I have a character who is a black smith and i got curious of how Dragon Slaying blades are made. Like what goes into making the blades? What magic if any is used? What Material is used to craft the blade? how are these things made?
I don't know that there's an in-game lore explanation for this, but what if to make a dragon-slaying blade, you first needed a blade that had killed a dragon. Once you have the blade, there could be a ritual enacted on it that can activate some of the power of the dragon it killed, and the ritual would require a skilled blacksmith and multiple other high-cost components (I think Xanathar's Guide has rules for creating magic items that you can use to approximate what the cost of these materials should be).
But, as it is a powerful magical weapon, just remember not to make it too easy to get. It should be a long term goal of your blacksmith to craft such a mighty weapon, that way when it pays off, they'll be that much more rewarded by something they've been wanting for a long time. Early on in the game or something you can have them find a schematic for the ritual, and from there they can stay saving up materials, honing their craft, planning it's construction, until they're finally ready.
Since there are more that one way to kill a dragon, I would guess that there are more than one way to make dragonslaying weapons. It's just a thought I'm having about this topic.
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Assuming you are playing in Faerûn my suggestion would be to have the ritual be Cleric in nature in the Domain of War as these are the the realms of Bahamut.
Materials I've have as metal as Bahamut is the God of metallic dragons. I may be getting this missed up with Eberron but don't the dragon gods have something to do with space? If so you could need start metal from a meteor that has landed.
Assuming you are playing in Faerûn my suggestion would be to have the ritual be Cleric in nature in the Domain of War as these are the the realms of Bahamut.
Materials I've have as metal as Bahamut is the God of metallic dragons. I may be getting this missed up with Eberron but don't the dragon gods have something to do with space? If so you could need start metal from a meteor that has landed.
Assuming you are playing in Faerûn my suggestion would be to have the ritual be Cleric in nature in the Domain of War as these are the the realms of Bahamut.
Materials I've have as metal as Bahamut is the God of metallic dragons. I may be getting this missed up with Eberron but don't the dragon gods have something to do with space? If so you could need start metal from a meteor that has landed.
Or a forge domain cleric
Ah I was basing all this head canon around the blade being forged in mind of the on going conflict between the metallic and chromatic dragons hence only mentioning only the war domain as this is one of Bahamut's domains. I will admit that the Faerûn lore is not one I know well.
This wouldn't be standard, but it could be used to brainstorm: for my last campaign, the BBEG was an immortal 4000 year old dragoon who's spear became dragonslaying over the course of the millennia, it was permanently stained with the blood of the hundreds of dragons he had killed, in addition to its normal magical effects.
For a normal dragonslayer, I would assume possibly forged with dragon blood as part of the recipe. or go opposite and make it giant blood to fight dragons.
I'd be willing to say that the quenching process of forging a dragon slayer blade might require dragon blood. The rituals are a decent concept, but I'd definitely add the quenching in dragon blood as part of the process.
dragons blood + ground up Dragon bones, the tear of a angel mixed together + magic some thing like that.
I had the same thought, but with this addition: It only works with the blessing of a dragon. So that should really complicate things a bit =)
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Well since the thread has risen from the dead, you are starting with a mithril weapon - the real world analog for mithril is titanium - temperature resistant, corrosion resistant, but forged at considerably higher temperatures than steel. As a DM I treat skill proficiencies as journeyman level skills. To forge mithril you would have to be a master (expertise in the skill). Then you would have to get the mithril ( fairly hard), then you would need a fire hot enough to work the mithril - welcome to either dragon breath or a contained fire elemental. The grip would probably be of dragon bone wrapped in dragon hide. Then the quench and tempering would use white/silver dragon blood ( super cold) for the quench and red/gold blood for the tempering (hot but not too hot). Finally arcane symbols for harm to dragons would have to be engraved (not etched) into both sides of the blade. And lastly the tire finished product would have to be enspelled ( magic weapon (+3 for all the abilities of the weapon)) by a L15+ mage or cleric. Definitely something to aim for not just do on the spur of the moment.
In the history of dragon-kind, they rank dragons by ages. Ancient, elder, adult, and basic. The complicated history, is that a Stein held as much control over dragons, as any scepter crafted in the high halls. However, despite age and worldly origin, the same principality is used for damage, and control. True, that a scale from the type of dragon you wish to control, is required. Without further comment on chromatic dragons, they would appear with a 'wire-like' outline of one color. It requires a scale, from the same kind of dragon, to effect it's protections. That usually means one scale is gifted, with knowledge, from a dragon. This could be judgement used against that kind of dragon, or symbolic of the bargain. The bonds of draconic magic are considered ancient, and require at least a wish. There are several ways to gain a wish, (see the spell: wish). The damage against a particular 🐉, is increased based on each considerable rank. The desired quality increases by the age of the dragon scale, and additional increase for the strength of the wish. The stated bonuses can only apply to control or damage, not both.
I have a character who is a black smith and i got curious of how Dragon Slaying blades are made. Like what goes into making the blades? What magic if any is used? What Material is used to craft the blade? how are these things made?
I don't know that there's an in-game lore explanation for this, but what if to make a dragon-slaying blade, you first needed a blade that had killed a dragon. Once you have the blade, there could be a ritual enacted on it that can activate some of the power of the dragon it killed, and the ritual would require a skilled blacksmith and multiple other high-cost components (I think Xanathar's Guide has rules for creating magic items that you can use to approximate what the cost of these materials should be).
But, as it is a powerful magical weapon, just remember not to make it too easy to get. It should be a long term goal of your blacksmith to craft such a mighty weapon, that way when it pays off, they'll be that much more rewarded by something they've been wanting for a long time. Early on in the game or something you can have them find a schematic for the ritual, and from there they can stay saving up materials, honing their craft, planning it's construction, until they're finally ready.
Since there are more that one way to kill a dragon, I would guess that there are more than one way to make dragonslaying weapons. It's just a thought I'm having about this topic.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Assuming you are playing in Faerûn my suggestion would be to have the ritual be Cleric in nature in the Domain of War as these are the the realms of Bahamut.
Materials I've have as metal as Bahamut is the God of metallic dragons. I may be getting this missed up with Eberron but don't the dragon gods have something to do with space? If so you could need start metal from a meteor that has landed.
Or a forge domain cleric
Ah I was basing all this head canon around the blade being forged in mind of the on going conflict between the metallic and chromatic dragons hence only mentioning only the war domain as this is one of Bahamut's domains. I will admit that the Faerûn lore is not one I know well.
This wouldn't be standard, but it could be used to brainstorm: for my last campaign, the BBEG was an immortal 4000 year old dragoon who's spear became dragonslaying over the course of the millennia, it was permanently stained with the blood of the hundreds of dragons he had killed, in addition to its normal magical effects.
For a normal dragonslayer, I would assume possibly forged with dragon blood as part of the recipe. or go opposite and make it giant blood to fight dragons.
I'd be willing to say that the quenching process of forging a dragon slayer blade might require dragon blood. The rituals are a decent concept, but I'd definitely add the quenching in dragon blood as part of the process.
dragons blood + ground up Dragon bones, the tear of a angel mixed together + magic some thing like that.
I had the same thought, but with this addition: It only works with the blessing of a dragon. So that should really complicate things a bit =)
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Well since the thread has risen from the dead, you are starting with a mithril weapon - the real world analog for mithril is titanium - temperature resistant, corrosion resistant, but forged at considerably higher temperatures than steel. As a DM I treat skill proficiencies as journeyman level skills. To forge mithril you would have to be a master (expertise in the skill). Then you would have to get the mithril ( fairly hard), then you would need a fire hot enough to work the mithril - welcome to either dragon breath or a contained fire elemental. The grip would probably be of dragon bone wrapped in dragon hide. Then the quench and tempering would use white/silver dragon blood ( super cold) for the quench and red/gold blood for the tempering (hot but not too hot). Finally arcane symbols for harm to dragons would have to be engraved (not etched) into both sides of the blade. And lastly the tire finished product would have to be enspelled ( magic weapon (+3 for all the abilities of the weapon)) by a L15+ mage or cleric. Definitely something to aim for not just do on the spur of the moment.
Wisea$$ DM and Player since 1979.
Weapon Damage vs. Dragonkind.
In the history of dragon-kind, they rank dragons by ages. Ancient, elder, adult, and basic. The complicated history, is that a Stein held as much control over dragons, as any scepter crafted in the high halls. However, despite age and worldly origin, the same principality is used for damage, and control. True, that a scale from the type of dragon you wish to control, is required. Without further comment on chromatic dragons, they would appear with a 'wire-like' outline of one color. It requires a scale, from the same kind of dragon, to effect it's protections. That usually means one scale is gifted, with knowledge, from a dragon. This could be judgement used against that kind of dragon, or symbolic of the bargain. The bonds of draconic magic are considered ancient, and require at least a wish. There are several ways to gain a wish, (see the spell: wish). The damage against a particular 🐉, is increased based on each considerable rank. The desired quality increases by the age of the dragon scale, and additional increase for the strength of the wish. The stated bonuses can only apply to control or damage, not both.
Is this your own world’s cannon? I don’t recognize it as coming from any TSR - 5e resource. If it is from such please reference the volume and page.
Wisea$$ DM and Player since 1979.