I have just finished reading "The long dark teatime of the soul" by Douglas Adams, and it has an aspect which I found intriguing to build upon for the Feywild in my world.
What little I know of the Feywild is that it is an exaggerated and much more magical version of the normal world. This rang true with a certain aspect of the book, which was that anything for which people hold strong feelings manifests in the "other plane", which to me sounds functionally similar. The book ends with the main characters refrigerator, which he had been avoiding opening for several weeks and ultimately just bought a new one to avoid having to do anything with it, manifesting in the other plane as containing a new and all-powerful god of guilt.
Now, my query I suppose is whether this is a good thing to incorporate into the Feywild or whether to make it a separate plane of my own devising. The idea being that the Feywild would be formed from how the things on the material plane are held in peoples feelings. A giant drinking hall that nobody cares either way about would barely manifest. A sapling which an entire city is enthused by or hangs their hopes on would manifest as a giant tree in the feywild. That's kind of what I'm thinking. If people are afraid of a forest ,the forest becomes scarier in the feywild. If people think of a road as being safe, it becomes safer in the feywild - and so on.
Does this fit closely enough to the Feywild lore to work, or should I make my own plane for it?
I think you should shoot for both. The entire Feywild does not have to be that way, you can keep it as described in various books but why don't you create a specific region of it that obeys this rule, maybe mirroring only a specific area of the prime, and maybe not even a fixed one ?
That's a good shout. The land I've created is a new continent so it could feasibly be a separate continent in the Feywild with its own rules!
From my extremely limited understanding of the Feywild, which is based almost entirely on secondhand information, it's at it's core a "reflection" of the Prime Material Plane but has it's own population of flora, fauna, and sentient beings who affect and alter it to their own ends. If there's a mountain on the PMP, there's probably a similar one at the same location in the Feywild, but the trees might be different species, the weather might be different, etc. A city on the PMP probably has an equivalent in the Feywild, though I'm unclear if this would be due to the latter plane somehow reflecting the former or just coincidence because that happens to be a good place to build a city (such as the mouth of a navigable river at the coast being an intuitive location for a port city).
If you're talking about ongoing actions and in world meta-level events (such as objects invested with emotion/intent/etc) manifesting "on the other side" with a form influenced by things currently happening on the PMP, I don't think they Feywild is the right place for that. Again, I could easily be wrong, but I seem to recall some material (might not even be from D&D) saying that that sort of projective phenomena can occur on the Astral plane, which is in itself an infinite void of space that happens to be filled with breathable air where you can float around by force of will and there are various "islands" drifting about, some of which are large enough to be home to entire civilizations. I would suggest at least looking into the Astral lore, though it's quite possible what you're going for would be better served by a new, homebrewed psychically influenced "meta-plane" of your own design. If that's the case I know there are plenty of similar examples out there in literature that you could reference, with the first to come to mind being Tel'aran'rhiod, aka the World of Dreams from The Wheel of Time series.
I have just finished reading "The long dark teatime of the soul" by Douglas Adams, and it has an aspect which I found intriguing to build upon for the Feywild in my world.
What little I know of the Feywild is that it is an exaggerated and much more magical version of the normal world. This rang true with a certain aspect of the book, which was that anything for which people hold strong feelings manifests in the "other plane", which to me sounds functionally similar. The book ends with the main characters refrigerator, which he had been avoiding opening for several weeks and ultimately just bought a new one to avoid having to do anything with it, manifesting in the other plane as containing a new and all-powerful god of guilt.
Now, my query I suppose is whether this is a good thing to incorporate into the Feywild or whether to make it a separate plane of my own devising. The idea being that the Feywild would be formed from how the things on the material plane are held in peoples feelings. A giant drinking hall that nobody cares either way about would barely manifest. A sapling which an entire city is enthused by or hangs their hopes on would manifest as a giant tree in the feywild. That's kind of what I'm thinking. If people are afraid of a forest ,the forest becomes scarier in the feywild. If people think of a road as being safe, it becomes safer in the feywild - and so on.
Does this fit closely enough to the Feywild lore to work, or should I make my own plane for it?
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!
That's a good shout. The land I've created is a new continent so it could feasibly be a separate continent in the Feywild with its own rules!
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!
From my extremely limited understanding of the Feywild, which is based almost entirely on secondhand information, it's at it's core a "reflection" of the Prime Material Plane but has it's own population of flora, fauna, and sentient beings who affect and alter it to their own ends. If there's a mountain on the PMP, there's probably a similar one at the same location in the Feywild, but the trees might be different species, the weather might be different, etc. A city on the PMP probably has an equivalent in the Feywild, though I'm unclear if this would be due to the latter plane somehow reflecting the former or just coincidence because that happens to be a good place to build a city (such as the mouth of a navigable river at the coast being an intuitive location for a port city).
If you're talking about ongoing actions and in world meta-level events (such as objects invested with emotion/intent/etc) manifesting "on the other side" with a form influenced by things currently happening on the PMP, I don't think they Feywild is the right place for that. Again, I could easily be wrong, but I seem to recall some material (might not even be from D&D) saying that that sort of projective phenomena can occur on the Astral plane, which is in itself an infinite void of space that happens to be filled with breathable air where you can float around by force of will and there are various "islands" drifting about, some of which are large enough to be home to entire civilizations. I would suggest at least looking into the Astral lore, though it's quite possible what you're going for would be better served by a new, homebrewed psychically influenced "meta-plane" of your own design. If that's the case I know there are plenty of similar examples out there in literature that you could reference, with the first to come to mind being Tel'aran'rhiod, aka the World of Dreams from The Wheel of Time series.