An elegant underwater-themed glaive with a long shaft made of dark driftwood and polished coral inlays. The blade is crescent-shaped, forged from shimmering silver-blue metal that glows faintly with bioluminescent veins. Subtle carvings of waves and swirling currents run along the weapon, and strands of seaweed or kelp wrap gently around the hilt. The glaive appears ancient yet well-preserved, as if protected by the sea itself. Soft light glows from within the blade, and water droplets cling to its surface, refusing to fall.
Properties
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You gain a +1 bonus to attack and damage rolls made with this weapon.
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Deepflow. While wielding Tidepiercer, your movements are unnaturally fluid. You may move through difficult terrain caused by water without penalty, and swimming does not halve your movement speed.
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Breath of the Shallows. You can hold your breath for up to 10 minutes while attuned to this weapon.
Task to Become Rare: "Claim the Drowned King’s Heart"
To further awaken Tidepiercer, the wielder must travel to the Sunken Reliquary of Kalthuun, a long-forgotten palace submerged off a lost coastline. Deep within lies the spectral guardian known as the Drowned King, a cursed soul bound in armor of coral and barnacle. The wielder must defeat this guardian in single combat beneath the waves and plunge Tidepiercer into its heart. The weapon will drink deeply of the sea’s fury and sorrow — and ascend.
Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Damage, Combat, Heavy, Reach, Two-Handed, Graze
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