"When you cast a wizard spell with a spell slot, you can temporarily replace its damage type with a type that appears in another spell in your spellbook, which magically alters the spell's formula for this casting only. The latter spell must be of the same level as the spell slot you expend."
Does a spell that can be upcast count as something that a spells damage can be changed too? Let's say I have catapult prepared, can I change all other spell damage to bludgeoning since catapult can be cast at different levels?
A spell capable of being upcast still only counts as a spell of its minimum level.
So for example, chromatic orb is a great spell to add to your spellbook as it lets you swap to any elemental damage type, but it only works for 1st-level spells; if you cast a spell at 2nd-level (even if it's another 1st-level spell) you can't use chromatic orb to change its type anymore.
Basically the balancing factor is the time and gold required to stuff your spellbook full of useful spells, and with your wizardly quill time isn't an issue either except if it takes you time to track down the spells you want (if your DM forces you to obtain scrolls or find a wizard college or such to learn from).
If this is becoming problematic for you though, speak to your DM; they may agree that the campaign isn't giving you enough opportunity to add the spells you need, so may let you be more lenient with the restriction instead.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
The scribe is a very interesting class (I just started playing one) especially at 6th level when you can cast spells via your floating book (or whatever form your “avatar” is…) from over 100 ft. This can be quite powerful for creative players.
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"When you cast a wizard spell with a spell slot, you can temporarily replace its damage type with a type that appears in another spell in your spellbook, which magically alters the spell's formula for this casting only. The latter spell must be of the same level as the spell slot you expend."
Does a spell that can be upcast count as something that a spells damage can be changed too? Let's say I have catapult prepared, can I change all other spell damage to bludgeoning since catapult can be cast at different levels?
A spell capable of being upcast still only counts as a spell of its minimum level.
So for example, chromatic orb is a great spell to add to your spellbook as it lets you swap to any elemental damage type, but it only works for 1st-level spells; if you cast a spell at 2nd-level (even if it's another 1st-level spell) you can't use chromatic orb to change its type anymore.
Basically the balancing factor is the time and gold required to stuff your spellbook full of useful spells, and with your wizardly quill time isn't an issue either except if it takes you time to track down the spells you want (if your DM forces you to obtain scrolls or find a wizard college or such to learn from).
If this is becoming problematic for you though, speak to your DM; they may agree that the campaign isn't giving you enough opportunity to add the spells you need, so may let you be more lenient with the restriction instead.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
The scribe is a very interesting class (I just started playing one) especially at 6th level when you can cast spells via your floating book (or whatever form your “avatar” is…) from over 100 ft. This can be quite powerful for creative players.