Howdy folks. I am planning on playing a character of one of the non divine classes, and was wanting some rp tips on how to incorporate aspects of faith in to her.
Her god represents things like freewill, passion, boldness, beauty, music and pleasure. I am not planning on making her zealous or overly evangelical, but I would like her faith to be an aspect of her character.
Also any ideas for tenants and or holy days would be appreciated
One of my characters is a Fighter, with no abilities that come from faith whatsoever, and yet I try to make her very religious. The religious part is intentionally left somewhat vague in most parts so it doesn't interrupt the play too much. For example, although based on nordic mythology, I don't have her make offerings to the gods.
Rather, I like to just have her believe pretty much anything happens for a reason, and that reason is always divine. Sort of like the "god works in mysterious ways" saying. Did she just fall unconscious? It must mean the gods are displeased with her, therefore empowering her enemies just enough to make her notice, not enough to kill her of course (usually). For certain abilities that RAW would have nothing to do with gods, I just like to RP a short prayer when the timing is right (not every time, as that might get tiring for both me and the rest of the group) that might have something to do with the ability's effects. The simplest example would be praying for strength or whatever when activating Second Wind. It also makes these abilities more exciting and interesting than "She uses Second Wind to regain... 5 HP" (though maybe I'll follow the prayer with that, just to make sure everyone knows what I did mechanically). That's just how I do it, though.
For your character, I would have her focus and appreciate things or people that symbolise the things her god represents. For example, maybe she'll have more respect for a person who is bold and passionate than towards one who is cowering in fear. Or, maybe, she'll choose to turn to that one cowering in the corner to help them become more passionate and bold. Maybe something else entirely. Depends on the character you'd like to play.
As for hold days, I'd recommend avoiding that. Adventures usually play out across all days of the week/tenday/whatever and therefore if your character just doesn't do anything on a given day that can be frustrating for everyone. As for tenants, you can draw inspiration from any of the Paladin subclasses. At the same time, given that the god represents free will, I find it a bit odd to have tenants. I think you'd be better off defining some vague guidelines like "be kind", "be courageous" or "cherish that is beautiful" which one can interoperate in whatever way they find fitting. For example, my character strives to be as honourous as possible and expects everyone to be the same. As for what "being honourous" means, the characters had a lot of discussions on that matter, and they don't all agree. That is totally fine, though, and through these discussions, I was also given a chance to be able to define for myself what it means in a better way.
I'd definitely think up some fun phrases that happen to be linked to their faith. For example, in english its completely common for someone to say, "Jesus", "Christ", or, "For Christ's Sake!" Something similar or even parodying (e.g. "By Talos!", or even, "By the Gods!") is an excellent way to turn common exclamation into very fluid roleplay.
I would also suggest thinking about how they might judge people based on their faith. It is common in any faith to have a dislike for certain behaviors, ideologies, or even people. Maybe their faith makes them have some beef with all Fey creatures, or maybe they can't stand the thought of eating meat, or even something as bizzarre as disliking people using their right hand to perform tasks.
Morning rituals are something that I always like to explore, but they aren't always essential. Things like prayer, meditation, studying a religious source such as a text, etc. This can be a great way to reestablish for your whole party that the whole faith thing isn't just a one off comment, and that the character is very invested in it.
Howdy folks. I am planning on playing a character of one of the non divine classes, and was wanting some rp tips on how to incorporate aspects of faith in to her.
Her god represents things like freewill, passion, boldness, beauty, music and pleasure. I am not planning on making her zealous or overly evangelical, but I would like her faith to be an aspect of her character.
Also any ideas for tenants and or holy days would be appreciated
One of my characters is a Fighter, with no abilities that come from faith whatsoever, and yet I try to make her very religious. The religious part is intentionally left somewhat vague in most parts so it doesn't interrupt the play too much. For example, although based on nordic mythology, I don't have her make offerings to the gods.
Rather, I like to just have her believe pretty much anything happens for a reason, and that reason is always divine. Sort of like the "god works in mysterious ways" saying. Did she just fall unconscious? It must mean the gods are displeased with her, therefore empowering her enemies just enough to make her notice, not enough to kill her of course (usually). For certain abilities that RAW would have nothing to do with gods, I just like to RP a short prayer when the timing is right (not every time, as that might get tiring for both me and the rest of the group) that might have something to do with the ability's effects. The simplest example would be praying for strength or whatever when activating Second Wind. It also makes these abilities more exciting and interesting than "She uses Second Wind to regain... 5 HP" (though maybe I'll follow the prayer with that, just to make sure everyone knows what I did mechanically). That's just how I do it, though.
For your character, I would have her focus and appreciate things or people that symbolise the things her god represents. For example, maybe she'll have more respect for a person who is bold and passionate than towards one who is cowering in fear. Or, maybe, she'll choose to turn to that one cowering in the corner to help them become more passionate and bold. Maybe something else entirely. Depends on the character you'd like to play.
As for hold days, I'd recommend avoiding that. Adventures usually play out across all days of the week/tenday/whatever and therefore if your character just doesn't do anything on a given day that can be frustrating for everyone. As for tenants, you can draw inspiration from any of the Paladin subclasses. At the same time, given that the god represents free will, I find it a bit odd to have tenants. I think you'd be better off defining some vague guidelines like "be kind", "be courageous" or "cherish that is beautiful" which one can interoperate in whatever way they find fitting. For example, my character strives to be as honourous as possible and expects everyone to be the same. As for what "being honourous" means, the characters had a lot of discussions on that matter, and they don't all agree. That is totally fine, though, and through these discussions, I was also given a chance to be able to define for myself what it means in a better way.
Hope this helps.
Varielky
Thanks. This helps :)
I'd definitely think up some fun phrases that happen to be linked to their faith. For example, in english its completely common for someone to say, "Jesus", "Christ", or, "For Christ's Sake!" Something similar or even parodying (e.g. "By Talos!", or even, "By the Gods!") is an excellent way to turn common exclamation into very fluid roleplay.
I would also suggest thinking about how they might judge people based on their faith. It is common in any faith to have a dislike for certain behaviors, ideologies, or even people. Maybe their faith makes them have some beef with all Fey creatures, or maybe they can't stand the thought of eating meat, or even something as bizzarre as disliking people using their right hand to perform tasks.
Morning rituals are something that I always like to explore, but they aren't always essential. Things like prayer, meditation, studying a religious source such as a text, etc. This can be a great way to reestablish for your whole party that the whole faith thing isn't just a one off comment, and that the character is very invested in it.
Just some thoughts!
Thanks. Much appreciated :)