you breathe out a condensed ball of light that hits a location of your choosing and then that condensed ball of light explodes into a pillar of radiant light as bright as the sun.
Sun Pillar. Constitution Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 30 feet. Failure: (1d6) radiant damage, and the target has the deafened condition until the end of its next turn.
non living objects in the 20 foot radius of this attack are instantly incinerated, this incineration does not affect anything that has a conscience, undead, or is a magic item.
Proficiency with a Shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Replace Damage Type: Radiant, Ignore Weapon Property: Ammunition, you breathe out a condensed ball of light that hits a location of your choosing and then that condensed ball of light explodes into a pillar of radiant light as bright as the sun. Sun Pillar. Constitution Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 30 feet. Failure: (1d6) radiant damage, and the target has the deafened condition until the end of its next turn. non living objects in the 20 foot radius of this attack are instantly incinerated, this incineration does not affect anything that has a conscience, undead, or is a magic item., Damage, Combat, Ammunition, Range, Two-Handed, Vex
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