Hi, folks. I'm one of those guys who played a lot of D&D in school, then didn't play for a couple of decades. I've joined up with a group that advertised a slot; they have two campaigns going and I've played a session in each.
The thing is, they're a great bunch of folks - I had fun and we shared some big laughs - but they're pretty jealous of their games. I made a point of asking if they tended to optimize or be loosey-goosey and was reassured that only a couple of them were power gamers and I'd be fine just slapping something out. I think they may be a little jaded because their characters were all pretty tuned and it was very clear that mine were pathetically useless. To make things worse, each DM started them with minimal equipment - one with starter kit gear only (no purchased equipment) at level 10, the other with starting gear at level 3. Both parties are fully equipped with powerful magic items and unique, powerful pets.
So, for example, my 3rd-level hill dwarf fighter does less damage than the rogue's flametongue off-hand, provides less utility than the warlock's flyby distraction + free attack familiar, and six lower AC than the paladin (and a lower to-hit, much lower damage, and fewer HP). Anything that can scratch the party will smear me. After the first big fight, where I naturally got instantly flattened, the rest of the party collected an outstanding 10,000 gp reward to buy bags of holding and cloaks of protection or whatever, while I got bupkis, used a ration from my starter kit, and wished I had enough cash to upgrade to scale mail.
(Weirdly, although the players invited me back pretty enthusiastically, neither party invited my character along at any point. Most of my time has been spent finding some lame excuse to tag along, but they're very tight-lipped and I have no idea why either party is together or what their goals are. My characters didn't get invited to their first adventures and weren't asked to help with anything afterward.)
So I guess if I want to participate in the party without being a liability or beggar, I need a character that can usefully function without equipment. I'm willing to scrap the 3rd level guy, which will be easy since I guess he needs to return to his day job or starve. I'm so far in over my head at 10th level that it doesn't really matter. I only have convenient access to the PHB personally and pretty limited knowledge, but it seems that any sourcebook is on the table. I've reached out to the group, but haven't gotten much response (one guy recommended videos by a British dude who waggles his head around constantly and has tips for advanced players that mean nothing to me).
I'd appreciate any suggestions toward a build that can contribute usefully while being very far behind the party on the equipment curve. The party is pretty poor in terms of healing so that's probably a good angle. I wouldn't want to always play a highly-defensive healbot but if the character has room to become more active over time I'd be willing to take that role initially. I'm also very open to non-healing characters; the important thing is to add value to a powerful party while naked.
What's the size of the party, and their character levels? If you got invited to a 10th level game and were told to make a 3rd level character, I'd hesitate to even say you're really being granted party member status. Are they all friends outside of this? Joining in on a tight knit group can be tough - my advice is to choose one person/PC and have your character do their best to befriend them. That way, you'll have an easier in to the campaign as well as an easier in to hanging with the rest of them.
But I'd just say a warning - this doesn't seem like a....good, game to join. If you're getting crushed, not invited to adventures, no share of loot; then what ARE you getting? Sometimes no DND is better than bad DND.
Rollback Post to RevisionRollBack
I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
I agree with the above, no matter what character build you make if the players aren't including you in the adventure and the DM isn't giving you a fair share of the rewards you are going to have a miserable experience. Talk to the DM / players about your concerns!
However, if you really don't want to talk to them and work it out, your only choice for a "naked" character from the PHB is a Moon Druid.
What's the size of the party, and their character levels? If you got invited to a 10th level game and were told to make a 3rd level character,
I'll stress again that they seem to be a good bunch of people. I enjoyed spending time with them! They are a tightly-knit group, some with decades of friendship, but were very warm and welcoming. They're in my rough age group, located nearby, and play on my day off work, so there are a lot of reasons to want to stick around.
The character levels are okay - I have a tenth-level character in a game with 5 other PCs, that I think are 10th-12th level, although I'm not fully sure. The 3rd-level guy is with a group of all 3rd levels. My concern is, yeah, I'm starting far below par with limited character options and no equipment or money, and not getting invited along or given an opportunity to get loot.
Mind you, I shouldn't have a claim to a reward they mostly earned in previous adventures! I assumed the DM would either give me appropriate equipment for my level or give me an opportunity to quickly get up to speed, but it seems this group just has a very laissez-faire approach with the game. If I were well established, it might be a fun dynamic to play an uninvited hanger-on who begs for equipment, but that's something I'd want to work out in advance to set boundaries and expectations and is definitely not something I want to do now.
I have reached out to the group with my concerns, but frankly we're busy people on very different schedules, so I haven't gotten much back. I don't want to delay the actual game session if I can avoid it, though, so I thought having a "naked" character ready to go would make it easier.
I'm a little hesitant to try a druid without the monster manuals. :/
I'm a little hesitant to try a druid without the monster manuals. :/
For Moon Druid you don't need a monster manual, the basic rules beast are totally fine: Level 2-5: Brown Bear Dire Wolf Giant Spider Giant Badger Giant Octopus
Sounds like you just need to survive until you can gain a few magic items to bring you up to their power. Often the best way to win a fight is to not fight.
Diving into every fight head strong and determined is often a sure way to just get killed. Make sure your not the guy the party leaves to fight in the front with no help or buffs.
Sounds like you just need to survive until you can gain a few magic items to bring you up to their power. Often the best way to win a fight is to not fight.
Diving into every fight head strong and determined is often a sure way to just get killed. Make sure your not the guy the party leaves to fight in the front with no help or buffs.
I was thinking that, too, but back when I thought I'd have equipment I rolled up a melee fighter. I don't even have a ranged weapon (and can't afford one)! Judging by the pacing, it looks like 2-3 sessions before there's any significant loot coming, and I'm not excited by the prospect of 10-15 hours spectating before I can really play. I'll probably still be well behind the equipment curve even then.
Moon druid does look like it could be pretty good! I looked at a guide online and, although it irks me a little to build to a guide instead of a concept, I think I can make it work. At least I'll have some options other than one round of middlin' damage and retreating before I'm a liability.
Are you on discord? We have a group that is layed back but fun. Some of us have experiance and some don't but we raise each other up wanting all characters to enjoy the game and be on a level playing field. I could potentially get you an invite. We play Saturday nights 6 EST pm.
What's the size of the party, and their character levels? If you got invited to a 10th level game and were told to make a 3rd level character, I'd hesitate to even say you're really being granted party member status. Are they all friends outside of this? Joining in on a tight knit group can be tough - my advice is to choose one person/PC and have your character do their best to befriend them. That way, you'll have an easier in to the campaign as well as an easier in to hanging with the rest of them.
But I'd just say a warning - this doesn't seem like a....good, game to join. If you're getting crushed, not invited to adventures, no share of loot; then what ARE you getting? Sometimes no DND is better than bad DND.
You are spot on. I'd run from that group. Run quickly.
Are you on discord? We have a group that is layed back but fun. Some of us have experiance and some don't but we raise each other up wanting all characters to enjoy the game and be on a level playing field. I could potentially get you an invite. We play Saturday nights 6 EST pm.
Funnily enough, I installed Discord specifically for this group so I could get in on their off-the-table discussion. Unfortunately, only one of them appears to use it regularly, which is why I haven't really been able to discuss my concerns with the group or even just the dungeon masters. I put it out there but just haven't heard back except the one guy who offered some not-overly-helpful video links.
Anyway, I appreciate the offer! I really want to give these people a chance, though. If I get too poor of a response and the gameplay doesn't get better for me, though, eventually the frustration will start to outweigh the good time and I may reach back out to you. But I really do want to make every effort to adjust to their style, even while asking them to bend toward mine - if I can make a character that doesn't rely too much on gear, then they won't have to compromise as much on their side. And I can make a by-the-guide character be fun as long as I can find a voice for them. (Heck, a weak character by design can be fun, too, with the right group dynamic! But we definitely don't have that dynamic, at least yet.)
If I may make a suggestion that would require a bit of a workaround: the Artificer would be a good choice so that you can just make your own items. Should be enough to get you by.
Though if you only have the PHB, the workaround is that you would have to find alternate sources to work from (which is easy enough).
Alternatively, a pure backline spellcaster such as certain clerics and bards may also fit. Throw out some buff/debuff like Bless/Bane, duck behind some cover, and hope for the best.
I guess you guys were right. I reached out regarding the 10th-level character that I was supposed to play again this weekend. He's a wizard/diviner that was told that he got the starter kit only. I realized that he couldn't cast a couple of his prepared spells without material components, and had a note to myself that he still needed to fill out his spellbook. I figured the former was an oversight by the DM, and I also wanted to ask for skill tools, a light crossbow instead of a staff or dagger, and a couple standard equipment items like a signet ring and some caltrops. I figured as a spellcaster he didn't need anything too exotic to at least get involved - like I said I'm way in over my head with him anyway - but I wanted a character that could at a minimum use his class abilities.
I wrote that I'd like to touch base, fill out my character's spells, and talk about equipping him, and I got back a condescending lecture about how it's been ONE SESSION and "if you like the players, the equipment will come, if you like the equipment, something something" and "this seems like a pattern I've seen before."
Yes, I suppose he probably has seen a pattern of wizards that want to cast spells.
In any case, I backed out of the group. They really are fun to hang around with, but I guess they're playing a very different game than I want to play.
Play a bard. Bards don't need anything. Oh, they can use most everything - but seriously, they'll be useful, even if they run into combat in their nickers.
Rollback Post to RevisionRollBack
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Play a bard. Bards don't need anything. Oh, they can use most everything - but seriously, they'll be useful, even if they run into combat in their nickers.
I appreciate it, but it's moot. Looking back I started to see some other yellow flags that should have concerned me, but I was legit having fun so blew them off. Like, the DM explicitly disabled my wizard's background feature (criminal contact) because it was inconvenient in the moment. Which would be okay in a vacuum. I also realized well after the fact that he hadn't been honoring the passive perception of my Observant feat, by means of not using passive perception - something I feel I should have been told about.
So when I added it up in my head, my wizard had use of 80% of his prepared spells, no access to the core class feature of changing prepared spells, no background feature, no use of skills requiring tools, one feat stealthily nerfed, and no familiar - before even talking about actual equipment.
Then I realized my dwarf fighter, with a different DM, tried to use his background feature (military rank) to get information from a military guard posted at a visible disaster area. He told me to buy a newspaper. Which of course I couldn't, because I was penniless.
It's, like, I used to DM a long time ago, and I know it's hard and you make poor decisions on the fly sometimes. But I realized I was getting the butt end every time on pretty reasonable requests, and these guys - as cool as they are in otherwise - are just incredibly possessive of their game and wanted me to pay some metaphorical dues before fully participating in it. I don't really mind being a little less powerful than the characters that "earned" it. It would absolutely be reasonable for my character to start with a little less experience and less notable equipment, as long as catching up over time is on the table! But instead I'm stuck thinking, what, maybe in a month I get full access to the wizard class, maybe in six months I convince the DM to let me use my background features, better luck next time on the feat?
Argh. I apologize for the rant. I was just very excited to find a new social group with smart people in my age group that are fun to spend time with, and I'm very disappointed because I also very much want to play Dungeons and Dragons again. At least I had an opportunity to get a handle on some of 5e. I really like it overall, although some bits seem a little too simplified for my taste.
Hey - if they're smart people in your age group who are fun to spend time with, don't let minor details like game dynamics ruin that for you. I mean, obviously that's your choice, but have a chat with your GM about your (totally ligit) concerns, and see if you can't work things out.
Rollback Post to RevisionRollBack
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Hey - if they're smart people in your age group who are fun to spend time with, don't let minor details like game dynamics ruin that for you. I mean, obviously that's your choice, but have a chat with your GM about your (totally ligit) concerns, and see if you can't work things out.
I agree, but asking to open a dialogue at all got me a pretty aggressive and very closed-door response and that was the deal breaker for me, not the specific issues.
Hey - if they're smart people in your age group who are fun to spend time with, don't let minor details like game dynamics ruin that for you. I mean, obviously that's your choice, but have a chat with your GM about your (totally ligit) concerns, and see if you can't work things out.
I agree, but asking to open a dialogue at all got me a pretty aggressive and very closed-door response and that was the deal breaker for me, not the specific issues.
Oh. Well. But to my mind, that just moves them out of the 'intelligent, fun to hang with' group, so that resolves the issue =D
Rollback Post to RevisionRollBack
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Oh. Well. But to my mind, that just moves them out of the 'intelligent, fun to hang with' group, so that resolves the issue =D
Eh, they just have a very specific hangup about how they approach the game that doesn't work for me. It doesn't make them bad people, just not great at bringing new players into the fold. I feel like if we did board games or were tabletop wargamers I'd be all in.
Eh, they just have a very specific hangup about how they approach the game that doesn't work for me. It doesn't make them bad people, just not great at bringing new players into the fold. I feel like if we did board games or were tabletop wargamers I'd be all in.
Yea, I just don't mesh super well with people who refuse to talk. Aggressive and closed-door just doesn't resonate with me in a good way =D
Rollback Post to RevisionRollBack
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
To post a comment, please login or register a new account.
Hi, folks. I'm one of those guys who played a lot of D&D in school, then didn't play for a couple of decades. I've joined up with a group that advertised a slot; they have two campaigns going and I've played a session in each.
The thing is, they're a great bunch of folks - I had fun and we shared some big laughs - but they're pretty jealous of their games. I made a point of asking if they tended to optimize or be loosey-goosey and was reassured that only a couple of them were power gamers and I'd be fine just slapping something out. I think they may be a little jaded because their characters were all pretty tuned and it was very clear that mine were pathetically useless. To make things worse, each DM started them with minimal equipment - one with starter kit gear only (no purchased equipment) at level 10, the other with starting gear at level 3. Both parties are fully equipped with powerful magic items and unique, powerful pets.
So, for example, my 3rd-level hill dwarf fighter does less damage than the rogue's flametongue off-hand, provides less utility than the warlock's flyby distraction + free attack familiar, and six lower AC than the paladin (and a lower to-hit, much lower damage, and fewer HP). Anything that can scratch the party will smear me. After the first big fight, where I naturally got instantly flattened, the rest of the party collected an outstanding 10,000 gp reward to buy bags of holding and cloaks of protection or whatever, while I got bupkis, used a ration from my starter kit, and wished I had enough cash to upgrade to scale mail.
(Weirdly, although the players invited me back pretty enthusiastically, neither party invited my character along at any point. Most of my time has been spent finding some lame excuse to tag along, but they're very tight-lipped and I have no idea why either party is together or what their goals are. My characters didn't get invited to their first adventures and weren't asked to help with anything afterward.)
So I guess if I want to participate in the party without being a liability or beggar, I need a character that can usefully function without equipment. I'm willing to scrap the 3rd level guy, which will be easy since I guess he needs to return to his day job or starve. I'm so far in over my head at 10th level that it doesn't really matter. I only have convenient access to the PHB personally and pretty limited knowledge, but it seems that any sourcebook is on the table. I've reached out to the group, but haven't gotten much response (one guy recommended videos by a British dude who waggles his head around constantly and has tips for advanced players that mean nothing to me).
I'd appreciate any suggestions toward a build that can contribute usefully while being very far behind the party on the equipment curve. The party is pretty poor in terms of healing so that's probably a good angle. I wouldn't want to always play a highly-defensive healbot but if the character has room to become more active over time I'd be willing to take that role initially. I'm also very open to non-healing characters; the important thing is to add value to a powerful party while naked.
What's the size of the party, and their character levels? If you got invited to a 10th level game and were told to make a 3rd level character, I'd hesitate to even say you're really being granted party member status. Are they all friends outside of this? Joining in on a tight knit group can be tough - my advice is to choose one person/PC and have your character do their best to befriend them. That way, you'll have an easier in to the campaign as well as an easier in to hanging with the rest of them.
But I'd just say a warning - this doesn't seem like a....good, game to join. If you're getting crushed, not invited to adventures, no share of loot; then what ARE you getting? Sometimes no DND is better than bad DND.
I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
I agree with the above, no matter what character build you make if the players aren't including you in the adventure and the DM isn't giving you a fair share of the rewards you are going to have a miserable experience. Talk to the DM / players about your concerns!
However, if you really don't want to talk to them and work it out, your only choice for a "naked" character from the PHB is a Moon Druid.
I'll stress again that they seem to be a good bunch of people. I enjoyed spending time with them! They are a tightly-knit group, some with decades of friendship, but were very warm and welcoming. They're in my rough age group, located nearby, and play on my day off work, so there are a lot of reasons to want to stick around.
The character levels are okay - I have a tenth-level character in a game with 5 other PCs, that I think are 10th-12th level, although I'm not fully sure. The 3rd-level guy is with a group of all 3rd levels. My concern is, yeah, I'm starting far below par with limited character options and no equipment or money, and not getting invited along or given an opportunity to get loot.
Mind you, I shouldn't have a claim to a reward they mostly earned in previous adventures! I assumed the DM would either give me appropriate equipment for my level or give me an opportunity to quickly get up to speed, but it seems this group just has a very laissez-faire approach with the game. If I were well established, it might be a fun dynamic to play an uninvited hanger-on who begs for equipment, but that's something I'd want to work out in advance to set boundaries and expectations and is definitely not something I want to do now.
I have reached out to the group with my concerns, but frankly we're busy people on very different schedules, so I haven't gotten much back. I don't want to delay the actual game session if I can avoid it, though, so I thought having a "naked" character ready to go would make it easier.
I'm a little hesitant to try a druid without the monster manuals. :/
For Moon Druid you don't need a monster manual, the basic rules beast are totally fine:
Level 2-5:
Brown Bear
Dire Wolf
Giant Spider
Giant Badger
Giant Octopus
At level 6 add:
Allosaurus
Giant Constrictor Snake
Hunter Shark
Polar Bear
At level 8 add:
Giant Eagle
Giant Owl
At level 10 you get the 4 Elementals which are all available in Basic Rules.
That set of beasts is over 90% of what any Moon Druid uses.
The only other viable "naked" characters are subclasses beyond the PHB: Bladesinger, Mercy Monk, Beast Barbarian
Sounds like you just need to survive until you can gain a few magic items to bring you up to their power. Often the best way to win a fight is to not fight.
Diving into every fight head strong and determined is often a sure way to just get killed. Make sure your not the guy the party leaves to fight in the front with no help or buffs.
I was thinking that, too, but back when I thought I'd have equipment I rolled up a melee fighter. I don't even have a ranged weapon (and can't afford one)! Judging by the pacing, it looks like 2-3 sessions before there's any significant loot coming, and I'm not excited by the prospect of 10-15 hours spectating before I can really play. I'll probably still be well behind the equipment curve even then.
Moon druid does look like it could be pretty good! I looked at a guide online and, although it irks me a little to build to a guide instead of a concept, I think I can make it work. At least I'll have some options other than one round of middlin' damage and retreating before I'm a liability.
Are you on discord? We have a group that is layed back but fun. Some of us have experiance and some don't but we raise each other up wanting all characters to enjoy the game and be on a level playing field. I could potentially get you an invite. We play Saturday nights 6 EST pm.
You are spot on. I'd run from that group. Run quickly.
Funnily enough, I installed Discord specifically for this group so I could get in on their off-the-table discussion. Unfortunately, only one of them appears to use it regularly, which is why I haven't really been able to discuss my concerns with the group or even just the dungeon masters. I put it out there but just haven't heard back except the one guy who offered some not-overly-helpful video links.
Anyway, I appreciate the offer! I really want to give these people a chance, though. If I get too poor of a response and the gameplay doesn't get better for me, though, eventually the frustration will start to outweigh the good time and I may reach back out to you. But I really do want to make every effort to adjust to their style, even while asking them to bend toward mine - if I can make a character that doesn't rely too much on gear, then they won't have to compromise as much on their side. And I can make a by-the-guide character be fun as long as I can find a voice for them. (Heck, a weak character by design can be fun, too, with the right group dynamic! But we definitely don't have that dynamic, at least yet.)
If I may make a suggestion that would require a bit of a workaround: the Artificer would be a good choice so that you can just make your own items. Should be enough to get you by.
Though if you only have the PHB, the workaround is that you would have to find alternate sources to work from (which is easy enough).
Alternatively, a pure backline spellcaster such as certain clerics and bards may also fit. Throw out some buff/debuff like Bless/Bane, duck behind some cover, and hope for the best.
I guess you guys were right. I reached out regarding the 10th-level character that I was supposed to play again this weekend. He's a wizard/diviner that was told that he got the starter kit only. I realized that he couldn't cast a couple of his prepared spells without material components, and had a note to myself that he still needed to fill out his spellbook. I figured the former was an oversight by the DM, and I also wanted to ask for skill tools, a light crossbow instead of a staff or dagger, and a couple standard equipment items like a signet ring and some caltrops. I figured as a spellcaster he didn't need anything too exotic to at least get involved - like I said I'm way in over my head with him anyway - but I wanted a character that could at a minimum use his class abilities.
I wrote that I'd like to touch base, fill out my character's spells, and talk about equipping him, and I got back a condescending lecture about how it's been ONE SESSION and "if you like the players, the equipment will come, if you like the equipment, something something" and "this seems like a pattern I've seen before."
Yes, I suppose he probably has seen a pattern of wizards that want to cast spells.
In any case, I backed out of the group. They really are fun to hang around with, but I guess they're playing a very different game than I want to play.
Play a bard. Bards don't need anything. Oh, they can use most everything - but seriously, they'll be useful, even if they run into combat in their nickers.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I appreciate it, but it's moot. Looking back I started to see some other yellow flags that should have concerned me, but I was legit having fun so blew them off. Like, the DM explicitly disabled my wizard's background feature (criminal contact) because it was inconvenient in the moment. Which would be okay in a vacuum. I also realized well after the fact that he hadn't been honoring the passive perception of my Observant feat, by means of not using passive perception - something I feel I should have been told about.
So when I added it up in my head, my wizard had use of 80% of his prepared spells, no access to the core class feature of changing prepared spells, no background feature, no use of skills requiring tools, one feat stealthily nerfed, and no familiar - before even talking about actual equipment.
Then I realized my dwarf fighter, with a different DM, tried to use his background feature (military rank) to get information from a military guard posted at a visible disaster area. He told me to buy a newspaper. Which of course I couldn't, because I was penniless.
It's, like, I used to DM a long time ago, and I know it's hard and you make poor decisions on the fly sometimes. But I realized I was getting the butt end every time on pretty reasonable requests, and these guys - as cool as they are in otherwise - are just incredibly possessive of their game and wanted me to pay some metaphorical dues before fully participating in it. I don't really mind being a little less powerful than the characters that "earned" it. It would absolutely be reasonable for my character to start with a little less experience and less notable equipment, as long as catching up over time is on the table! But instead I'm stuck thinking, what, maybe in a month I get full access to the wizard class, maybe in six months I convince the DM to let me use my background features, better luck next time on the feat?
Argh. I apologize for the rant. I was just very excited to find a new social group with smart people in my age group that are fun to spend time with, and I'm very disappointed because I also very much want to play Dungeons and Dragons again. At least I had an opportunity to get a handle on some of 5e. I really like it overall, although some bits seem a little too simplified for my taste.
Hey - if they're smart people in your age group who are fun to spend time with, don't let minor details like game dynamics ruin that for you. I mean, obviously that's your choice, but have a chat with your GM about your (totally ligit) concerns, and see if you can't work things out.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I agree, but asking to open a dialogue at all got me a pretty aggressive and very closed-door response and that was the deal breaker for me, not the specific issues.
Oh. Well. But to my mind, that just moves them out of the 'intelligent, fun to hang with' group, so that resolves the issue =D
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Eh, they just have a very specific hangup about how they approach the game that doesn't work for me. It doesn't make them bad people, just not great at bringing new players into the fold. I feel like if we did board games or were tabletop wargamers I'd be all in.
Yea, I just don't mesh super well with people who refuse to talk. Aggressive and closed-door just doesn't resonate with me in a good way =D
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.