First step. That's possible, as long as the drum fits inside the two foot in diameter opening that a Bag of Holding has, but nothing says that the drum remains upright. It could tip over on it's side and all the water would drain out.
Second step. Given that water breathing doesn't keep you from breathing air as normal, once the water is gone, you get the same survival duration as usual. 10 minutes divided by the number of creatures inside the Bag of Holding.
There may be some DM's out there who will like the idea, and it could work. I'd advise you to check with your DM before trying it.
Now, something you might not realize. Your post is quite obviously a joke, but you will probably find that no matter how hard you try to show that you are joking, someone will take you seriously, and you'll either get a response like "what does this have to do with D&D?" or nobody will post anything at all.
We have no rules whatsoever on how long it would take you to deplete the water by breathing it. In the real world, unlike in 5E, water breathing requires high altitude adaptation but moreso - you're extracting oxygen from a lower-than-human-normal oxygen fluid - meaning a human with the former must have the latter. Plus, as expected by the fact you don't grow gills, you can't be using gills, which require movement to function. So you're fine chilling in a drum, if you don't mind getting pruney.
If I were your DM, I'd rule the spell is literally converting water to air (and you're magically protected from the usual resulting implosion underwater), so you've bought as much additional time as the same drum full of air would buy. Probably about 30 seconds.
A bag of holding holds 500 lbs, which is about 59 gallons of water. A standard bathtub holds about 42 gallons, so the amount kinda checks out. Considering that your body will displace roughly the same amount of water as your character weights, I'd be OK with letting a character submerge themselves within a BoH.
You could now start researching how much oxygen can be suspended in roughly 42 gallons of water, however, you'd be mixing real life physics with D&D game rules, which usually is a recipe for problems.
I would stick with RAI in that case, and only permit
Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
no matter what the method of breathing is.
If you wanted to extend the time inside for a charater, I suggest looking at Feign Death or something similar.
Well I can say that fish in a live well don't look so hot after 8 hours of hanging out in there. I would imagine that even if the breathing rule was hand waved, you wouldn't be doing so well after a few hours either. If somebody wanted to do this, I'd probably not let it happen for more than 8 hours, no resting at all, and maybe some rolls to see if they get exhaustion depending on how long they try to stay in. Clever idea, but it's not going to work for a free/safe place to sleep for the night. Maybe for sneaking into an enemy base though ...
This is not a joke Bro I'm just saying "HAHAHAHA" because I was happy I've come up with this idea, and I share this idea because I want to know the thoughts of other people what to do with this idea of mine, but Still thanks for your reply
The spell just says it imparts water breathing and we all know, logically that the water still wouldn't have enough air to survive on. It is magic, and it is enough air to survive on, it last 24 hours, that what the spell does. It doesn't ask what the quantity of water is or any other similar questions.
Summary: Put on a diving helmet or fish bowl full of water that won't leak, cast Water Breathing and enjoy ridiculousness.
To the OP. It is the common custom of the internet that anything in all capital letters is considered "shouting" and as such, you presented your idea while shouting with laughter. Did you really expect people to take you seriously?
It really doesn't matter if you use Water Breathing or not. You're still breathing. There's no practical way to extend the duration you can remain inside a Bag of Holding. If you want to survive without breathing, that is something all living things have to do, so here is a hint. What things remain able to move themselves without having to breathe?
I know you probably guys wondering what I was thinking about Bag of Holding, But did you know that you can surviveinside a BOH in 1 day?
First Step: Put a large drum containing full water inside a BOH
Second Step: Cast a Water Breathing on yourself and sink into drum containing water.
And there you have it, HAHAHAHA But I think it depends on the DM if they will allow it HAHAHAH
(immediately starts working on a David Blaine-like NPC who uses a Bag of Holding in his act)
Rollback Post to RevisionRollBack
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I know you probably guys wondering what I was thinking about Bag of Holding, But did you know that you can survive inside a BOH in 1 day?
First Step:
Put a large drum containing full water inside a BOH
Second Step:
Cast a Water Breathing on yourself and sink into drum containing water.
And there you have it, HAHAHAHA But I think it depends on the DM if they will allow it HAHAHAH
First step. That's possible, as long as the drum fits inside the two foot in diameter opening that a Bag of Holding has, but nothing says that the drum remains upright. It could tip over on it's side and all the water would drain out.
Second step. Given that water breathing doesn't keep you from breathing air as normal, once the water is gone, you get the same survival duration as usual. 10 minutes divided by the number of creatures inside the Bag of Holding.
There may be some DM's out there who will like the idea, and it could work. I'd advise you to check with your DM before trying it.
Now, something you might not realize. Your post is quite obviously a joke, but you will probably find that no matter how hard you try to show that you are joking, someone will take you seriously, and you'll either get a response like "what does this have to do with D&D?" or nobody will post anything at all.
<Insert clever signature here>
TO avoid the inevitable loss of water....be an Air Genasi and simply hold your breath.
Talk to your Players. Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.
We have no rules whatsoever on how long it would take you to deplete the water by breathing it. In the real world, unlike in 5E, water breathing requires high altitude adaptation but moreso - you're extracting oxygen from a lower-than-human-normal oxygen fluid - meaning a human with the former must have the latter. Plus, as expected by the fact you don't grow gills, you can't be using gills, which require movement to function. So you're fine chilling in a drum, if you don't mind getting pruney.
If I were your DM, I'd rule the spell is literally converting water to air (and you're magically protected from the usual resulting implosion underwater), so you've bought as much additional time as the same drum full of air would buy. Probably about 30 seconds.
A bag of holding holds 500 lbs, which is about 59 gallons of water. A standard bathtub holds about 42 gallons, so the amount kinda checks out. Considering that your body will displace roughly the same amount of water as your character weights, I'd be OK with letting a character submerge themselves within a BoH.
You could now start researching how much oxygen can be suspended in roughly 42 gallons of water, however, you'd be mixing real life physics with D&D game rules, which usually is a recipe for problems.
I would stick with RAI in that case, and only permit
no matter what the method of breathing is.
If you wanted to extend the time inside for a charater, I suggest looking at Feign Death or something similar.
More Interesting Lock Picking Rules
Well I can say that fish in a live well don't look so hot after 8 hours of hanging out in there. I would imagine that even if the breathing rule was hand waved, you wouldn't be doing so well after a few hours either. If somebody wanted to do this, I'd probably not let it happen for more than 8 hours, no resting at all, and maybe some rolls to see if they get exhaustion depending on how long they try to stay in. Clever idea, but it's not going to work for a free/safe place to sleep for the night. Maybe for sneaking into an enemy base though ...
I always play as a Druid. So my thoughts are always like a druid.
(I like to research animals characteristics)
Well... Scorpions can hold it's breath for 6 days. GGWP
This is not a joke Bro I'm just saying "HAHAHAHA" because I was happy I've come up with this idea, and I share this idea because I want to know the thoughts of other people what to do with this idea of mine, but Still thanks for your reply
The spell just says it imparts water breathing and we all know, logically that the water still wouldn't have enough air to survive on. It is magic, and it is enough air to survive on, it last 24 hours, that what the spell does. It doesn't ask what the quantity of water is or any other similar questions.
Summary: Put on a diving helmet or fish bowl full of water that won't leak, cast Water Breathing and enjoy ridiculousness.
To the OP. It is the common custom of the internet that anything in all capital letters is considered "shouting" and as such, you presented your idea while shouting with laughter. Did you really expect people to take you seriously?
It really doesn't matter if you use Water Breathing or not. You're still breathing. There's no practical way to extend the duration you can remain inside a Bag of Holding. If you want to survive without breathing, that is something all living things have to do, so here is a hint. What things remain able to move themselves without having to breathe?
<Insert clever signature here>
(immediately starts working on a David Blaine-like NPC who uses a Bag of Holding in his act)
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I don't think a bag of holding weight capacity (500 lb) would hold a drum of 57.8 gallon of water (480 lbs + yourself)
A gallon of water weight about 8 pounds http://www.frescawaterhouse.com/water-drum-faq/