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Damage Type: Choice of Radiant or Slashing damage.
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Moonlight’s Blessing: The blade sheds bright light in a 30-foot radius and dim light for an additional 20 feet. While in moonlight or starlight, you gain an additional +1 to attack rolls and saving throws.
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Radiant Smite (3/long rest): When you hit a creature with this weapon, you can choose to deal an extra 4d6 radiant damage. Fiends and undead have disadvantage on the saving throw against being blinded until the end of their next turn (DC 16 Constitution).
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Selûne’s Protection: While attuned, you gain resistance to necrotic damage and advantage on saving throws against being charmed or frightened.
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Moon-Touched Cursebreaker: As an action, you can cast Remove Curse once per day, using the sword as your spellcasting focus.
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Sentient Blade: The sword may be sentient, aligned Lawful Good, and have a calm, feminine voice. It communicates telepathically and urges its wielder to defend the helpless and oppose darkness.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Slashing, Melee Weapon Attack: Slashing, Blinded, When you hit a creature with this weapon, you can choose to deal an extra 4d6 radiant damage. Fiends and undead have disadvantage on the saving throw against being blinded until the end of their next turn (DC 16 Constitution)., by an elven follower of Selune, Damage, Combat, Versatile, Sap
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