I'm using a backstory with god's and I'm fairly new and there are a lot of gods. The basic intro is...
"I come from a family of druids and hunters. Our ancestors lived amongst nature as one. Then one day my ancestor took the wrath of a God and cursed my family's bloodline. Never shall our families souls pass onto the other side, they will dwell in the ethereal plane for eternity. Through extensive research and sheer will, they constructed an amulet that could hold the souls of our fallen bloodline until we could find a solution."
I'm assuming it would have to be a betrayer God, but I'm not sure what one would best encapsulate the story. Also I want to have a disdain for God's because of my families predicament. But I want to find strength in a good God that will help me overturn the divine curse. Maybe a nature God?
I'm a half-elf ranger, chaotic good.. I'll give my full backstory below if you want better context. Thanks again for the help :D
I was born in the village of _____ to a middle class family. My father was a bowyer, and arguably the best in the region. My mother was a healer/alchemist, she was also an incredibly strong druid. Also my sister who was an aspiring druid, and making great steps for being so young. I prefer the bow, and the stealth. One day our village was attacked by rampaging bandits, my mother and father fought and killed many, but fell. In her last moments, she told us she loved us and muttered an incantation and in a red glowing light she disappeared seemingly into the amulet. Knowing our history we knew we were the only chance for our ancestors.
After seeing our village pillaged and parents slaughtered by bandits, me and my sister fled into the forest. Lost in the forest, me and my sister used every ounce of knowledge and will to survive in the wilderness. Reluctantly the first time my sister kills an animal she hears it's screams. She can communicate with nature, it's not perfect but she's practicing. Months of hunting with my bow, we come across an injured panther, near death. My sister calms it with whispers of reassurance, under whimpers of compassionate tears that seem to bring life back to the animal. A bond is created between her and the animal and over time we are accepted into the family. We hunt together and play together.
One day the den is attacked by humans, we use everything we can to defend but the casualties are many. Our pack becomes three, me my sister and the one surviving cub Bagheera. It's with that my sister tells me she wants to go back to civilization. She wants to learn more of her abilities, to become stronger to fulfill our destiny. I begrudgingly go along, worried because humans are what caused our pain. We go from city to city, hunting for trade, then using that money to help my sister gain knowledge and power.
Through these travels I learn to adapt to bartering, socializing, and most importantly I learn to cook. Apprenticing under a great chef, I learn all about spices, sauces, and the perfect cuts of meat. So with every new town, my sister would learn more arcane arts and I would learn more culinary arts. Almost obsessive with the cutting, the timing, the spicing. I start splitting my income between hunting, then cooking and setting up small stands that grow slightly famous in the region.
One day when traveling between cities we ran across an incredibly fancy caravan. The main cart has no wheels, it's hovering while guarded by many unusual soldiers on horses. My sisters natural curiosity and thirst for arcane knowledge lurches her forward to ask how it is done. As she runs up, a guard goes to kick her away and she mutters to the horse to buck him off. All this commotion got the attention of the person in the main cart. She runs up and apologizes and asks to please teach her. To which he replies with a unnerving grin, "so you want to learn". A bad feeling boils up in me and I go to call out to my sister to come back. But in that moment I black out and wake up in the forest.
I wander for awhile alone, looking for answers. For my sister, for Bagheera, for my family. This magic is more than I can handle alone, I need help.
Ask your DM what gods exist in your campaign, and which would fit best. This is a question we can’t answer, because it’s up to them.
Also, no criticism, but consider asking whether you should have such a detailed backstory. Many DMs, like myself, rarely incorporate backstories. We’re often really just looking for bullet points of “where’d you grow up?” ”how’d you get your skills?” and “why do you like adventuring?” And stuff like “wrath of Gods” and “fallen bloodline” are way too big and anime-ish for the tone of many games. It’s not that your character is bad, but in a number of games, mine included, it would be a massive nope.
From your use of "betrayer God" I assume your campaign takes place in Exandria, if so you're more restricted God wise so it's "easier" to make a choice. And I assumed wrong than yeah, you could have access to a shitone of Gods (as said previously, ask your DM for a list)
As far as your bacstory is concerned, from the logic of having a God curse your family I'd say 2 things. The God doesn't have to be "Evil" and Gods don't randomly curse people (especially with such a fate). As I see it for that to happen your family must have really pissed off a God, or even betrayed them, and thus brought it's wrath. To be clearer, it should be something big, not just pissing them off a bit.
Other thing, remember that Druids & Rangers do worship Nature Gods, often indirectly though.
ps: it's how I see it, your DM might see things differently
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I'm using a backstory with god's and I'm fairly new and there are a lot of gods. The basic intro is...
"I come from a family of druids and hunters. Our ancestors lived amongst nature as one. Then one day my ancestor took the wrath of a God and cursed my family's bloodline. Never shall our families souls pass onto the other side, they will dwell in the ethereal plane for eternity. Through extensive research and sheer will, they constructed an amulet that could hold the souls of our fallen bloodline until we could find a solution."
I'm assuming it would have to be a betrayer God, but I'm not sure what one would best encapsulate the story. Also I want to have a disdain for God's because of my families predicament. But I want to find strength in a good God that will help me overturn the divine curse. Maybe a nature God?
I'm a half-elf ranger, chaotic good.. I'll give my full backstory below if you want better context. Thanks again for the help :D
_____________________________________________________________
I was born in the village of _____ to a middle class family. My father was a bowyer, and arguably the best in the region. My mother was a healer/alchemist, she was also an incredibly strong druid. Also my sister who was an aspiring druid, and making great steps for being so young. I prefer the bow, and the stealth. One day our village was attacked by rampaging bandits, my mother and father fought and killed many, but fell. In her last moments, she told us she loved us and muttered an incantation and in a red glowing light she disappeared seemingly into the amulet. Knowing our history we knew we were the only chance for our ancestors.
After seeing our village pillaged and parents slaughtered by bandits, me and my sister fled into the forest. Lost in the forest, me and my sister used every ounce of knowledge and will to survive in the wilderness. Reluctantly the first time my sister kills an animal she hears it's screams. She can communicate with nature, it's not perfect but she's practicing. Months of hunting with my bow, we come across an injured panther, near death. My sister calms it with whispers of reassurance, under whimpers of compassionate tears that seem to bring life back to the animal. A bond is created between her and the animal and over time we are accepted into the family. We hunt together and play together.
One day the den is attacked by humans, we use everything we can to defend but the casualties are many. Our pack becomes three, me my sister and the one surviving cub Bagheera. It's with that my sister tells me she wants to go back to civilization. She wants to learn more of her abilities, to become stronger to fulfill our destiny. I begrudgingly go along, worried because humans are what caused our pain. We go from city to city, hunting for trade, then using that money to help my sister gain knowledge and power.
Through these travels I learn to adapt to bartering, socializing, and most importantly I learn to cook. Apprenticing under a great chef, I learn all about spices, sauces, and the perfect cuts of meat. So with every new town, my sister would learn more arcane arts and I would learn more culinary arts. Almost obsessive with the cutting, the timing, the spicing. I start splitting my income between hunting, then cooking and setting up small stands that grow slightly famous in the region.
One day when traveling between cities we ran across an incredibly fancy caravan. The main cart has no wheels, it's hovering while guarded by many unusual soldiers on horses. My sisters natural curiosity and thirst for arcane knowledge lurches her forward to ask how it is done. As she runs up, a guard goes to kick her away and she mutters to the horse to buck him off. All this commotion got the attention of the person in the main cart. She runs up and apologizes and asks to please teach her. To which he replies with a unnerving grin, "so you want to learn". A bad feeling boils up in me and I go to call out to my sister to come back. But in that moment I black out and wake up in the forest.
I wander for awhile alone, looking for answers. For my sister, for Bagheera, for my family. This magic is more than I can handle alone, I need help.
Ask your DM what gods exist in your campaign, and which would fit best. This is a question we can’t answer, because it’s up to them.
Also, no criticism, but consider asking whether you should have such a detailed backstory. Many DMs, like myself, rarely incorporate backstories. We’re often really just looking for bullet points of “where’d you grow up?” ”how’d you get your skills?” and “why do you like adventuring?” And stuff like “wrath of Gods” and “fallen bloodline” are way too big and anime-ish for the tone of many games. It’s not that your character is bad, but in a number of games, mine included, it would be a massive nope.
Wizard (Gandalf) of the Tolkien Club
From your use of "betrayer God" I assume your campaign takes place in Exandria, if so you're more restricted God wise so it's "easier" to make a choice. And I assumed wrong than yeah, you could have access to a shitone of Gods (as said previously, ask your DM for a list)
As far as your bacstory is concerned, from the logic of having a God curse your family I'd say 2 things. The God doesn't have to be "Evil" and Gods don't randomly curse people (especially with such a fate). As I see it for that to happen your family must have really pissed off a God, or even betrayed them, and thus brought it's wrath. To be clearer, it should be something big, not just pissing them off a bit.
Other thing, remember that Druids & Rangers do worship Nature Gods, often indirectly though.
ps: it's how I see it, your DM might see things differently