I personally have no interest in Forgotten Realms lore, or the world itself, but I love the idea of this wall and hope it isn't gone. This is world with magic items, creatures, and spells, it makes sense that the people know the gods exist and would be punished for either not believing in them or just ignoring them and not worshipping at least one.
So not super steeped in FR lore, but doing some skimming, the Wall of Faithless was something imposed by Myrkul, who was a relative upstart as far as the Faerun pantheon went and then went through a "has been" phase as one of the Dead Three to "present day" FR where he sort of maintains literal cult status with those same Dead Three. I could picture an edifice like the crumbling as Myrkul's power ebbed, and Kelvinator (not his real name but sometimes auto text amuses me) may be a more lenient or permissive god when it comes to the destiny of souls so, yeah. I guess it's gone?
Outside of game materials, I have heard some bitter talk about RL atheists banding together to claim offense and redress from Wizards. I don't know if there's any evidence of that, but would be happy to see some references. Anyway, I think there's actually a WotC mouthpiece somewhere in social media world where WotC does own the change as permanent, I forget if there was a rationale.
Now while I doubt "atheist lobbying" was actually a thing (though happy to see evidence) I could see the lore shifting to more modern broader player base sensibilities which to me seems to lean further beyond secular into "no gods, no masters" position whether they're aware of the political philosophy behind that sentiment or not. I for one, am happy to see "non serviam" (see what I did there?) types having access to an afterlife based on their actual moral conduct regardless of fealty to a particular deity (I mean it's not like the FR pantheon are the only inhabitants of the Outer planes, so who's to say that get gatekeeping rights to afterlife). In my game which touches on the FR, gods can provide solace and wisdom and aid if turned to, but they don't determine destiny. I _really_ like the iconoclast in Theros for that reason. Outside of folks playing Clerics, most of my groups' PCs fit that mold. It's not encouraged, it just seems to be where they as players are at when pondering a polytheistic perspective.
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Jander Sunstar is the thinking person's Drizzt, fight me.
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So per the last SCAG Errata they removed the references to the Wall of the Faithless.
For those who do not know what this is: https://forgottenrealms.fandom.com/wiki/Wall_of_the_Faithless
So my question is.....did they just remove the reference or is the wall itself no longer part of Realmslore?
Its an interesting (albeit polarizing) lore concept in a world where gods exist and average people know they do.
So what do you think....is it gone? or are we looking at some sort of revamp with Reamslore?
I personally have no interest in Forgotten Realms lore, or the world itself, but I love the idea of this wall and hope it isn't gone. This is world with magic items, creatures, and spells, it makes sense that the people know the gods exist and would be punished for either not believing in them or just ignoring them and not worshipping at least one.
So not super steeped in FR lore, but doing some skimming, the Wall of Faithless was something imposed by Myrkul, who was a relative upstart as far as the Faerun pantheon went and then went through a "has been" phase as one of the Dead Three to "present day" FR where he sort of maintains literal cult status with those same Dead Three. I could picture an edifice like the crumbling as Myrkul's power ebbed, and Kelvinator (not his real name but sometimes auto text amuses me) may be a more lenient or permissive god when it comes to the destiny of souls so, yeah. I guess it's gone?
Outside of game materials, I have heard some bitter talk about RL atheists banding together to claim offense and redress from Wizards. I don't know if there's any evidence of that, but would be happy to see some references. Anyway, I think there's actually a WotC mouthpiece somewhere in social media world where WotC does own the change as permanent, I forget if there was a rationale.
Now while I doubt "atheist lobbying" was actually a thing (though happy to see evidence) I could see the lore shifting to more modern broader player base sensibilities which to me seems to lean further beyond secular into "no gods, no masters" position whether they're aware of the political philosophy behind that sentiment or not. I for one, am happy to see "non serviam" (see what I did there?) types having access to an afterlife based on their actual moral conduct regardless of fealty to a particular deity (I mean it's not like the FR pantheon are the only inhabitants of the Outer planes, so who's to say that get gatekeeping rights to afterlife). In my game which touches on the FR, gods can provide solace and wisdom and aid if turned to, but they don't determine destiny. I _really_ like the iconoclast in Theros for that reason. Outside of folks playing Clerics, most of my groups' PCs fit that mold. It's not encouraged, it just seems to be where they as players are at when pondering a polytheistic perspective.
Jander Sunstar is the thinking person's Drizzt, fight me.