Weapon (crossbow, hand), uncommon

This wrist-mounted gadget can be activated as an action on your turn, firing out a reinforced cable onto a target within 60 feet of you.  Roll a D20.  If the number rolled is a 10 or higher, the cable latches itself to the specified point, allowing you to swing across gaps or possibly climb steep walls.  You can have the cable detach itself from a service as a bonus action, returning it to your device.

Additionally, you may choose to recall the cable without detaching it, pulling you towards the targeted surface before retracting completely.  If the targeted surface is Medium or smaller object, it is pulled towards you instead.  If it is a Medium or smaller creature, they must make a Strength saving throw (DC8 + your proficiency bonus + your Strength modifier), being pulled towards you on a failed save or pulling you towards them on a successful one.

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Ammunition, Light, Loading, Range, Vex

jasonjwisch

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