Armor (leather), very rare (requires attunement by a Worthy adventurer )

A magical glove that can shock your opponent. Range of 5ft. Make an Unarmed strike against your target. On a hit Roll 1d10 lightning damage. Target must make a Constitution saving roll with a dc 10. Failed save results in the target being stunned until the end of their next turn.

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: Damage: Lightning, Stunned, Worthy adventurer

Kavarus34002

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