Hi all I'm reaching a point in my main campaign where I am prepared to give my character a beautiful death, to stop his evil twin and save the world.
The character I have in mind to replace him would be a Fairy from the royal bloodline. He is about a foot tall(DM wants him to be smaller than the book suggests at 2-3 feet and I agree). His father having heard the plight of Fey creatures living on the material plane and seeing his kind relentlessly hunted and slaughtered is preparing his armies for a great conquest on the material plane. My character being his son and always wanting to travel to the material plan and learn the ways of other folk, and to test his hand in battle and protecting the innocent pleaded to his father but was dismissed and told to return to his studies as he is one of the potential heirs to the throne. My character deciding at 250 years old it is time for him to make the decisions he believes right, goes through a portal in the palace to the world of the living.
I plan to play him like a normal Fairy, and I've spoken to the DM about homebrewing a ability on the material plane where he looks like a non imposing typical 6ft tall peasant, as a means to hide his Fairy identity, and I would try to keep his Fey heritage from the party as long as I could and play him like a sword wielding peasant for as long as I could.
So I have all this RP stuff going on with the character but when it comes to which class/build to choose I am STRUGGLING
I like Druids but with him having racial faerie fire I feel like it would be a waste to go druid when I could give a class that doesn't usually get faerie fire the ability.
I know I want to be casting spells in someway as its my favorite part of DnD
Mainly I was thinking Eloquence Bard to make him the ultimate support seeing as with my Divine Soul Sorc gone from our campaign he could buff and enhance the party.
But I love the idea of a tiny little 1ft Fairy zipping around the battlefield with a rapier and blasting spells as a bladesinger
I also thought about some sort of Bard/Rogue combo to make him tiny and almost undetectable.
What kind of ideas do you guys have?
Also I was thinking about talking to my dungeon master about a custom background about his fairy royalty where he constantly finds himself making deals with humanoids even against him realizing that he's doing it sometimes like you'll just be in the middle of a conversation and someone will agree to something with him and he will say " Aye, it's a deal then" and he will have high persuasion so the other player character will have to roll to see if they accept the deal. But my fairy creatures biggest fear would be making deals with people he cares about because I want there to be a negative effect to the humanoids that break their deals and I want my character to be constantly worried about it and react very concerned when he proposes a deal
If you want to lean into the fae pact thing, you're talking about spells like geas and bestow curse and dream, but you'll need wish to really cover all the myriad bases of fae pacting. Since I don't think Genie Warlock interests you, that basically narrows it down to Bard or Wizard.
The only subclass I think is really worth pointing out to you that you didn't already discuss is Lore Bard - Lore Bards can spend inspiration dice to mitigate incoming attacks (both on the attack roll and on the damage roll), and they can debuff target ability checks, which is particularly relevant if your DM is the kind to roll Insight against your social checks, instead of giving you flat DCs.
Either Eloquence Bard or Lore Bard can be combined with 1 level of Hexblade Warlock if you feel the need for more martial prowess - between a charisma weapon and medium armor, you can rapier to your heart's content without feeling the need to abandon Charisma for Dexterity.
So I'd suggest you pick between Lore Bard, Eloquence Bard, or Bladesinger Wizard, based on whichever you feel would be the most fun. Both Bards can take a Hexlock dip if you want more rapier action.
Also I was thinking about talking to my dungeon master about a custom background about his fairy royalty where he constantly finds himself making deals with humanoids even against him realizing that he's doing it sometimes like you'll just be in the middle of a conversation and someone will agree to something with him and he will say " Aye, it's a deal then" and he will have high persuasion so the other player character will have to roll to see if they accept the deal.
You had me until you said other player characters rolling against you. Do not do that. D&D is not a PvP game and forcing another character to do something will only end in the player (not the character) resenting you.
As far as what character to play. Why stay away from Druid if you like it? I’d look at it as an extra cast of faerie fire.
I don't think that anyone can really advise you on this - you have everything you need all worked out, so it's just a case of what you'd like to play. There's nothing to advise you on so go with your gut!
If it was me, I'd go with Sorcerer to represent the innate magic, and probably go into Wild Magic to represent abilities not working quite as intended on the material plane.
I honestly can't find a thing to like about your idea of a Royal Fairy player character. Playing an ordinary Fairy who has found their way out of the Feywild could be fun. Yes, I said "ordinary", being a member of the aristocracy whose father has "armies" at his disposal is far too grand and you have to wonder how and why a child of his would be allowed to run away. If you're Royalty, that means you've got to be in line for a throne somewhere, probably your father's. He's going to want you back, and he's got armies at his beck and call to help him.
You like Bards, and that's very nearly perfect. You like Druids, and those would be fine as well. A Bladesinger would probably be ok, I don't think they have any heals though.
But no matter what you play, there currently are no rules for playing Tiny player characters. There are a lot of problems with that, and it's only in the early phases of testing right now. Check out the Unearthed Arcana forum and you might find good information and advice there.
Your DM is obviously willing to cater to you, and as long as everyone is having fun, all is well. I wish I could give you some better advice.
I honestly can't find a thing to like about your idea of a Royal Fairy player character. Playing an ordinary Fairy who has found their way out of the Feywild could be fun. Yes, I said "ordinary", being a member of the aristocracy whose father has "armies" at his disposal is far too grand and you have to wonder how and why a child of his would be allowed to run away. If you're Royalty, that means you've got to be in line for a throne somewhere, probably your father's. He's going to want you back, and he's got armies at his beck and call to help him.
A DM who is willing to help make this storyline happen has some easy solutions to these, and in fact they can provide peril and roleplay hooks throughout a campaign. Your last statement even alludes to this and I think it's a fun idea.
Shortly after the fairy departs, the ruler is usurped by his sibling, who then tries to have his children wiped out. The Royal Fairy is now on the run.
Because they ran away, the Royal Fairy is ostracised by fairy kind. Their parent wants them returned in chains to be made an example of
The Royal Fairy is in fact a spy working for the fairy court, and seeking to gather information that can lead to an invasion of the material plane, but through their adventures comes to turn against their own family
These are just three ideas, but all of them remove the Royal Fairy's ability to rely on any resources from their past. To be honest, this is what happens for any character who takes the Noble background, since there has to be a reason not to have money on tap. I'd be glad to have this as a player background in my own campaign, and I'd plan for them to be taking the fight to the fairy court somewhere around level 8-10.
I'm currently working on a Fairy using the really janky and not necessarily legal Gestalt rules, taking levels in warlock and sorcerer at the same time. The build can be summed up as Arch-Fey. The sorcerer is an archon sorcerer who gets an extra damage dice from a class list to the next cantrip they hit with if they land any leveled spell. Warlock is of course Archfey, which may seem redundant but is using UA Archfey for Misty step as reaction at level 6. She is a separated daughter of a very High ranking fairy who was raised by humans and didn't become aware of her fey nature until a catastrophe set her emotions off and her magic surged uncontrollably.
This is both RP and to incentivises me to play a coffeelock, but makes me use her spell slots to get more damage on cantrips (it's one additional damage dice so it's not like it's anything game changing).
This would need you GM's approval to do, but overall I think it would be a pretty balanced build. I'm still working on testing it in game though
I like the Creation Bard. It is a very Fairy tale type build. Basically you are a Disney Princess with birdies, whoops I mean 'Motes' helping you. You even get dancing furniture later on.
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Hi all I'm reaching a point in my main campaign where I am prepared to give my character a beautiful death, to stop his evil twin and save the world.
The character I have in mind to replace him would be a Fairy from the royal bloodline. He is about a foot tall(DM wants him to be smaller than the book suggests at 2-3 feet and I agree). His father having heard the plight of Fey creatures living on the material plane and seeing his kind relentlessly hunted and slaughtered is preparing his armies for a great conquest on the material plane. My character being his son and always wanting to travel to the material plan and learn the ways of other folk, and to test his hand in battle and protecting the innocent pleaded to his father but was dismissed and told to return to his studies as he is one of the potential heirs to the throne. My character deciding at 250 years old it is time for him to make the decisions he believes right, goes through a portal in the palace to the world of the living.
I plan to play him like a normal Fairy, and I've spoken to the DM about homebrewing a ability on the material plane where he looks like a non imposing typical 6ft tall peasant, as a means to hide his Fairy identity, and I would try to keep his Fey heritage from the party as long as I could and play him like a sword wielding peasant for as long as I could.
So I have all this RP stuff going on with the character but when it comes to which class/build to choose I am STRUGGLING
I like Druids but with him having racial faerie fire I feel like it would be a waste to go druid when I could give a class that doesn't usually get faerie fire the ability.
I know I want to be casting spells in someway as its my favorite part of DnD
Mainly I was thinking Eloquence Bard to make him the ultimate support seeing as with my Divine Soul Sorc gone from our campaign he could buff and enhance the party.
But I love the idea of a tiny little 1ft Fairy zipping around the battlefield with a rapier and blasting spells as a bladesinger
I also thought about some sort of Bard/Rogue combo to make him tiny and almost undetectable.
What kind of ideas do you guys have?
Also I was thinking about talking to my dungeon master about a custom background about his fairy royalty where he constantly finds himself making deals with humanoids even against him realizing that he's doing it sometimes like you'll just be in the middle of a conversation and someone will agree to something with him and he will say " Aye, it's a deal then" and he will have high persuasion so the other player character will have to roll to see if they accept the deal. But my fairy creatures biggest fear would be making deals with people he cares about because I want there to be a negative effect to the humanoids that break their deals and I want my character to be constantly worried about it and react very concerned when he proposes a deal
If you want to lean into the fae pact thing, you're talking about spells like geas and bestow curse and dream, but you'll need wish to really cover all the myriad bases of fae pacting. Since I don't think Genie Warlock interests you, that basically narrows it down to Bard or Wizard.
The only subclass I think is really worth pointing out to you that you didn't already discuss is Lore Bard - Lore Bards can spend inspiration dice to mitigate incoming attacks (both on the attack roll and on the damage roll), and they can debuff target ability checks, which is particularly relevant if your DM is the kind to roll Insight against your social checks, instead of giving you flat DCs.
Either Eloquence Bard or Lore Bard can be combined with 1 level of Hexblade Warlock if you feel the need for more martial prowess - between a charisma weapon and medium armor, you can rapier to your heart's content without feeling the need to abandon Charisma for Dexterity.
So I'd suggest you pick between Lore Bard, Eloquence Bard, or Bladesinger Wizard, based on whichever you feel would be the most fun. Both Bards can take a Hexlock dip if you want more rapier action.
You had me until you said other player characters rolling against you. Do not do that. D&D is not a PvP game and forcing another character to do something will only end in the player (not the character) resenting you.
As far as what character to play. Why stay away from Druid if you like it? I’d look at it as an extra cast of faerie fire.
I don't think that anyone can really advise you on this - you have everything you need all worked out, so it's just a case of what you'd like to play. There's nothing to advise you on so go with your gut!
If it was me, I'd go with Sorcerer to represent the innate magic, and probably go into Wild Magic to represent abilities not working quite as intended on the material plane.
I honestly can't find a thing to like about your idea of a Royal Fairy player character. Playing an ordinary Fairy who has found their way out of the Feywild could be fun. Yes, I said "ordinary", being a member of the aristocracy whose father has "armies" at his disposal is far too grand and you have to wonder how and why a child of his would be allowed to run away. If you're Royalty, that means you've got to be in line for a throne somewhere, probably your father's. He's going to want you back, and he's got armies at his beck and call to help him.
You like Bards, and that's very nearly perfect. You like Druids, and those would be fine as well. A Bladesinger would probably be ok, I don't think they have any heals though.
But no matter what you play, there currently are no rules for playing Tiny player characters. There are a lot of problems with that, and it's only in the early phases of testing right now. Check out the Unearthed Arcana forum and you might find good information and advice there.
Your DM is obviously willing to cater to you, and as long as everyone is having fun, all is well. I wish I could give you some better advice.
<Insert clever signature here>
A DM who is willing to help make this storyline happen has some easy solutions to these, and in fact they can provide peril and roleplay hooks throughout a campaign. Your last statement even alludes to this and I think it's a fun idea.
These are just three ideas, but all of them remove the Royal Fairy's ability to rely on any resources from their past. To be honest, this is what happens for any character who takes the Noble background, since there has to be a reason not to have money on tap. I'd be glad to have this as a player background in my own campaign, and I'd plan for them to be taking the fight to the fairy court somewhere around level 8-10.
I'm currently working on a Fairy using the really janky and not necessarily legal Gestalt rules, taking levels in warlock and sorcerer at the same time. The build can be summed up as Arch-Fey. The sorcerer is an archon sorcerer who gets an extra damage dice from a class list to the next cantrip they hit with if they land any leveled spell. Warlock is of course Archfey, which may seem redundant but is using UA Archfey for Misty step as reaction at level 6. She is a separated daughter of a very High ranking fairy who was raised by humans and didn't become aware of her fey nature until a catastrophe set her emotions off and her magic surged uncontrollably.
This is both RP and to incentivises me to play a coffeelock, but makes me use her spell slots to get more damage on cantrips (it's one additional damage dice so it's not like it's anything game changing).
This would need you GM's approval to do, but overall I think it would be a pretty balanced build. I'm still working on testing it in game though
happy wheels
Ok thx
https://happy-wheels.co
I like the Creation Bard. It is a very Fairy tale type build. Basically you are a Disney Princess with birdies, whoops I mean 'Motes' helping you. You even get dancing furniture later on.