Okay situation. PC casts polymorph on a monster. Grick Alpha in this case. Turns it into a starfish. Drops it into a pickle jar. Their argument is that even after an hour, it could not shift back due to not having the strength. My counter it depends and you have an hour before I make a decision.
You want it to do something that makes sense. You also want to make sure that the game remains fun and combat challenging by the players not having access to an "I win" button that can be used in every combat.
I am not sure where the strength reduction comes in. When the spell ends (either after an hour, when the starfish is reduced to 0 hitpoints or becomes unconcious of the caster loses concentration) the Grick Alpha returns.
I would not expect a starfish to last long in a jar of pickle, I am not an expert on the matter but I would say the starfish cannont breath in a pickling liquid so after 36 seconds it reduces to 0HP triggering it the Grick returning breaking the pickling jar, unless it is large enough to contain him. If the pickling jar is extremely large the Grick can hold its breath for 3 minutes and starts attacking the jar at disadvantage (Large, glass fragile object so AC13, 5 HP).
Their argument is that even after an hour, it could not shift back due to not having the strength.
Don't get where this argument comes from. The shift happens, no strength requirement there.
The argument is that the polymorph shift does not break the glass, the creature has to break it. At no point in the spell description says it breaks any container. If they cannot do it themselves, they are stuck in the glass compressed to a ridiculous size.
I would definitely rule that they get their full Grick Alpha Strength before the shape shift is completed, giving them the strength to break the glass. I would probably rule that if the large creature could not break the container (Adamantine?) both the creature and the container would take equal amounts of damage till the container broke.
A better strategy would be:
If a halfling were to drag the polymorphed into a tiny cave in a mountain, that could only be accessed by squeezing through a 2x2 tunnel. I would probably let the Grick dig out a small cave no larger than 10 x 10, leaving the Grick stuck deep inside the mountain to die off starvation.
Okay situation. PC casts polymorph on a monster. Grick Alpha in this case. Turns it into a starfish. Drops it into a pickle jar. Their argument is that even after an hour, it could not shift back due to not having the strength. My counter it depends and you have an hour before I make a decision.
Your input please.
I'd rule the jar breaks when the grick reverts to its normal form.
Polymorph doesn't specify what happens if you don't fit in the space when the spell ends, but many other spells do. Banishment, Blink, Forcecage, Maze, Meld into Stone, Magnificent Mansion, Teleportation Circle - all of these spells state that if you don't fit in the space you appear in, you instead appear in the nearest unoccupied space and take no damage from it. I would use the same ruling for Polymorph, based on widely established precedent.
I would rule that the jar breaks under the force of the transformation back. No damage taken, no strength required to get out. As others have said it’s not supposed to be an “I win” or Insta-death option
I would rule that the jar breaks under the force of the transformation back. No damage taken, no strength required to get out. As others have said it’s not supposed to be an “I win” or Insta-death option
I did after the fact. But the player casted "Baffle DM with BS" during the game.
Okay situation. PC casts polymorph on a monster. Grick Alpha in this case. Turns it into a starfish. Drops it into a pickle jar. Their argument is that even after an hour, it could not shift back due to not having the strength. My counter it depends and you have an hour before I make a decision.
Your input please.
No Gaming is Better than Bad Gaming.
You want it to do something that makes sense. You also want to make sure that the game remains fun and combat challenging by the players not having access to an "I win" button that can be used in every combat.
I am not sure where the strength reduction comes in. When the spell ends (either after an hour, when the starfish is reduced to 0 hitpoints or becomes unconcious of the caster loses concentration) the Grick Alpha returns.
I would not expect a starfish to last long in a jar of pickle, I am not an expert on the matter but I would say the starfish cannont breath in a pickling liquid so after 36 seconds it reduces to 0HP triggering it the Grick returning breaking the pickling jar, unless it is large enough to contain him. If the pickling jar is extremely large the Grick can hold its breath for 3 minutes and starts attacking the jar at disadvantage (Large, glass fragile object so AC13, 5 HP).
Don't get where this argument comes from. The shift happens, no strength requirement there.
The argument is that the polymorph shift does not break the glass, the creature has to break it. At no point in the spell description says it breaks any container. If they cannot do it themselves, they are stuck in the glass compressed to a ridiculous size.
I would definitely rule that they get their full Grick Alpha Strength before the shape shift is completed, giving them the strength to break the glass. I would probably rule that if the large creature could not break the container (Adamantine?) both the creature and the container would take equal amounts of damage till the container broke.
A better strategy would be:
If a halfling were to drag the polymorphed into a tiny cave in a mountain, that could only be accessed by squeezing through a 2x2 tunnel. I would probably let the Grick dig out a small cave no larger than 10 x 10, leaving the Grick stuck deep inside the mountain to die off starvation.
I'd rule the jar breaks when the grick reverts to its normal form.
Polymorph doesn't specify what happens if you don't fit in the space when the spell ends, but many other spells do. Banishment, Blink, Forcecage, Maze, Meld into Stone, Magnificent Mansion, Teleportation Circle - all of these spells state that if you don't fit in the space you appear in, you instead appear in the nearest unoccupied space and take no damage from it. I would use the same ruling for Polymorph, based on widely established precedent.
Plus you just don't want to make Polymorph an instant-kill spell.
I would rule that the jar breaks under the force of the transformation back. No damage taken, no strength required to get out. As others have said it’s not supposed to be an “I win” or Insta-death option
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
I did after the fact. But the player casted "Baffle DM with BS" during the game.
No Gaming is Better than Bad Gaming.
Sometimes even the DM fails their saving throw lol
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?