Wondrous Item, unknown rarity

A small clay sphere with red runes and a built-in twist fuse

As a bonus action, a creature can twist the fuse to arm the grenade. Once armed, the grenade explodes in a matter of seconds. As an action, the wielder can hurl the grenade up to 30 feet. At the end of their turn, the grenade explodes. All creatures within 10 feet of the grenade when it explodes suffer the following effects:

  • Each creature must make a DC 14 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much fire damage on a successful one.

Does not ignite flammable materials unless directly targeted

 

Notes: Damage: Fire

GoebanThunderfoot

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