I'm trying to build this character here for a 1v1 PvP-style battle tournament I will be taking part in. I'm going for the most first-round damage I can get but at the same time having the ability to do decent damage on subsequent rounds in case I can not one-shot an opponent I'm facing.
Can you all please look at this build and the items and add up all the damage and attacks that are possible for me to take to get the most damage possible from the character? What actions should I take in what order and how many dice do I roll and add for all the stuff I have going on? I will admit it is a lot to track and I'm not very good with DnD sheet building, so I'm having a hard time making sure I got everything that adds to my damage and I'm really lost on what order I should use for the rounds to get the most out of the possible max damage. Thanks in advance for any help you all can offer I really appreciate your time if you spend it trying to make sense and straighten out this cluster mess I am trying to make.
I'm trying to build this character here for a 1v1 PvP-style battle tournament I will be taking part in. I'm going for the most first-round damage I can get but at the same time having the ability to do decent damage on subsequent rounds in case I can not one-shot an opponent I'm facing.
Can you all please look at this build and the items and add up all the damage and attacks that are possible for me to take to get the most damage possible from the character? What actions should I take in what order and how many dice do I roll and add for all the stuff I have going on? I will admit it is a lot to track and I'm not very good with DnD sheet building, so I'm having a hard time making sure I got everything that adds to my damage and I'm really lost on what order I should use for the rounds to get the most out of the possible max damage. Thanks in advance for any help you all can offer I really appreciate your time if you spend it trying to make sense and straighten out this cluster mess I am trying to make.
Sorry dude, that character is a total mess of homebrew so it is practically impossible for anyone to calculate the DPR for it since we don't know what other HB rules you are using, or what the other characters will have. For instance, your build is massively built around crit-fishing, but your character has an item that give them immunity to crits. If your enemies have the same item then the DPR for your character will be massively less than if they don't. You also have an AC of 32, without armour or shields giving you an AC bonus nor the Shield spell. Assuming your opponents have similar access to items, I'd expect many of them to have AC of 38-42 and cloaks of displacement as well - this would severely nerf your build since you won't be able to sneak attack or use your elven accuracy effectively and you'll have to use your Squire of Solemia feat just to overcome their Cloak of Displacement. And if they can reach an AC 42 with Shield and have immunity to crits then you are SOL because you can't hit them at all until they run out of Shield spell slots.
I'm trying to build this character here for a 1v1 PvP-style battle tournament I will be taking part in. I'm going for the most first-round damage I can get but at the same time having the ability to do decent damage on subsequent rounds in case I can not one-shot an opponent I'm facing.
Can you all please look at this build and the items and add up all the damage and attacks that are possible for me to take to get the most damage possible from the character? What actions should I take in what order and how many dice do I roll and add for all the stuff I have going on? I will admit it is a lot to track and I'm not very good with DnD sheet building, so I'm having a hard time making sure I got everything that adds to my damage and I'm really lost on what order I should use for the rounds to get the most out of the possible max damage. Thanks in advance for any help you all can offer I really appreciate your time if you spend it trying to make sense and straighten out this cluster mess I am trying to make.
https://www.dndbeyond.com/characters/120878139/RfLyRy
https://docs.google.com/spreadsheets/d/14WlZE_UKwn3Vhv4i8ewVOc-f2-A7tMW_VRum_p3YNHQ/edit#gid=151780215
Here is a DPR Calculator. You are going to have to make a copy
Credit: https://forums.giantitp.com/showthread.php?582779-Comprehensive-DPR-Calculator-(v2-0)
Sorry dude, that character is a total mess of homebrew so it is practically impossible for anyone to calculate the DPR for it since we don't know what other HB rules you are using, or what the other characters will have. For instance, your build is massively built around crit-fishing, but your character has an item that give them immunity to crits. If your enemies have the same item then the DPR for your character will be massively less than if they don't. You also have an AC of 32, without armour or shields giving you an AC bonus nor the Shield spell. Assuming your opponents have similar access to items, I'd expect many of them to have AC of 38-42 and cloaks of displacement as well - this would severely nerf your build since you won't be able to sneak attack or use your elven accuracy effectively and you'll have to use your Squire of Solemia feat just to overcome their Cloak of Displacement. And if they can reach an AC 42 with Shield and have immunity to crits then you are SOL because you can't hit them at all until they run out of Shield spell slots.