From what I understand the Outlands have 16 "gate-towns" that connect to the Outer Planes. What I don't understand is getting from the Outer Planes to the gate-towns. For example, if you are in the Outlands and you venture to Sylvania, you need only get lost in the woods and you will find a portal to Arborea, one of the Outer Planes. How do you get from Arborea to Sylvania? Do you also get lost in the woods or is there a fixed portal somewhere in Arborea that leads to Sylvania?
Also, how do you get from the Outlands to Sigil? Does each gate-town also have a permanent portal to Sigil?
What I don't understand is getting from the Outer Planes to the gate-towns. For example, if you are in the Outlands and you venture to Sylvania, you need only get lost in the woods and you will find a portal to Arborea, one of the Outer Planes. How do you get from Arborea to Sylvania? Do you also get lost in the woods or is there a fixed portal somewhere in Arborea that leads to Sylvania?
I would say that this is largely a matter of DM's Perogative. The 2E Player's Primer to the Outlands (PPttO) did a good job detailing each of the gate-towns as well as giving a description of the specific portal within the respective gate-town, but the details of the portal on the other side was left vague. I'd expect that this was largely intentional to help ensure that each DM could tailor the portal to fit their individual campaigns. Plus, given the very fluid topography of the Outer Planes, it makes a lot of sense that the portals would be similarly fluid and shifting. While the gate-towns are fairly set, the other sides might be in flux as each plane's landscape shifts.
Also, how do you get from the Outlands to Sigil? Does each gate-town also have a permanent portal to Sigil?
Again, I would say that this would also fall under DM's Prerogative. I believe that the PPttO also indicated that each of the gate-towns had a portal to Sigil either within its borders or within the surrounding vicinity, but the exact locations (and mechanics) were left open to the DM to determine. I would say that most DMs would want to have the gate-towns connected to Sigil, since Sigil is a major transportation hub and the gate-towns are important landmarks in the Outlands with connections to each of the other Outer Planes...but a DM wanting to make a trek to a particular Outer Plane more lengthy and/or difficult might want to forgo having Sigil connect to a particular gate-town.
And, besides having portals to Sigil around the gate-towns, you can always have a portal to Sigil be located anywhere else you deem appropriate to your situation. The Lady of Pain controls all portals in-and-out of Sigil, so there could be a connection to any other place in the Outlands that she deems important.
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From what I understand the Outlands have 16 "gate-towns" that connect to the Outer Planes. What I don't understand is getting from the Outer Planes to the gate-towns. For example, if you are in the Outlands and you venture to Sylvania, you need only get lost in the woods and you will find a portal to Arborea, one of the Outer Planes. How do you get from Arborea to Sylvania? Do you also get lost in the woods or is there a fixed portal somewhere in Arborea that leads to Sylvania?
Also, how do you get from the Outlands to Sigil? Does each gate-town also have a permanent portal to Sigil?
I would say that this is largely a matter of DM's Perogative. The 2E Player's Primer to the Outlands (PPttO) did a good job detailing each of the gate-towns as well as giving a description of the specific portal within the respective gate-town, but the details of the portal on the other side was left vague. I'd expect that this was largely intentional to help ensure that each DM could tailor the portal to fit their individual campaigns. Plus, given the very fluid topography of the Outer Planes, it makes a lot of sense that the portals would be similarly fluid and shifting. While the gate-towns are fairly set, the other sides might be in flux as each plane's landscape shifts.
Again, I would say that this would also fall under DM's Prerogative. I believe that the PPttO also indicated that each of the gate-towns had a portal to Sigil either within its borders or within the surrounding vicinity, but the exact locations (and mechanics) were left open to the DM to determine. I would say that most DMs would want to have the gate-towns connected to Sigil, since Sigil is a major transportation hub and the gate-towns are important landmarks in the Outlands with connections to each of the other Outer Planes...but a DM wanting to make a trek to a particular Outer Plane more lengthy and/or difficult might want to forgo having Sigil connect to a particular gate-town.
And, besides having portals to Sigil around the gate-towns, you can always have a portal to Sigil be located anywhere else you deem appropriate to your situation. The Lady of Pain controls all portals in-and-out of Sigil, so there could be a connection to any other place in the Outlands that she deems important.