Time Dragon Scale
Wondrous Item, Unique (requires attunement)
The scale is now linked to your personal timeline and grows with your adventurer's journey. This item is obtained only from the completion of the Age of the Dragon epic at Gen Con 2024.
While attuned to the scale, you gain advantage on initiative rolls as long as you are not surprised. You also gain access to the following features as long as the scale is on your person:
- Time Slipping. The scale allows you to alter your appearance to appear older or younger by up to a quarter the length of your actual age as a free action.
- Fixed Point. When you make an attack roll, you may choose to replace the result on the die with a 10 after you roll the die, but before the outcome is determined. Once you use this feature of the time dragon scale, it cannot be used again until the next dawn.
- Not Your Time. If you would die, you instead gain one level of exhaustion and recover hit points as though you had rolled one of your hit dice. Once you use this feature of the time dragon scale, it cannot be used again until the next dawn.
- Temporal Manipulation. Once per day, you can cast the longstrider spell without expending a spell slot and requiring no components
Once you reach level 5, the scale changes in the following ways, adding new capabilities to those it already had:
- Time Slipping. The difference in your apparent age can now be up to half your actual age.
- Fixed Point. You can replace either an attack roll or an ability check with this feature.
- Not Your Time. When you recover hit points with this feature, you may do so as though you had rolled two of your hit dice.
- Temporal Manipulation. You may cast the longstrider spell as described in this feature three times per day.
Once you reach level 11, the scale changes in the following ways, adding new capabilities to those it already had:
You cease to age.
- Rewind Time. On your turn, you may end one effect on yourself that is causing you to be blinded, deafened, paralyzed, petrified, or stunned, requiring no action. Once you use this feature of the time dragon scale, it cannot be used again until the next dawn.
- Fixed Point. You can replace any d20 roll with this feature.
- Not Your Time. When you recover hit points with this feature, you may do so as though you had rolled three of your hit dice.
- Temporal Manipulation. In addition to the longstrider spell, you may cast the haste and slow spells once per day each without expending spell slots and requiring no components. The DC for saving against this feature is 18
Once you reach level 17, the scale changes in the following ways, adding new capabilities to those it already had: Whenever your age would be altered by any effect, you choose whether or not it succeeds.
- Rewind Time. On your turn, you may end any one effect on yourself, requiring no action.
- Fixed Point. You may now use this feature twice per day.
- Not Your Time. When you recover hit points with this feature, you regain half your maximum hit points.
- Temporal Manipulation. You may cast the haste, longstrider, and slow spells three times each per day as described in this feature. Once per day, you can also cast the modify memory spell as described in this feature. The DC for saving against this feature is 21.
- Spend Time Wisely. You may, once ever, expend all the remaining temporal energy in the scale to end all effects on yourself and instantly gain the benefits of a long rest, no action required. When you do so, the scale turns a dull grey and dissolves into fine ash. It cannot be restored by any means, even a wish spell.
Not for resale. Permission granted to print or photocopy this document for personal use only.
PO-BMG-EP-2024 Age of the Dragon (v0.4)
Notes: Advantage: Initiative, At level 16 (highest version) - Rewind time: Once you use this feature of the time dragon scale, It cannot be used again until the next dawn. - Fixed Point: Twice per day - Not Your Time: Once you use this feature of the time dragon scale, It cannot be used again until the next dawn. - Temporal Manipulation: Three times each per day as described ln this feature. Once per day, you can also cast the modify memory spell as described in this feature. - Spend Time Wisely: Once ever, item is consumed. , Buff, Debuff, Utility
Previous Versions
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