By 14th level, you have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an illusion spell of 1st level or higher, you can choose one inanimate, nonmagical object that is part of the illusion and make that object real. You can do this on your turn as a bonus action while the spell is ongoing. The object remains real for 1 minute. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross.
The object can’t deal damage or otherwise directly harm anyone.
So some ideas spring to mind about this that I want to get feedback:
1. Can I make an illusion of manacles, an Iron mask, or some kind of metal straight jacket appear on an opponent, restraining or blinding them by making it "real"?
2. When used in conjunction with https://www.dndbeyond.com/spells/silent-image, can I still move the illusion (with the target attached to it) anywhere within range? This seems potentially broken (especially for fall damage purposes), but at level 14 that doesn't seem so outlandish.
3. Would something like an adamantine mask or a block of frozen ice over the head be able to cause suffocation, since that that isn't direct damage?
4. If I use an illusion wizard that pulls tricks like this on my players a DM, what might be a good rule of thumb for defeating the "real" illusions as far as saving throws? Manacles give some saves, but unless I save this to be a higher level encounter, a DC 20 strength or dex might be a lot.
5. Does the "realness" of the illusion overcome Creation's caveat that using anything it creates as a consumable spell component causes the spell to fail?
I once thought of making the illusion of a hole in an enemy boat/ship and then making it real... but would that work, it says an object is made real, a hole in a boat isn't an object, it's the absence of something, isn't it?
Yeah, it makes sense that wouldn't work.
Although the object thing brings up another niche use: making the image of a corpse real so someone else can cast raise dead or animate object on it.
I once thought of making the illusion of a hole in an enemy boat/ship and then making it real... but would that work, it says an object is made real, a hole in a boat isn't an object, it's the absence of something, isn't it?
Air is a substance. The issue as I see it is that in the process of making something real, you've also made something not real. Which may be a stickler for DMs, because in the process you've also temporarily vanished the wood that makes up part of the ship or transformed it into a different substance -- which isn't necessarily covered by illusory reality.
I once thought of making the illusion of a hole in an enemy boat/ship and then making it real... but would that work, it says an object is made real, a hole in a boat isn't an object, it's the absence of something, isn't it?
Air is a substance. The issue as I see it is that in the process of making something real, you've also made something not real. Which may be a stickler for DMs, because in the process you've also temporarily vanished the wood that makes up part of the ship or transformed it into a different substance -- which isn't necessarily covered by illusory reality.
And yet, by that logic, if one were to create, say, an illusion of a barrel, when he makes it real, he’s doing it in a place already occupied by air. Does that air disappear? Or, is it pushed to the side? If it is pushed to the side, does it make a kaboom?
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So some ideas spring to mind about this that I want to get feedback:
1. Can I make an illusion of manacles, an Iron mask, or some kind of metal straight jacket appear on an opponent, restraining or blinding them by making it "real"?
2. When used in conjunction with https://www.dndbeyond.com/spells/silent-image, can I still move the illusion (with the target attached to it) anywhere within range? This seems potentially broken (especially for fall damage purposes), but at level 14 that doesn't seem so outlandish.
3. Would something like an adamantine mask or a block of frozen ice over the head be able to cause suffocation, since that that isn't direct damage?
4. If I use an illusion wizard that pulls tricks like this on my players a DM, what might be a good rule of thumb for defeating the "real" illusions as far as saving throws? Manacles give some saves, but unless I save this to be a higher level encounter, a DC 20 strength or dex might be a lot.
5. Does the "realness" of the illusion overcome Creation's caveat that using anything it creates as a consumable spell component causes the spell to fail?
Yeah, it makes sense that wouldn't work.
Although the object thing brings up another niche use: making the image of a corpse real so someone else can cast raise dead or animate object on it.
Air is a substance. The issue as I see it is that in the process of making something real, you've also made something not real. Which may be a stickler for DMs, because in the process you've also temporarily vanished the wood that makes up part of the ship or transformed it into a different substance -- which isn't necessarily covered by illusory reality.
And yet, by that logic, if one were to create, say, an illusion of a barrel, when he makes it real, he’s doing it in a place already occupied by air. Does that air disappear? Or, is it pushed to the side? If it is pushed to the side, does it make a kaboom?