Weapon (dagger), artifact (requires attunement by a bond with the weapon. (dm decides how that plays out))

an odd shaped dagger forged from elements of another world from another time in the past in the future, the maker is the only one that knows. it has properties that control wind

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: bond with the weapon. (dm decides how that plays out), Finesse, Light, Thrown, Nick

AustinMcWilliams2003

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