You have a +2 bonus to attack and damage rolls made with this magic weapon. Once per turn it can deal an additional 1d6 lightning or thunder damage. It has a Thrown property with a normal range of 60 feet and a long range of 100 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d10 lightning or thunder damage, or an extra 2d10 lightning or thunder damage if the target is an evil Giant. Immediately after hitting or missing, the weapon flies back to your hand.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Clerics of Thor gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. , Damage, Combat, Versatile, Push
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