I'm playing a half-elf Warlock named Julius who entered into a fiendish pact with Dispater through one of his emissaries; an Erinyes. Now that our PC's are closing in on 7th level, I've been adding some more backstory; specifically regarding the imp familiar and a Soul Coin given to Julius way back in session zero. What are your thoughts on this;
The Soul Coin contains the Soul of Ellen Truelove (taken right from the DM's Guild supplement "51 Soul Coins"). Ellen made a deal with an Erinyes named Ashalla for friendship. When Ashalla ultimately took her soul, she kept the coin to talk to Ellen, and actually considers her a friend.
Titvilus, hearing of this and fearing anyone close to his station, makes Ashalla seek a mortal who has friends and joy, but values money more to make a pact. As part of the contract, she has to give said mortal her Soul Coin (which she does in contracting Julius to Dispater). She is not able to take the coin back, which upsets her. But upon learning the warlock is going to do the chainpact ritual to summon an imp, she arranges to have her spirit pulled across and into the body of the imp familiar. Even knowing it is a huge downgrade in power, Ashalla longs for the chance to talk with her friend Ellen, and is done with the bureaucracy of Dis.
Julius knows nothing of this, and in our campaign the group has been duped into looking to retrieve the Book of Vile Darkness by the BBEG. Should we find it, the party will look at ways to hide\destroy the artifact. But Julius is interested if the tome would allow him to alter his pact, and the imp familiar would love him to do so, if it means either violating the pact or altering it to allow Ashalla-imp to take the Soul Coin back.
The warlock and familiar have shared goals which keep them working in harmony, but I like the idea that the familiar has goals of its own as well.
I'd say a familiar with its own motives makes a lot of sense, especially if it's an intelligent familiar like a pseudodragon or in your case, an imp. The imp probably has its own motives, considering most of its kind is in the process of trying to climb the Infernal hierarchy, so whatever floats your boat, I suppose! Ultimately it's down to the DM and your own choice, but I'm happy to provide my opinion.
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I'm playing a half-elf Warlock named Julius who entered into a fiendish pact with Dispater through one of his emissaries; an Erinyes. Now that our PC's are closing in on 7th level, I've been adding some more backstory; specifically regarding the imp familiar and a Soul Coin given to Julius way back in session zero. What are your thoughts on this;
The Soul Coin contains the Soul of Ellen Truelove (taken right from the DM's Guild supplement "51 Soul Coins"). Ellen made a deal with an Erinyes named Ashalla for friendship. When Ashalla ultimately took her soul, she kept the coin to talk to Ellen, and actually considers her a friend.
Titvilus, hearing of this and fearing anyone close to his station, makes Ashalla seek a mortal who has friends and joy, but values money more to make a pact. As part of the contract, she has to give said mortal her Soul Coin (which she does in contracting Julius to Dispater). She is not able to take the coin back, which upsets her. But upon learning the warlock is going to do the chainpact ritual to summon an imp, she arranges to have her spirit pulled across and into the body of the imp familiar. Even knowing it is a huge downgrade in power, Ashalla longs for the chance to talk with her friend Ellen, and is done with the bureaucracy of Dis.
Julius knows nothing of this, and in our campaign the group has been duped into looking to retrieve the Book of Vile Darkness by the BBEG. Should we find it, the party will look at ways to hide\destroy the artifact. But Julius is interested if the tome would allow him to alter his pact, and the imp familiar would love him to do so, if it means either violating the pact or altering it to allow Ashalla-imp to take the Soul Coin back.
The warlock and familiar have shared goals which keep them working in harmony, but I like the idea that the familiar has goals of its own as well.
I'd say a familiar with its own motives makes a lot of sense, especially if it's an intelligent familiar like a pseudodragon or in your case, an imp. The imp probably has its own motives, considering most of its kind is in the process of trying to climb the Infernal hierarchy, so whatever floats your boat, I suppose!
Ultimately it's down to the DM and your own choice, but I'm happy to provide my opinion.