up to the DM. Some people are known to have survived some time by floating unconscious on their back.
Sleep isn't a concentration spell.
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Given that it only requires being shaken awake to break the spell's effect I'd personally rule that it's not an especially deep sleep, so being submerged in water should be enough to wake you (as it would someone that was sleeping naturally).
The spell doesn't really suggest that anything about the sleep is in any way unnatural, other than when it happens.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.