Tell me about the coolest or funniest things your DM has done, be it an awesome boss battle, a funny NPC, a clever plot twist, a cool and unique bit of homebrew lore, or anything else!
Every night, our characters dreamed the same recurring dream where we were trapped underground, exploring a dungeon where we died every night. In the morning, we woke up back safe in town where we were investigating a murder.
Then our DM started lying to us. Subtly at first, then increasingly brazenly. To simulate our characters slowly going mad. By the end, one player entirely ignored a monster chasing a screaming woman across the town square, assuming it was a hallucination because we were finally on track. When we solved the supernatural mystery, everything went back to normal and we discovered which other things had been real and which had been hallucinations.
We once met an NPC who was Nacho Libre. He was fun to interact with.
He also made a goblin clan whose entire society was built around them falling off the cliff that was nearby. I learned from that encounter that getting involved in goblin politics is unwise.
My DM let me homebrew a race just because he was nice. Fr it was awesome he helped with the stats and everything. We didn’t even know what homebrew was and that it was allowed in DnD so it was extra awesome.
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Tell me about the coolest or funniest things your DM has done, be it an awesome boss battle, a funny NPC, a clever plot twist, a cool and unique bit of homebrew lore, or anything else!
Soon to be DM.
Currently in a homebrew post-apocalyptic game.
Every night, our characters dreamed the same recurring dream where we were trapped underground, exploring a dungeon where we died every night. In the morning, we woke up back safe in town where we were investigating a murder.
Then our DM started lying to us. Subtly at first, then increasingly brazenly. To simulate our characters slowly going mad. By the end, one player entirely ignored a monster chasing a screaming woman across the town square, assuming it was a hallucination because we were finally on track. When we solved the supernatural mystery, everything went back to normal and we discovered which other things had been real and which had been hallucinations.
Aw cool! That's a really interesting but effective way of simulating going insane. Did you ever find out what was causing the hallucinations?
Soon to be DM.
Currently in a homebrew post-apocalyptic game.
We once met an NPC who was Nacho Libre. He was fun to interact with.
He also made a goblin clan whose entire society was built around them falling off the cliff that was nearby. I learned from that encounter that getting involved in goblin politics is unwise.
My DM let me homebrew a race just because he was nice. Fr it was awesome he helped with the stats and everything. We didn’t even know what homebrew was and that it was allowed in DnD so it was extra awesome.
BEANS
BOTTOM TEXT