I'll be playing in a new campaign soon - Curse of Strahd - and I've heard the PC death toll can be high. That's not a problem for me as a player but, I'm curious if anyone has had their initial PC die in CoS and then had to create a new character rather than having their old one be resurrected or something similar. If you created a whole new character, how did you tie them into the story and party since they were already in Barovia? Did you create a Barovian or bring in another outsider? What was your strategy either way?
I'm intrigued by the idea of brining a Barovian in to join the party, if my initial PC (a Hexblood, Celestial Warlock) dies once we're there.
Without too many spoilers, what kinds of locals might I expect in the story that I may be able to use to build a secondary character concept from?
Lots of questions but, feel free to answer any (or none), as you like!
Without too many spoilers, the characters will basically be the fantasy version of Eastern European peasants and townsfolk that one can see in the background of Universal and Hammer horror movies. Watch Young Frankenstein and then do a serious version of that.
Why watch a comedy and do a serious version when the already is a serious version? Just watch the normal version of Frankenstein.
Make your character a Warforged or a Reborn. Peasants are of course Commoners. You could even have your own character come back as a Reborn, changed by their death however the DM lets you.
If a character dies, you'll want to tie them into the story that the DM is running. It's possible for your character to be another adventurer who arrives in the same way as the PCs, or to be from Barovia itself - but if they are, then the DM will need to feed you information that the Barovians have, but your character doesn't. Ultimately, mid-game-intro PCs need to be discussed with the DM in order for them to have a place.
Watch Young Frankenstein and then do a serious version of that.
I now want a character that looks like Marty Feldman...
Warforged whose joints occasionally freeze up based on Kenneth Mars
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Currently playing CoS and I have a backup character. He is a twilight cleric with the haunted one background. I figure he has been through some stuff after being transported to Barovia and now is a monster hunter who wanders the night hunting evil. If my druid goes down, he will cross paths with the party.
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Hi all!
I'll be playing in a new campaign soon - Curse of Strahd - and I've heard the PC death toll can be high. That's not a problem for me as a player but, I'm curious if anyone has had their initial PC die in CoS and then had to create a new character rather than having their old one be resurrected or something similar. If you created a whole new character, how did you tie them into the story and party since they were already in Barovia? Did you create a Barovian or bring in another outsider? What was your strategy either way?
I'm intrigued by the idea of brining a Barovian in to join the party, if my initial PC (a Hexblood, Celestial Warlock) dies once we're there.
Without too many spoilers, what kinds of locals might I expect in the story that I may be able to use to build a secondary character concept from?
Lots of questions but, feel free to answer any (or none), as you like!
Thanks :)
Without too many spoilers, the characters will basically be the fantasy version of Eastern European peasants and townsfolk that one can see in the background of Universal and Hammer horror movies. Watch Young Frankenstein and then do a serious version of that.
Why watch a comedy and do a serious version when the already is a serious version? Just watch the normal version of Frankenstein.
Make your character a Warforged or a Reborn. Peasants are of course Commoners. You could even have your own character come back as a Reborn, changed by their death however the DM lets you.
<Insert clever signature here>
IMO, satire - especially good satire- does a better job of roping in all the stock characters and crystallizing them in one or two lines.
The original, by its very nature, is focused on the actual monster story, rather than the background characters.
I now want a character that looks like Marty Feldman...
If a character dies, you'll want to tie them into the story that the DM is running. It's possible for your character to be another adventurer who arrives in the same way as the PCs, or to be from Barovia itself - but if they are, then the DM will need to feed you information that the Barovians have, but your character doesn't. Ultimately, mid-game-intro PCs need to be discussed with the DM in order for them to have a place.
Warforged whose joints occasionally freeze up based on Kenneth Mars
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Currently playing CoS and I have a backup character. He is a twilight cleric with the haunted one background. I figure he has been through some stuff after being transported to Barovia and now is a monster hunter who wanders the night hunting evil. If my druid goes down, he will cross paths with the party.