Weapon (scimitar), uncommon (requires attunement by a Requires Attunement)

A fine weapon, carefully crafted with a keen edge. There are some runes along the haft and on the blade, all of which seem to depict force and power.

This ornate scimitar has 4 charges that recharge every day at dawn. On an attack, the wielder can expend one charge to deal an additional 1d4 Thunder damage.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Thunder, Requires Attunement, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

SnailQueenAimee

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