I don't think there's any direct equivalent; it's force damage though so you might describe it similarly to eldritch blast or sword burst, or just any kind of blast of magical energy really.
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I’m wondering why we don’t have these listed as viable spells to use with our player characters instead of reverse engineering this stuff— including things such as Scroll Bash weapon from Strixhaven
Monster versions of spells are often simplified so that they can be run more easily; arcane burst is a combination melee and ranged spell that deals the most versatile damage type, if you made it available to players it'd be a no-brainer for everyone that can take it to do so, it'd render other cantrips obsolete.
Basically arcane blast is there so that these wizards always have a basic damage option that a DM can fall back to when another spell doesn't make sense, and it's all part of the push to make monsters simpler and easier to run; players can handle having a tonne of spell options because they only have a single character sheet to worry about, but DM's often have to run multiple monsters so if they're too complicated it only makes that harder.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
It looks to be *exactly* Eldritch Blast + the Agonizing Blast invocation (with the addition of a melee option). And none of the Warlocks in the book have the capability (which is suspicious). And unlike PCs the NPCs all get d8's for hp instead of d6's. I hope it is an editorial error, as I'd hate it if they were gutting the Warlocks to make Wizards OP.
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Hello
I was hoping for a bit of clarification on a spell/ability.
I was looking at one of the new statblocks in MMOM and noticed that Wizards have an ability called Arcane Burst.
I'm trying to find anyway of describing it, but I'm finding nothing to hint at how it could look and what the damage caused would look like.
Any suggestion/references to assist in verbally painting a picture?
I don't think there's any direct equivalent; it's force damage though so you might describe it similarly to eldritch blast or sword burst, or just any kind of blast of magical energy really.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
I’m wondering why we don’t have these listed as viable spells to use with our player characters instead of reverse engineering this stuff— including things such as Scroll Bash weapon from Strixhaven
Monster versions of spells are often simplified so that they can be run more easily; arcane burst is a combination melee and ranged spell that deals the most versatile damage type, if you made it available to players it'd be a no-brainer for everyone that can take it to do so, it'd render other cantrips obsolete.
Basically arcane blast is there so that these wizards always have a basic damage option that a DM can fall back to when another spell doesn't make sense, and it's all part of the push to make monsters simpler and easier to run; players can handle having a tonne of spell options because they only have a single character sheet to worry about, but DM's often have to run multiple monsters so if they're too complicated it only makes that harder.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
It looks to be *exactly* Eldritch Blast + the Agonizing Blast invocation (with the addition of a melee option). And none of the Warlocks in the book have the capability (which is suspicious). And unlike PCs the NPCs all get d8's for hp instead of d6's. I hope it is an editorial error, as I'd hate it if they were gutting the Warlocks to make Wizards OP.