In a recent session the Warlock was low on HP and about to take a big breath weapon attack. She used the Tomb of Levistus to avoid the damage. The Divine Soul Sorcerer then wanted to drop a healing word on her as he retreated. As the DM, my initial ruing was that it was not possible, and I got some push back from the players. I spare the argument, but I reached a middle ground and made her only take half the healing so we could keep the session on track.
Looking at the wording of the Invocation it does not specifically say that the Warlock is in full cover, but I would think they are. What would the Forums say?
Okay so 2014 Warlock. I presume 2014 rules overall or are you mixing and matching?
Some things are descriptive text. Others are mechanics. Total Cover is a mechanic and if an effect does not specify it, it's not there.
I get where you are coming from, but there is not much of a point to temporary hit points that go away when the ice does if the ice prevents you from being targeted and if the character is completely encased, area spells cannot spread around the cover to reach them. Just prevent up to 10 damage per Warlock level and gain Total Cover.
The Temporary Hit Points, the Vulnerability to Fire damage (as opposed to an ice barrier with X Hit Points), the 0 speed, and the Incapacitated condition all suggest that the Warlock is the popsicle and is not hiding behind the popsicle. They are fair game to be targeted by Healing Word as well as enemy attacks (and will take double damage from fire attacks).
After they use the invocation, they are a 0 speed, vulnerable to fire, incapacitated Warlock with potentially some temporary hit points remaining. They have an icy fluff, but they can be freely targeted and their speed is 0, but someone (friend or foe) can drag them away.
The effect does not say it grants Total Cover, and the indication is that the player remains targetable- thus the pool of temp HP and the fire vulnerability. Being "entombed in ice" is meant to be cosmetic more than being an equivalent to tossing up a Forcecage around the user or a similar effect intended to stop effects from passing through.
In a recent session the Warlock was low on HP and about to take a big breath weapon attack. She used the Tomb of Levistus to avoid the damage. The Divine Soul Sorcerer then wanted to drop a healing word on her as he retreated. As the DM, my initial ruing was that it was not possible, and I got some push back from the players. I spare the argument, but I reached a middle ground and made her only take half the healing so we could keep the session on track.
Looking at the wording of the Invocation it does not specifically say that the Warlock is in full cover, but I would think they are. What would the Forums say?
Avozod the quizzical
Okay so 2014 Warlock. I presume 2014 rules overall or are you mixing and matching?
Some things are descriptive text. Others are mechanics. Total Cover is a mechanic and if an effect does not specify it, it's not there.
I get where you are coming from, but there is not much of a point to temporary hit points that go away when the ice does if the ice prevents you from being targeted and if the character is completely encased, area spells cannot spread around the cover to reach them. Just prevent up to 10 damage per Warlock level and gain Total Cover.
The Temporary Hit Points, the Vulnerability to Fire damage (as opposed to an ice barrier with X Hit Points), the 0 speed, and the Incapacitated condition all suggest that the Warlock is the popsicle and is not hiding behind the popsicle. They are fair game to be targeted by Healing Word as well as enemy attacks (and will take double damage from fire attacks).
After they use the invocation, they are a 0 speed, vulnerable to fire, incapacitated Warlock with potentially some temporary hit points remaining. They have an icy fluff, but they can be freely targeted and their speed is 0, but someone (friend or foe) can drag them away.
How to add Tooltips.
The effect does not say it grants Total Cover, and the indication is that the player remains targetable- thus the pool of temp HP and the fire vulnerability. Being "entombed in ice" is meant to be cosmetic more than being an equivalent to tossing up a Forcecage around the user or a similar effect intended to stop effects from passing through.
Makes sense, but wanted other perspectives.
Thanks